

@ubi-milky ,
Would you please ask Ubisoft Development Team to add AI Teamates yo the single player sessions and also to add AI Teamates to the multiplayer sessions of The Division and The Division 2 videogames and to add also the ability to costumize their clothes and to.add the ability to chose what weapons the AI teamates will carry/will.use and also to add the ability to costumize their weapons. Also to add the ability that they can use attached grenade launchers into their assault rifles and carbines and also that they shoot them against the enemy. Also Please add the AK-103, AK-104, M60E3, M204B, M16A1, M16A4, M16A3, Taiwanese T65 assault rifle, M16A2 Colt Commando Carbine Model 733 with the M16A1 Iron sights, T86 Taiwanese xarbine, T91 Taiwanese Carbine, AK-74, AK-74M, AK-74U, AKMSU, AKMS, AKM,, RPK, RPD, Strike One handguns, AK-15, AK-19, AK-12, IAN Negev Light Machine Gun, PKM, Light machine gun, Pecheneg Light Machine Gun, M4 Carbine (single fire/3 round burst) Carbine, and all the weapons from Ghost Recon Wildlands, Ghost Recon Narco Road, Ghost Recon Fallen Ghosts and Ghost Recon Breakpoint into The Division and into The Division 2 videogames.
Also add infinitive and huge, giant, big and extensive firelights/shootouts and battles among each faction in The Division and in The Division 2.
Thanks.
@virtual-chris, I also noticed that. We need to have single fire/full automatic and single fire/3 round burst trigger/fire options in all the carbines and in all the assault rifles and in all the sub machine guns and also in all the light machine guns in Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Please put more dialogues between the AI Teamates and between Nomad and the AI Teamates when they are not in combat.
Thanks.
Please put the ability to diving under water into Ghost Recon Breakpoint.
Please put the ability to diving under water into Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Thanks.
Please add 30 bullet magazines to the P45T handguns and add 20 bullet magazines and 30 bullet magazines to handguns that do not have extended magazines and for the Sig Sauer P227 handgun in Ghost Recon Breakpoint.
Please add the same into Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Please add the Republic of China (Taiwan) flag patch all the South American flags and all the Central American flags of all the Latin-American Nations en Central America and in South America also.
Also please add the M60, M60D, M60E1, M60E2, M60E3, M60E4, M60E6, FN MAG, IWI NEGEV, M240B, M60C, M60B and FN MINIMI, RPK-74M, RPD, RPK-74, RPK, RPKM, RPKM (RPK-203), RPK-201, RPKM-S, RPK-74M (Late Model with Golding sotck), RPK-203 LMG's and all their variants into Ghost Recon Breakpoint and also add them into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Please also add Micro T-1 Red Dot sights for all those LMG's in Ghost Recon Breakpoint, Ghost Recon Fallen Ghosts, Ghost Recon Narco Road and Ghost Recon Wildlands.
Please add combat troops (both male and female) that use all of those LMG's with all all their attachments (including Micro T-1 Red Dot sights and extended 7.62*39 AK magazine and extended 5.56*39 AK magazines (including Russian polymer magazines of both calibers and Bulgarian Polymer (commercial) AK Magazines (metal re inforced) of both calibers), Bakelite AK magazines 50 bullets capacity and Bakelite magazines of 100 bullets and 150 bullets and 200 bullets capacities of both AK calibers (7.62*39 milimiters and 5.56*39 milimiters) and also AK drum mags of 150 bullets, 100 bullets and 200 bullets capacities and with metal and polymer materials also. Also add troops that they use default appearance of those LMG's without attachments but without taking out the default troops that use their weapons in their factions in Ghost Recon Breakpoint and Ghost Recon Wildlands and Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and also without taking out the requested troops for all.the factions in Ghost Recon Breakpoint, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Put also Soviet metal AK magazines, Warsaw pact metal AK magazines, Bakelite, Russian polymer magazines of both calibers and Bulgarian Polymer (commercial) AK Magazines (metal re inforced) of 100 bullets and 50 bullets and 150 bullets and 200 bullets capacity for all the AK weapons types in Ghost Recon Breakpoint, Ghost Recon Fallen Ghosts, Ghost Recon Narco Road and Ghost Recon Wildlands without takingnout the 50.bullets drum mag, the small 20 AK magazines and the 30 bullets magazines in Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Thanks.
