Best posts made by awolcz
Latest posts made by awolcz
@redindianrobin I'm not sure you can delete it. It just gets deteled / reset when you change virtual memory settings as is seen in video @CptBorschtsch sent. Probably you can then try to set it back to automatic and see if it still works. For me, virtual memory file got deleted when I booted into windows with less RAM - I tested RAM modules as I suspected my memory is wrong when I see errors in stress tests, but it appears to be virtual memory problem as my system is stable again - including Valhalla, even with original RAM. So the only change is actually virtual memory file which got reset.
@bonzospb Well, problem is, that Valhalla corrupted the memory for the whole system, so basically, before I started to have problems in Valhalla, all my other SW ran fine. But after Valhalla crashes, I ran 3D mark Time Spy Extreme Stress test and it crashed multiple times or my system hang completely. In Windows event viewer, I see exactly same errors for both Valhalla and 3D Mark. D3DDRED2. After clearing virtual memory, it is running fine. So even when I agree that no game should require you to make changes to virtual or physical memory, unfortunately Valhalla probably caused issues which require you to do so for system to work properly. I never had problems in stress test before, I started to have problems after first issues with Valhalla appeared, and after I fixed Valhalla by deleting virtual memory file, system was fixed as well
Guys, there is one thing all working solutions have in common and it is virtual memory and/or cache. I was testing RAM modules before disabling XMP, which resulted in booting into Windows with less memory (one 8GB module instead of 16GB) and most probably in deleting old pagefile.sys - virtual memory file. Others sugegsted solution in extending virtual memory - which again leads into deletion of virtual memory file. It is possible, that AC:Valhalla somehow corrupts virtual memory file or inserts some invalid data in it, making the system unstable. This is only way how game can make the whole system unstable and result in BSOD and Watchdog violation - by corrupting virtual memory contents. Also, they said in patch notes that they did some changes to memory management in 1.0.4