

@gnarlyatol1793 I very much doubt it will happen, now-a-days, the games are focused more on seasonal content, over story content......Destiny 2 is now like that, the stories are very minimal and feels like just tached on and it feels like a game mode with some dialogue instead of an actual story, Division 2, 1-30 is awesome like that, WONY not so much, they REALLY broke the rules in that expansion, allowing the Rogue Agents of the Expansion to use multiple skills at once........Keener used 4 skills at once, while blocking me from using a single skill, i dread to wonder how a skill based player was able to do that mission.
I love stories, i tend to get severely bored of these manhunts, they are just doing the same missions, AGAIN...and AGAIN.....why couldn't they do a proper redesign of those missions, when you are doing a manhunt? but nope, repetative and boring.
Story over seasonal content all the way for me.
@beowulf_ck Translation: I can't allow this, i take advantage of this, if they remove, i will need to find another way to exploit it. That is normally the reason for this response....normally.
@txdieselkid Using a Jammer? that is the lamest. everyone can use that excuse for any build that is hard to get past without it.
The thing i hate is when the skills are entirely disabled and you are stuck with just your weapons, while the enemy, player or AI alike has access to theirs....the way i see it, if they use EMP type attacks, it should stop theirs as well.
There is no such thing as an EMP with selective targeting.
When i get to doing the keener mission, i always, ALWAYS group for it, cause that mission is so difficult solo since once your skills are disabled and his are not, he uses, Drones, Turrets and seekers.....that is 3 skills and i have seen 3 different type of each skill in the field at once from him....sorry but that is dumb and needs fixing.
The best AI is challenging when limited to the same rules as the player.
When it comes to builds, i tried the shield build, it was boring...the only time i died is when the AI decided to spawn magically behind me....which happens alot lately, there was no way they could have got there except by passing me and nobody even tried to get past me....yet they were there.....all there was behind me, was a brick wall, no doors, windows or sewer hole things.
I use the Ongoing Operations build, where you put a bleed dot on the target and all weapon damage done to the bleeding target is increased by 35%....so its pretty good in my opinion, it doesn't even need any skills to do its thing.
Overall, the Bulwark build is boring....you just don't die, unless enemies get behind you....so unless you are unlucky to get jumped by a melee enemy that spawned behind you for the sake of challenge.....it makes you virtually invincible.
I am curious if they plan to release new content instead of repeating old seasons......cause it is getting rather stale now....i want new content that will NOT use old content and be considered new content.
@gnarlyatol1793 Wouldn't it be cool if they learned to read the forums and listen to us instead of their desire to not actually do any work and used the Unreal 5 Engine for Division 3 and doing a remaster of both Division 1 and 2 and doing a launcher type thing similar to Mass Effect Legendary Edition.....where we could even transfer our characters cosmetic items, crafting materials from Division 1 to Division 2 and then 3, like a relative inheretence or like Mass Effect Shepard importing....or atleast give bonus crafting resources that you will find in your stash when you get to your base of operations and when it comes to crafting materials and schmetics, they should be account wide, by default, instead of needing to wait until world tier 3 to buy the item to allow it.
@gnarlyatol1793 Well, if they did do that, it would be like 3 games in one...in a way, like Mass Effect Legendary Edition, seperate games, but one launcher type of thing and depending on how they did Division 3, Division 1 and 2 would be remastered to be like division 3.....and the new skill available in ALL 3 games will be a night vision goggle type of thing, which is only useful in dark places like night time.......or Heat vision or something that allows you to see in the dark and for the duration of you using those goggles, you can see the enemies in the dark....since they can see you easily, while you can't....kinda makes it unfair.
@tom_jetland Well, the only ones that charge are melee class npcs and they tend to charge for my turret, since i make sure to let it get the aggro, sure it doesn't last long, but it lasts long enough for me to take out the boss.
Well, i am assuming its only using the pulse skill and not the sharpshooter drone that does a similar thing.......if it works on just pulse, then its useless, since its only useful for 8 seconds......and you need to wait 20 seconds to get it again......but if it uses the drone's version as well, then it is useful.
@beowulf_ck Translation: I can't allow this, i take advantage of this, if they remove, i will need to find another way to exploit it. That is normally the reason for this response....normally.
Luckily for me, i have had the season pass for a while and its more than worth the price and if this new season pass will have multiple seasons in it, like the last one did, then i am all for it.
I do think Ubisoft should offer a subscription for the game as an option to avoid the season pass prices, but it wouldn't be needed to play the game and pay for the season pass on its own....if that makes sense.
@gnarlyatol1793 Well, if they did do that, it would be like 3 games in one...in a way, like Mass Effect Legendary Edition, seperate games, but one launcher type of thing and depending on how they did Division 3, Division 1 and 2 would be remastered to be like division 3.....and the new skill available in ALL 3 games will be a night vision goggle type of thing, which is only useful in dark places like night time.......or Heat vision or something that allows you to see in the dark and for the duration of you using those goggles, you can see the enemies in the dark....since they can see you easily, while you can't....kinda makes it unfair.
@gnarlyatol1793 Wouldn't it be cool if they learned to read the forums and listen to us instead of their desire to not actually do any work and used the Unreal 5 Engine for Division 3 and doing a remaster of both Division 1 and 2 and doing a launcher type thing similar to Mass Effect Legendary Edition.....where we could even transfer our characters cosmetic items, crafting materials from Division 1 to Division 2 and then 3, like a relative inheretence or like Mass Effect Shepard importing....or atleast give bonus crafting resources that you will find in your stash when you get to your base of operations and when it comes to crafting materials and schmetics, they should be account wide, by default, instead of needing to wait until world tier 3 to buy the item to allow it.
@thevigilant-one I have seen this for me too and it is indeed due to the area you are in, the only time you get it at your level is when you are level 30 (World Tier 5, prior to WONY) and level 40 (after WONY)
Although i think they should remove the world tier 1, 2, 3 , 4, 5 entirely along with the item levels of level 30 world tier # gear and just be level 30 gear....but that is my opinion.
@gnarlyatol1793 I very much doubt it will happen, now-a-days, the games are focused more on seasonal content, over story content......Destiny 2 is now like that, the stories are very minimal and feels like just tached on and it feels like a game mode with some dialogue instead of an actual story, Division 2, 1-30 is awesome like that, WONY not so much, they REALLY broke the rules in that expansion, allowing the Rogue Agents of the Expansion to use multiple skills at once........Keener used 4 skills at once, while blocking me from using a single skill, i dread to wonder how a skill based player was able to do that mission.
I love stories, i tend to get severely bored of these manhunts, they are just doing the same missions, AGAIN...and AGAIN.....why couldn't they do a proper redesign of those missions, when you are doing a manhunt? but nope, repetative and boring.
Story over seasonal content all the way for me.
@iii_hammer_iii Sadly, i have learned from experience that players tend to be unreliable, lazy and annoying, solo-play is much more fun and enjoyable, i matchmaked for 20mins only to get a group that were lazy and useless, they didn't do anything, they just sat there, letting me do all the work, since the enemy spawns add up to the amount of players in the group, had me fighting alot more...by myself...they just sat there, doing nothing.
I give up with grouping, it is unreliable and unproductive, sure if i had friends that played the game, i would group with them exclusively, but random groups? HELL THE F NO! Players in this category tend to be as i said, unreliable and a waste of time.