Please add infinitive storage space slots in the weapons and items (equipment) windows in the pause mode in Ghost Recon Breakpoint.
Please add these weapons into Ghost Recon Breakpoint: Sig Sauer SIG P226 handgun, Glock 17 handgun, Glock 34 handgun, Smith and Wesson M&P 9mm handgun, all of the weapons from The Division, The Division 2, Ghost Recon Fallen Ghosts, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Future Soldier, Battlefield 3, Battlefield Vietnam, ARMA 2 and it's DLC content and DLC campaigns, ARMA 3 and it's DLC content, and DLC campaigns, SIG 552 assault rifle, M16A2, M16A1, M60 LMG , M60C LMG, M60B, M60E1 LMG, M60E2 LMG, M60E4 LMG, M60E6 LMG, FN MAG LMG, AK-103, AK-104, AK-74M, AK-74U, M16A2 Carbine Model 733 Colt Commando, M4 Carbine, C7 assault rifle and all it's variants and including the 1980's variant, C8 carbine and all it's variants and including the 1980's variant,M16A3 assault rifle, M60E3 LMG (Light Machine Gun), Sig Sauer 556 XI Modular Rifle, B&T - APC-556, Beretta 92FS handgun, Glock 17L Handgun.
Please add 20 bullet magazines and 30 bullet magazines to the handguns that don't have extended magazines and for the Sig Sauer SIG P227 handgun and Smith and Wesson M&P 9mm handgun.
Also add more story missions and more episodes regarding Sentinel new leaders and their efforts to try toncontrol Auroa after Operation Amber Sky.
Thanks.
Here is a YouTube video regarding the Sig Sauer 556 XI Modular Rifle:
SIG SAUER Raises the Bar with the SIG556xi
Please add The M4 Carbine (single/3 round burst),
M16A1, M16A2, M16A3, M16A4, AK-103, Sig Sauer 556 XI Modular Rifle, AK-104, Taiwanese Type T65 assault rifle, M16A1E1, M16A2 Model 733 Colt Commando Carbine,
HK-G3, HKG-36, HK-53, HK-G33,
Taiwanese Type T86 Carbine, Taiwanese Type T91 Carbine, AK-74, AK-74M, AK-101, AK-105, AK-102, AK-74S, AKS-47, AKMS, AKMSU, AKS74U, RPD, RPK, RPK-74, RPK-74M, RPK-201, RPK-203, M60E3,
M60D, M60E1, M60E2, M60, FN MAG, IWI NEGEV, M240B BRAVO, IWI Galil, IWI Galil ACE, M249, FN MINIMI, FN FNC, and all their variants and
all the weapons from Ghost Recon Wildlands, Ghost Recon Narco Road, Ghost Recon Fallen Ghosts and Ghost Recon Breakpoint into
The Division 2 and into The Division videogames without taking out all of the weapons that are in The Division 2 and in The Division videogames.
Ubisoft Development team.
Please add all my suggestions and add all my requests (all my suggestions and add all my requests that I posted in the other Ubisoft Forums website (specifically in the Ghost Recon Breakpoint Suggestions and Feedback section) that is now a "Read only" forums webpage)) into Ghost Recon Breakpoint, Ghost Recon Fallen Ghosts, Ghost Recon Narco Road and Ghost Recon Wildlands.
Thanks.
Please make the AI teamates to remove their suppressors from their weapons when the players remove their suppressors and go loud in single player sessions in Ghost Recon Breakpoint and please make the AI teamates to put on their suppressors on their weapons when the players put back on their suppressors on their weapons in Ghost Recon Breakpoint.
Please add that ability to the AI teamates in Ghost Recon Wildlands and Ghost Recon Fallen Ghosts and for the new AI Teamates that I requested for Ghost Recon Narco Road.
Also please add the different kind of knifes including the Karambit knife and Fury's special and costumized Karambit knife to Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts with their respective melee attacks animations that are in Ghost Recon Breakpoint.
Thanks.
