Best posts made by ATF-Xeno
That's all. There might be more that I'm not aware of. Massive, we know that technical issues are generally more important but these issues are very glaring and jarring. I hope you pass this back to the team as soon as possible.
The extended magazine is the most problematic.
The +10 rounds and +20 rounds expansion magazines of most firearms have the wrong installation position...
Compared with the extended magazine for firearms in div 1, there are not as many errors as div 2...
Destroying BD diversity? This joke is so funny.
Since TU8, is there any BD diversity in this game? There are only a few BDs that can be effectively passed in Heroic and Legendary difficulty. It is nothing more than an all-red core with a shield to use focus, or an all-yellow core with turrets and drones, or elite defense Scorpion shotguns. In addition, the all-blue core tank BD is an epic joke. It has no attack power, nor can it make the enemy's attention focus on itself. It is useless except to block the shooting line of teammates.
It seems to me that on high difficulty, the so-called DB diversity has been completely dead since the TU8 update...
HB is not OP, it just makes the game return to what it should be. As an MMORPG game, if the gear obtained by the player after a long period of grinding cannot easily crush enemies of any difficulty, then this game still has What fun?
I don't think that the kind of masochistic repeatedly falling to the ground, being beaten repeatedly, and wasting time hitting the same copy is something worth showing off...
If you think HB is OP, please avoid it and don't use it, but at the same time please don't take away the joy of players who want to use it to crush enemies...
Endless freezing and crashing, sometimes, 2 hours of game time can crash 5 times. I tried everything I could, but freezes and crashes still happened randomly. After a crash, EAC will report an error with a high probability. I personally think that there may be some connection between freezing and crashing and EAC.
I don't quite understand why there are always people who want other players to play the game their way.
If someone wants to break the "rules", this group of people will shout Nerf this, Nerf that, trying to make the rest of the players have no choice, forced to accept their gameplay, completely unable to choose what they want.
Then, the group chanted that this is "fairness"...
I know this doesn't seem to be an issue for a lot of people, and I know I'm giving this feedback and it's going to be considered superfluous by a lot of people, but I want to say it anyway.
In Division 2, when many firearms use the extended magazine, its installation position is incorrect, which makes the appearance of many firearms in D2 very weird after using the extended magazine. Some even appeared, the ridiculous phenomenon of the magazine penetrating the gun body. So I'm hoping if the producers have the extra energy to fix this huge bug...
Correct mounting position for expansion magazines in Division 1...
@burndoubt Although I don't know the specific principle, this operation is really useful to me.
It did make my game no longer freeze and crash.
Thanks, bro~! !
@san1tater ruin it? To put it badly, there is no upgrade that is more devastating to DIV 2 than the TU8 upgrade. The appearance of HB only makes DIV 2 a little bit back to what it was before TU8... If you want the so-called balance, please strengthen other gears instead of NERF...
I believe there are many players who don't like masochistic playthroughs, especially when it comes to random matches...
ummm... so the HB users could take away the joy of players who want to have a fair pvp match? You should be fair to all the player groups.And even if we forget pvp, will it be good as HBs rush forward and block the bullets and oxids and bfbs with their body instead of the shields? Did you think about what your teammates' feelings? No, you just care about yourself. In fact, for the legendary missions, I could even use the sacrify with the bullet king in serval scences and not being killed instantly. That means, there're a lot of players like me do not use the same build for a whole legendary mission. For example, you could use the motar turret at the beginning of the arena, then when you get inside the room, change to hive or the hungry hog, or even pestilence to break those tanks' weakpoints and armor plates...you get it? If everyone in your team not doing silly things, there still are a lot of choices. And I suggest it's the core of the game. As you know, the legendary is the higest difficulty in the game, so should it be something that the players could easily dancing on it? HB made a fresh 40-leveled player have the possibility to complete it easily, is that fair to all other players who spend a lot of time on their builds?
Please go back to DIV 1 and see how the players there play the weekly legendary quests?
Also DIV 1, see how they play in DZ? They will cry and say, is the classified striker too OP? Or is the classified D3-FNC too OP?
As for the long-term, DIV 2 has been in operation for 3 years now, and it is optimistic to estimate that it will operate for another year at most, which is almost a game that is coming to an end. If at the end of the game, players still can't enjoy what they want, what's the fun?
As for fairness, the game is inherently unfair. The enemy can bomb you with unlimited drones without CD, hit your head accurately with every shot, use SMG to hit the AR range, and use SG to shoot at long distances. Destroy your armor, is this fair to the agent?
