

@ubi-milky This bug still exists in GU13. It now occurs 9/10 times. I open the trade route menu with the shortcut T. See also this topic.
https://discussions.ubisoft.com/topic/124096/suchfeld-in-handelsroutinen-fehlerhaft?lang=de
Game Update 14 is approaching. Let's hope for the best. It really disrupts the gameflow and is very annoying....
Hey team,
we experience the same issue with all DLCs after the GU14 release.
To the questions you have asked (answers in bold)
My Hardware specs:
The parts of my game partner:
We already examined the RAM in the task manager because it felt like a stack overflow error. Here we observed that the RAM grew up to approx. 10GB and then dropped to approx. 5GB (garbage collector?). It was around this time that the lags in the game became noticeable. Of course, this could just be a random collection. The lags become more and more severe over time, even without a specific action. After about 30 minutes, the ingame time dropped to a third (10 ingame seconds to 33 RL seconds) and the game stuttered so badly that it was no longer playable. The frames are still high, as e.g. steam shows 30-60FPS as always, but the internal clock is slow. We have also tried playing the game with minimal graphics settings, but even then face the same problem after the same amount of time.
Sometimes after the game start (2mins in) we also face a game sync error. If it does not happen in the beginning (works 9 out of 10), it will never happen in this session. This is also new since GU14 and may be related to this problem or somthing different.
With our knowledge in the IT sector, it feels like a hash map is not cleared or something is swapped out (there is still enough space in RAM).
We will gladly provide you with our game saves if there is any interest.
No lag on game start:
After applying the steps below, always the radius of the first public building is shown. So clicking on a different public building will still show the radius of the first public building. This is not breaking as all buildings work as expected but it is a visual bug and cause confusion for the player.
The bug was tested on 2 different machines on a multiplayer session with all 3 season passes.
The building/islands in [square brackets] are the ones we tested the bug with. With my tech background I think it also applies to other buildings as well.
You can see that the radius of the initial building [palace] is still shown on the road markings. This is persistent no matter if you change worlds again or select/deselect different public buildings.
I can imagine that changing the world without deselecting the building properly cause the initial building not being deselected properly. So clicking on a different building makes the road markings think it is still the previous building.
Game Update 14 is approaching. Let's hope for the best. It really disrupts the gameflow and is very annoying....
@ubi-milky This bug still exists in GU13. It now occurs 9/10 times. I open the trade route menu with the shortcut T. See also this topic.
https://discussions.ubisoft.com/topic/124096/suchfeld-in-handelsroutinen-fehlerhaft?lang=de