Please add the M60D, M60C, M60B, M60E1, M60E2, M60E3, FN MAG, IWI NEGEV, M240B, FN MINIMI, RPK, RPK-74M, RPD, RPK-74, MG-121, light machine guns, M16A3, M16A4, AN-94, AEK-971, M16A1, M16A1, AK-103 assault rifles and all their variants, Colt Commando Model 733 Carbine, M4 Carbine (single fire mode/3 round burst fire mode), HK-416 Carbine, AK-103 Carbine, AKS-74U Carbine, AKMSU Carbine and their variants into The Division 2 and also into The Division 1 videogames, also make infinitive storage slots and infinitive health, infinitive ammunition, infinitive grenade items quantities functions/options and put infinitive shootouts (big, giant, enormous, extended in square metres/square kilometres locations, with full automatic fire mode, 3 round burst fire mode, rapid fire in single fire mode and also with rapid fire with 3 round burst fire mode) also add AI combat troops for The Division 2 and The Division 1 videogames and also the ability to costumize them and to costumize their clothes and also to costumize their weapons and also make them to use/shoot/open fire attached grenade launchers against the enemy troops when they are using them and also add AI combat troops for all the factions in The Division 2 and The Division 1 videogames that use/shoot/open fire attached grenade launchers against the enemy troops when they are using them.
Thanks
Add also AI combat troops that use extended magazines and all the attachments that their weapons can use (including suppressors) for all the factions in The Division 2 and The Division 1
and also make them to shoot in full automatic fire mode, 3 round burst fire mode, rapid fire in single fire mode and also in rapid fire with 3 round burst fire mode.
Thanks.
I am asking this petition that I asked before regarding Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts:
I ask Ubisoft development team to start updating again Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon, Narco Road and Ghost Recon Fallen Ghosts again and please put all my requests and all my suggestions that I asked in past posts in this Ubisoft Forums Website and in the former Ubisoft Forums Website (The former forums website of Ubisoft that was shut down 2 or 3 months ago) into Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts as exactly I asked to you in all of those past posts and also please putt all of those requests and all of these suggestions of my into the next Ghost Recon Videogame.
Thanks.
I also ask that these updates for all of these videogames must be permanent updated in a permanently way.
Thanks.
Yewe want infinitive shootouts in Ghost Recon Breakpoint and in the new Ghost Recon Videogames and also we want AI Teamates in multiplayer sessions in Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts and in all the Ghost Recon New Videogames and please put all my suggestions and also please put all my requests (all of my requests and all of my suggestions that I have asked in all of my previews posts) into Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Thanks.
Please add these weapons to the New Ghost Recon Videogame :
M16A1, M16A2, M16A3, M16A4, AK-103 assault rifles and all their variants, Sig Sauer XI Modular Rifle (the Sig Sauer XI Modular Rifle has the ability to change the kind of calibers that it uses and they are: 7.62x39 soviet caliber, 5.56 NATO caliber and 300 Blackout), M16A2 Model 733 Colt Commando Carbine with the M16A1 iron sights, M4 Carbine (3 round bursts/single fire), M4A1 Carbine (full auto/single fire), FN FNC assault rifle and all it's variants,
AK-104 Carbine, all of the weapons of Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road, Ghost Recon Fallen Ghosts, all of the previous Ghost Recon Videogames, M60, M60D, M60E1, M60E2, M60E3, M60E4, M60E6, M60C, FN MAG, IWI NEGEV, M240B BRAVO, M249 light machine guns and all their variants, all of the weapons that I suggested and I requested in my past posts all all their variants and all of the weapons in these videogames:
all of the weapons of the Battlefield video game series, all of the weapons of the Soldier of Fortune video game trilogy, all of the weapons of The Grand Theft Auto (GTA) videogame series and all the weapons of all the other videogames series that I mentioned in past posts. Also add all the type of magazines of Ghost Recon Breakpoint into the New Ghost Recon Videogame and also add the ammunition glitch that is in Ghost Recon Breakpoint into the New Ghost Recon Videogame (the glitch that you can use to get ammunition back by pressing quickly in the weapons preselected set up in the equipment windows in the pause mode of Ghost Recon Breakpoint). Also add the ability of to have 100,000,000 rounds of ammunition magazines in all the weapons in The New Ghost Recon Videogame and all the other weapons that I requested and I suggested in past posts into the New Ghost Recon Videogame.
Also put functions that allow to have infinitive ammunition, infinitive health (the playable character, his/her AI teamates), infinitive grenade and mines and landmines and rocket launcher ammunition quantities (all the kind of grenades,
and mines and landmines and rocket launchers that are in Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts) and also an invencibility function for the playable and all the AI Teammates into The New Ghost Recon Videogame and also add these suggestions into Ghost Recon Breakpoint, Ghost Recon Narco Road, Ghost Recon Fallen Ghosts and Ghost Recon Wildlands.