To me, the presence of HB is the greatest fairness to the agents...
Latest posts made by ATF-Xeno
Without effective anti-cheating measures, one cheating player (hacker) can ruin the entire pvpve environment. It's a pity that div2's anti-cheating measures can almost be described as non-existent. Therefore, before you want to expand the DZ gameplay to the entire open world, it is best to think about how to deal with hacking and cheating effectively and in a timely manner.
@whiskytex That's right~!
When you don't play the way they want, these people will jump out and shout "This is not right, you can't do that, you have to do it."
However, I'd love to know how they (the "gatekeepers") would feel if they knew that their claim was being made a joke in some DIV2 communities? lol
The C79, VX1, CQBSS and Digital Scope of Carbine 7 are installed too far ahead in the game,
Personally, I think it affects the aesthetics a bit.
Is it possible to make them move a little in the direction of stock?
C79 in-game look
VX1 in-game look
CQBSS in-game look
Digital in-game look
I know that the development team has a lot of other important things to do. This is just a small suggestion from me. I hope the team can consider these improvements after finishing the important things.
You are talking about the ideal situation, but in emergencies,
It may be the only one when you can't switch gears.
Don't tell me you'll never have an emergency,
After that, the team that is randomly matched is the way to really exercise the player's skills and awareness.
Because you never know what's going to happen? Therefore, you must be fully prepared, and your gear must cope with emergencies that may occur at any time.
I like the feeling of forming random teams and strangers the most, exercising my reflexes and awareness, and how to deal with emergencies...
A set of Gear that can handle all situations is extremely important in random matchmaking teams, because you know that the worst case scenario is that you may be left alone in the team.
At this point, if you find that your gear is not working at all, and you can't switch at this time? You can't understand how bad that feeling is...
If gear is unpleasant, the crappy game will only have fewer people online and churn more.
You can still headshot them and get stacks up, or use the stacks on them...Only not on Buddy/Lucy & Razorback.But again should this be a build that is good for everything?I mean I can do what you do as well, but better!!It should be good in every situation right?Maybe put 100% hazard protection on it. (I mean, it's completely useless against boss 2 in IH right?)And 130% repair skills? And a little bit of 83% incoming repairs on top of it? (Because it's useless as a healing build, can't have that now, do we...)Full Skill damage as well? With automatic 30sec overcharge every minute?(Why not, its not good as a skill build...)Every bullet fired should ensnare/burn/disorient & disrupt an enemy with 125% status effect.(Because its not good in a situation where a CC build is handy)
Is it just Buddy/Lucy & Razorback useless? Think two large drones and robotic dog gardens on Roosevelt Island on Legendary difficulty, think two large drones in the Department of Defense? Think Liberty Island's big drone and tiny Razorback.
There are so many situations that the changes you propose will become completely useless. Go to random matchmaking more, and wait until your game time exceeds 4000 hours to see if your suggestions are useful...
@xcel30 For a video game in the late stage, it is understandable to have OP equipped, and HB is not as OP as you think, but if you have randomly matched teams, you will find that the gap between it and other gears is not what you imagined. as big as in .
Math is math, reality is reality, and sometimes the numbers look amazing to you, but in practice, it's a whole other story.
By the way, guess whether the production team likes the constant influx of new people, or like there are always just a few people in the server?
Why do people always want to add weaknesses to gears, as if gears without weaknesses make them physically uncomfortable?
Why do people always want to say to newbies "you shouldn't be like this, you shouldn't be like that",
As a video game that has been in the final stage for more than 3 years, there are always people who want to raise the "barrier" and refuse newbies to experience all the content.
Think about the period when there were only 200 players on the PC-side global server in the middle of Div 1, and then think about how many players remained in the game after WoNY was scored 0.1 on MC?
If there are still various "barriers" to be raised at this stage to discourage novice players, please be ready to say "goodbye" to Div 2...
When randomly matched teammates face the enemy entering the bunker, overwhelmed or indifferent? You have been suppressing, but your teammates can't destroy the enemy. How do you feel?
Enemies on advanced difficulty, after entering the bunker, even if they don't aim and shoot, they can accurately hit the approaching agents, and even knock them down in one go...
The change you suggested can be said to directly turn HB into an almost garbage existence, especially when random matching strangers...
Added: Mechanical units and heavily armored units do not have a suppressed state, which makes your suggested modifications useless in the face of them.
The 8 bosses in the two raids are not in a suppressed state. The modification you suggested makes HB a completely useless gear when facing them...