Make the AI Teammates to use/fire/shoot against the enemy attached grenade launchers into ther assault rifles and into their carbines and whatever weapons that they are using if their are capable to use attached grenade launchers. Also make the AI teamates to use suppressors and to shoot the enemy while using suppressors when the playable characters go quietly with suppressors and also when the playable characters also shot with their suppressors and also add AI combat troops for all the factions in New Ghost Recon Videogame that use all of the attachments that their weapons can carry including suppressors, compensators, attached grenade launchers and optic sights and laser sights and all the kind of magazines from Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts. And also make the AI combat troops for all the factions in The New Ghost Recon Videogame to fire and use andnto shoot their attached grenade launchers and their suppressors against the enemy when their are using them and makenthe AI Teamates available to be used in single player sessions in The New Ghost Recon Videogame and also make the AI teamates to be used in multiplayer sessions in The Ghost Recon Videogame. And please put all the knives of Ghost Recon Breakpoint (including all the karambit knives that are available in Ghost Recon Breakpoint) and Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts and all the knife attacks and their attack movements including the throwing movement witht the Karambit knives of Ghost Recon Breakpoint into the New Ghost Recon Videogame and also add all the martial arts that I requested in
past posts including Judo, Taekwondo, Cuban Operative Karate, Kickboxing, Boxing, Krav Maga,
Jujitsu, Brazilian Jujitsu (BJJ), Ninjuts, Aikido, Karate, Hakpido, Samurai Katana Sword usage and Samurai Tanto (Tantō) Short Sword usage, Kendo
and all the martial arts movements and all their techniques and also all their hand strike techniques all their Judo Chop Strike techniques (Knife Hand Strike techniques) and all the throwing techniques in these martial arts and all the martial arts that I requested and I suggested in past posts into the New Ghost Recon Videogame and also put all ofnthat into Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts. Please make all of the Ghost Recon team members and all of the Rainbow Six members to be black belt 1st Dan in
Judo, Taekwondo, Cuban Operative Karate, Kickboxing, Boxing, Krav Maga,
Jujitsu, Brazilian Jujitsu (BJJ), Ninjuts, Aikido, Karate, Hakpido, Samurai Katana Sword usage and Samurai Tanto (Tantō) Short Sword usage, Kendo and all the martial arts that I requested in
past posts. Make also the AI teamates numbers to be 20 by default and also add a fuction that allows to have infinitive quantities of AI Teamates and also add a function that make the AI teamates to use all of the knive attacks and all of the martial arts and everything regarding about them in single player sessions in the New Ghost Recon Videogame and in multiplayer sessions in the New Ghost Recon Videogame.
These knife attacks techniques/movements include the ones in these videos from YouTube regarding Ghost Recon Breakpoint:
I asked this request before but I am requesting It again for the Division 2:
Please add the FN MAG, FN MINIMI, M16A1E1,
FN FNC, M16A2 Carbine Model 733 Colt Commando, M16A1, M16A2, M16A3, M16A4, AN-94, AEK-971, IWI MICRO TAVOR, SIG SAUER SIG 556 IX Modular Rifle, M4, M4A1, R4, R5, R6, M60E1, M60E2, M60E3, M60D, M60B, M60C, AK-103, AK-104, AK-74, AK-74M, AKS-74U, AKS-74UB, MP5 carbines, light machine guns and submachine guns into The Division 2 videogames and all thentypes of real magazines for these weapons and AK magazine made from polymer besides the normal metal made AK magazines into The Division 2 and please add AI teamates into The Division 2 and also the ability that they can shoot attached grenade launchers in their weapons and also add infinitive shootouts like the ones from the Unidad shootout mechanics from Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts and also GTA 4 and GTA 5 infinitive shootouts styles into The Division 2 and please keep updating again The Division 1 videogame and add all of these features into The Division 1 videogame also. Thanks.
I ask Ubisoft development team to start updating again Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon, Narco Road and Ghost Recon Fallen Ghosts again and please put all my requests and all my suggestions that I asked in past posts in this Ubisoft Forums Website and in the former Ubisoft Forums Website (The former forums website of Ubisoft that was shut down 2 or 3 months ago) into Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts as exactly I asked to you in all of those past posts and also please putt all of those requests and all ofnthise suggestions of my into the next Ghost Recon Videogame.
Thanks.
Please add the FN MAG, FN MINIMI,M16A1E1, FN FNC, M16A2 Carbine Model 733 Colt Commando,
M16A1, M16A2, M16A3, M16A4, AN-94, AEK-971, IWI MICRO TAVOR, SIG SAUER SIG 556 IX Modular Rifle, M4, M4A1, R4, R5, R6, M60E1, M60E2, M60E3, M60D, M60B, M60C, AK-103, AK-104, AK-74, AK-74M, AKS-74U, AKS-74UB, MP5 carbines, light machine guns and submachine guns into The Division 2 videogames and all thentypes of real magazines for these weapons and AK magazine made from polymer besides the normal metal made AK magazines into The Division 2 and please add AI teamates into The Division 2 and also the ability that they can shoot attached grenade launchers in their weapons and also add infinitive shootouts like the ones from the Unidad shootout mechanics from Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts and also GTA 4 and GTA 5 infinitive shootouts styles into The Division 2 and please keep updating again The Division 1 videogame and add all of these features into The Division 1 videogame also. Thanks.
Please add The M4 Carbine (single/3 round burst),
M16A1, M16A2, M16A3, M16A4, AK-103, Sig Sauer 556 XI Modular Rifle, AK-104, Taiwanese Type T65 assault rifle, M16A1E1, M16A2 Model 733 Colt Commando Carbine,
HK-G3, HKG-36, HK-53, HK-G33,
Taiwanese Type T86 Carbine, Taiwanese Type T91 Carbine, AK-74, AK-74M, AK-101, AK-105, AK-102, AK-74S, AKS-47, AKMS, AKMSU, AKS74U, RPD, RPK, RPK-74, RPK-74M, RPK-201, RPK-203, M60E3,
M60D, M60E1, M60E2, M60, FN MAG, IWI NEGEV, M240B BRAVO, IWI Galil, IWI Galil ACE, M249, FN MINIMI, FN FNC, and all their variants and
all the weapons from Ghost Recon Wildlands, Ghost Recon Narco Road, Ghost Recon Fallen Ghosts and Ghost Recon Breakpoint into
The Division 2 and into The Division videogames without taking out all of the weapons that are in The Division 2 and in The Division videogames.
Please add the M60E1, M60E2, M60E3, M60E4, M60E6, FN MAG, IWI NEGEV, M240B BRAVO, M249, M60, M60D, M60C, M60B, FN FNC assaultrifle and all it'svariants, RPD, RPK, RPK-74, RPK-74M, RPK-203, RPK-16, FN MINIMI, M16A2, M16A3, M16A4, AN-94, AEK-971, M16A1
, M16A2 Carbine Colt Commando Model 733, M4 Carbine (Single/3 Round Bursts), M4A1 Carbine (Single/Full Automatic) and all their variants, and all the weapons of The Division and The Division 2 videogames, Ghost Recon Fallen Ghosts, Ghost Recon Narco Road and Ghost Recon Wildlands and the Sig Sauer 556XI Modular Assault Rifle into Ghost Recon Breakpoint without taking out all the default weapons Ghost Recon Breakpoint that are in Ghost Recon Breakpoint.
Please add the M60E1, M60E2, M60E3, M60E4, M60E6, FN MAG, IWI NEGEV, M240B BRAVO, M249, M60, M60D, M60C, M60B, FN FNC assaultrifle and all it'svariants, RPD, RPK, RPK-74, RPK-74M, RPK-203, RPK-16, FN MINIMI, M16A2, M16A3, M16A4, AN-94, AEK-971, M16A1
, M16A2 Carbine Colt Commando Model 733, M4 Carbine (Single/3 Round Bursts), M4A1 Carbine (Single/Full Automatic) and all their variants, and all the weapons of The Division and The Division 2 videogames, Sig Sauer 556XI Modular Assault Rifle and all of the weapons of Ghost Recon Breakpoint, Ghost Recon Fallen Ghosts, Ghost Recon Narco Road and Ghost Recon Wildlands into the next Ghost Recon Videogame.
Please add the the early slab-sided steel
AK-47 30-round detachable box magazines,
AK magazines of 7.63×39mm and 5.45×39mm of 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines and AK 100 drum magazines, 400 drum magazines,150 drum magazines, 200 drum magazines, 250 drum magazines and 300 drum magazines, 40 round box magazines of 7.63×39mm and 5.45×39mm,
the "Bakelite" rust-colored steel-reinforced plastic box AK magazines,
Bakelite AK magazines, polymer AK magazines, the waffle metal, AK magazine for all the nations that have manufactured the AK weapons including Chinese, Soviet, Bulgarian, Romanian and Yugoslavian magazines and all the nations which AK weaponshave being manufactured,
Bulgarian Polymer (commercial) AK Magazines (metal re inforced),
Bulgarian Circle 10 Waffle Mags , Izmash 103 AK magazines and different kinds of AK magazines
of the calibers: 7.62×39mm and 5.45×39mm of 150 bulleta, 250 bullets, 100 bullets, 200 bullet magazines, 300 bullet magazines, 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines for all the AK weapons in Ghost Recon Breakpoint that are of the calibers 7.62×39mm and 5.45×39mm in Ghost Recon Breakpoint for all the AK weapons in Ghost Recon Breakpoint and the AC-AR weapon and the Sig Sauer 556XI Modular Assault Rifle and many other AK types weapons that I am requesting for Ghost Recon Breakpoint without taking out the default AK magazines of the calibers 7.62×39mm and 5.45×39mm that are available in Ghost Recon Breakpoint.
Please add 40 round box magazines,
150 bullet magazines, 200 bullet magazines, 300 bullet magazines, 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines, (of 7.62×39mm, 5.45×39mm,
5.56×45mm NATO, 7.62×51mm NATO, and 9×19mm Parabellum and 7.62×51mm NATO),
and 100 drum magazines, 400 drum magazines,
150 drum magazines, 200 drum magazines, 250 drum magazines and 300 drum magazines (default, soviet ones, Beta C-Mag (Beta C-Mag is a 100-round capacity drum magazine manufactured by the Beta Company of:
5.56×45mm NATO, 7.62×51mm NATO, and 9×19mm Parabellum and 7.62×51mm NATO),
60-round casket magazine (soviet caliber of:
7.62×39mm and 5.45×39mm)) to all the weapons of Ghost Recon Breakpoint but without taking out all the default bullet magazines and without taking out the default magazines in Ghost Recon Breakpoint that are for all the default weapons in Ghost Recon Breakpoint.
Please add also the early slab-sided steel
AK-47 30-round detachable box magazines,
,the "Bakelite" rust-colored steel-reinforced plastic box AK magazines,
Bakelite AK magazines, polymer AK magazines, the waffle metal, AK magazine for all the nations that have manufactured the AK weapons including Chinese, Soviet, Bulgarian, Romanian and Yugoslavian magazines and all the nations which AK weaponshave being manufactured,
Bulgarian Polymer (commercial) AK Magazines (metal re inforced),
Bulgarian Circle 10 Waffle Mags , Izmash 103 AK magazines and different kinds of AK magazines
of the calibers: 7.62×39mm and 5.45×39mm of 150 bulleta, 250 bullets, 100 bullets, 200 bullet magazines, 300 bullet magazines, 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines for all the AK weapons in Ghost Recon Breakpoint that are of the calibers 7.62×39mm and 5.45×39mm in Ghost Recon Breakpoint for all the AK weapons in Ghost Recon Breakpoint and the AC-AR weapon and the Sig Sauer 556XI Modular Assault Rifle and many other AK types weapons that I am requesting for Ghost Recon Breakpoint without taking out the default AK magazines of the calibers 7.62×39mm and 5.45×39mm that are available in Ghost Recon Breakpoint.
Please add AI combat troops for all the factions in Ghost Recon Breakpoint that use the AC-AR weapon and the weapon that I am requesting for Ghost Recon Breakpoint with which is the Sig Sauer 556XI Modular Assault Rifle and all my other AK weapon types that I requested in posts into Ghost Recon Breakpoint with their default aspect without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint.
Also add AI combat troops that use the AC-AR weapon and the Sig Sauer 556XI Modular Assault Rifle and all my other AK weapon types that I requested in posts into Ghost Recon Breakpoint with all their attachments including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops for all the factions in Ghost Recon Breakpoint that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
I ask that all of that is to be added also into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Add all of the weapons of The Division 2, The Division, Battlefield Vietnam, Battlefiel 2, Battlefield 3, Battlefield 4, Battlefield Hardline,
ARMA Operation Flashpoint Cold War, Operation Flash Point Red River, Operation Flash Point Dragon Rising, Call of Duty Cold War, Call of Duty Black Ops, Call of Duty Black Ops 2, Call of Duty Modern Warfare (2019) videogame and The Call of Juares The Cartel, Call of Duty Modern Warfare (2007), Call of Duty Modern Warfare 2 (2009), Call of Duty Modern Warfare 3 (2011), Grand Theft Auto 4 and Grand Theft Auto 5 (GTA 4 and GTA 5),
ARMA 2 and it's DLC contents, ARMA 3 and it's DLC contents, Ghost Recon Future Soldier, Soldier of Fortune trilogy videogames, Men of Valor,
Ghost Recon Wildlands and Ghost Recon Fallen Ghosts into Ghost Recon Narco Road without taking out the default weapons of Ghost Recon Narco Road in Ghost Recon Narco Road and also add AI combat troops for all the factions in Ghost Recon Breakpoint that use all of those weapons from all of those videogames with their default aspect and also with all their attachments
including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
Also bring back "Los Extranjeros" from Ghost Recon Fallen Ghosts into Ghost Recon Breakpoint with all their default weapons from Ghost Recon Fallen Ghosts with AI combat troops that use all of the weapons of Los Extranjeros with default aspect and also with AI combat troops with all their attachments including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint. Los Extranjeros must have new episodes that happen before and after the events of Operation Amber Sky and before the events of Operation Motherland and Los Extranjeros AI combat troops must be present in all the world settings in Ghost Recon Breakpoint also with the infinitive shootouts from Ghost ReconWildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts (UNIDAD shootouts mechanism style for infinitive shootouts from Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road).
I ask that all of that is to be added into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
I ask that all of that is to be added also into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Please make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team to remove their suppressors from their weapons and go loud when the players remove their suppressors from their weapons and go loud in Ghost Recon Breakpoint and also make the AI teamates The Ghost Recon Team and The Rainbow Six Team
to put back their suppressors on their weapons and go quietly when the players put back their suppressors on their weapons and go quietly in Ghost Recon Breakpoint.
Also make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team (in the case of Eliza "Ash" Cohen, she must to use and to fire and to shoot her attached grenade launchers that are attached into their carbines and into her assault rifles against the enemy but she also must use and to fire and to shoot her default grenade launcher that she deploys from her back against the enemy in Ghost Recon Breakpoint) to use and to fire and to shoot their attached grenade launchers that are carrying attached into their carbines and into their assault rifles (their attached grenade launchers that are attached into their carbines and into their assault rifles) against the enemy in Ghost Recon Breakpoint without taking out their special abilities and without taking out their default full automatic fire mode shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn on and turn off this ability of the usage/firing/shooting the attached grenade launchers against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint.
Please make all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team to shoot and fire against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons in Ghost Recon Breakpoint without taking out their default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn ON and turn OFF this ability of firing and shooting in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint without taking out the AI teamates of The Ghost Recon Team members and The Rainbow Six Team members default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Please, alao apply all of these new suggestions into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops of all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road with their default weapons and that they shoot and fire against the enemy in their default full automatic fire mode in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Please add the ability, to increase and decrease the muscular built (muscle built) of the playable Nomad character (Male Nomad chracter and Female Nomad Character and specially Female Nomad Character) and all the male AI Teamates and all the female AI Teamates of The Ghost Recon Team and The Rainbow Six Team so we can make them to have big/giant/enourmus muscles and a have big/giant/enourmus muscle build that are very similar to male and female commic characters that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and very similar to Japanese mamga commics male and female characters that have that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and also add male AI combat troops that are tall in stature and height and female AI combat troops that are tall in stature and height for all the factions in Ghost Recon Breakpoint that have have big/giant/enourmus muscles and a have big/giant/enourmus muscle build with all the deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with their default appearance
and also with all the new weapons that I requested in past posts with their weapons default appearance and also with all deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with all the attachments that they carry into Ghost Recon Breakpoint without taking the default AI combat troops of all the factions in Ghost Recon Breakpoint that use the default appearance of all the default weapons that they use in Ghost Recon Breakpoint.
Also make all of AI combat troops that I am requesting in this post ("Please add the ability, to increase and decrease the muscular built (muscle built) of the playable Nomad character (Male Nomad chracter and Female Nomad Character and specially Female Nomad Character) and all the male AI Teamates and all the female AI Teamates of The Ghost Recon Team and The Rainbow Six Team so we can make them to have big/giant/enourmus muscles and a have big/giant/enourmus muscle build that are very similar to male and female commic characters that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and very similar to Japanese mamga commics
male and female characters that have that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and also add male AI combat troops and female
AI combat troops for all the factions in Ghost Recon Breakpoint that have have big/giant/enourmus muscles and a have big/giant/enourmus muscle build with all the deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with their default appearance
and also with all the new weapons that I requested in past posts with their weapons default appearance and also with all deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with all the attachments that they carry into Ghost Recon Breakpoint without taking the default AI combat troops of all the factions in Ghost Recon Breakpoint that use the default appearance of all the default weapons that they use in Ghost Recon Breakpoint.") to shoot against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) with their default weapons appearance in Ghost Recon Breakpoint and also with all the attachments for all their their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and also that shoot only in full automatic fire mode in Ghost Recon Breakpoint.
Also add the ability to increase and decrease the height and the stature of of the playable character of Nomad (male Nomad and Female Nomad) and all of the AI teamates of The Ghost Recon Team members and all the AI Teamates of The Rainbow Six Team members in Ghost Recon Breakpoint.
Please add the same in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Wildlands
and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and also that shoot only in full automatic fire mode in Ghost Recon Breakpoint.
Please make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team to remove their suppressors from their weapons and go loud when the players remove their suppressors from their weapons and go loud in Ghost Recon Breakpoint and also make the AI teamates The Ghost Recon Team and The Rainbow Six Team
to put back their suppressors on their weapons and go quietly when the players put back their suppressors on their weapons and go quietly in Ghost Recon Breakpoint.
Also make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team (in the case of Eliza "Ash" Cohen, she must to use and to fire and to shoot her attached grenade launchers that are attached into their carbines and into her assault rifles against the enemy but she also must use and to fire and to shoot her default grenade launcher that she deploys from her back against the enemy in Ghost Recon Breakpoint) to use and to fire and to shoot their attached grenade launchers that are carrying attached into their carbines and into their assault rifles (their attached grenade launchers that are attached into their carbines and into their assault rifles) against the enemy in Ghost Recon Breakpoint without taking out their special abilities and without taking out their default full automatic fire mode shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn on and turn off this ability of the usage/firing/shooting the attached grenade launchers against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint.
Please make all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team to shoot and fire against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons in Ghost Recon Breakpoint without taking out their default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn ON and turn OFF this ability of firing and shooting in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint without taking out the AI teamates of The Ghost Recon Team members and The Rainbow Six Team members
default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Please, alao apply all of these new suggestions into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops of all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road with their default weapons and that they shoot and fire against the enemy in their default full automatic fire mode in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Please add the infinitive shootouts from Ghost ReconWildlands, GhostReconFallenGhostsandGhostRecon
Narco Road(Ghost Recon Breakpoint: The UNIDAD Mechanic
Please continue to update Ghost Recon Breakpoint and Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
We the videogaming community in it's majority we do not agree with with Ubisoft's recent announcement regarding Ghost Recon Breakpoint.
Please change your mind about that recent announcement of yours regarding Ghost Recon Breakpoint and keep updating Ghost Recon Breakpoint again and please restart updating Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Please putt all of the weapons and all of the features and all of my requests and all of my suggestions that I requested and I suggested in past posts (all of them and without exceptions) in this Ubisoft Forums Website and in the former Ubisoft Forums Website into the next Ghost Recon Breakpoint.
Also, please putt all of the weapons and all of the features and all of my requests and all of my suggestions that I requested and I suggested in past posts (all of them and without exceptions) in this Ubisoft Forums Website and in the former Ubisoft Forums Website into the next Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Thanks.
Please putt all of the weapons and all of the features and all of my requests and all of my suggestions that I requested and I suggested in past posts (all of them and without exceptions) in this Ubisoft Forums Website and in the former Ubisoft Forums Website into the next Ghost Recon Videogame.
Thanks.