

I asked this request before but I am requesting It again for the Division 2:
Please add the FN MAG, FN MINIMI, M16A1E1,
FN FNC, M16A2 Carbine Model 733 Colt Commando, M16A1, M16A2, M16A3, M16A4, AN-94, AEK-971, IWI MICRO TAVOR, SIG SAUER SIG 556 IX Modular Rifle, M4, M4A1, R4, R5, R6, M60E1, M60E2, M60E3, M60D, M60B, M60C, AK-103, AK-104, AK-74, AK-74M, AKS-74U, AKS-74UB, MP5 carbines, light machine guns and submachine guns into The Division 2 videogames and all thentypes of real magazines for these weapons and AK magazine made from polymer besides the normal metal made AK magazines into The Division 2 and please add AI teamates into The Division 2 and also the ability that they can shoot attached grenade launchers in their weapons and also add infinitive shootouts like the ones from the Unidad shootout mechanics from Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts and also GTA 4 and GTA 5 infinitive shootouts styles into The Division 2 and please keep updating again The Division 1 videogame and add all of these features into The Division 1 videogame also. Thanks.
I ask Ubisoft development team to start updating again Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon, Narco Road and Ghost Recon Fallen Ghosts again and please put all my requests and all my suggestions that I asked in past posts in this Ubisoft Forums Website and in the former Ubisoft Forums Website (The former forums website of Ubisoft that was shut down 2 or 3 months ago) into Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts as exactly I asked to you in all of those past posts and also please putt all of those requests and all ofnthise suggestions of my into the next Ghost Recon Videogame.
Thanks.
Please add the FN MAG, FN MINIMI,M16A1E1, FN FNC, M16A2 Carbine Model 733 Colt Commando,
M16A1, M16A2, M16A3, M16A4, AN-94, AEK-971, IWI MICRO TAVOR, SIG SAUER SIG 556 IX Modular Rifle, M4, M4A1, R4, R5, R6, M60E1, M60E2, M60E3, M60D, M60B, M60C, AK-103, AK-104, AK-74, AK-74M, AKS-74U, AKS-74UB, MP5 carbines, light machine guns and submachine guns into The Division 2 videogames and all thentypes of real magazines for these weapons and AK magazine made from polymer besides the normal metal made AK magazines into The Division 2 and please add AI teamates into The Division 2 and also the ability that they can shoot attached grenade launchers in their weapons and also add infinitive shootouts like the ones from the Unidad shootout mechanics from Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts and also GTA 4 and GTA 5 infinitive shootouts styles into The Division 2 and please keep updating again The Division 1 videogame and add all of these features into The Division 1 videogame also. Thanks.
Please add The M4 Carbine (single/3 round burst),
M16A1, M16A2, M16A3, M16A4, AK-103, Sig Sauer 556 XI Modular Rifle, AK-104, Taiwanese Type T65 assault rifle, M16A1E1, M16A2 Model 733 Colt Commando Carbine,
HK-G3, HKG-36, HK-53, HK-G33,
Taiwanese Type T86 Carbine, Taiwanese Type T91 Carbine, AK-74, AK-74M, AK-101, AK-105, AK-102, AK-74S, AKS-47, AKMS, AKMSU, AKS74U, RPD, RPK, RPK-74, RPK-74M, RPK-201, RPK-203, M60E3,
M60D, M60E1, M60E2, M60, FN MAG, IWI NEGEV, M240B BRAVO, IWI Galil, IWI Galil ACE, M249, FN MINIMI, FN FNC, and all their variants and
all the weapons from Ghost Recon Wildlands, Ghost Recon Narco Road, Ghost Recon Fallen Ghosts and Ghost Recon Breakpoint into
The Division 2 and into The Division videogames without taking out all of the weapons that are in The Division 2 and in The Division videogames.
Please add the M60E1, M60E2, M60E3, M60E4, M60E6, FN MAG, IWI NEGEV, M240B BRAVO, M249, M60, M60D, M60C, M60B, FN FNC assaultrifle and all it'svariants, RPD, RPK, RPK-74, RPK-74M, RPK-203, RPK-16, FN MINIMI, M16A2, M16A3, M16A4, AN-94, AEK-971, M16A1
, M16A2 Carbine Colt Commando Model 733, M4 Carbine (Single/3 Round Bursts), M4A1 Carbine (Single/Full Automatic) and all their variants, and all the weapons of The Division and The Division 2 videogames, Ghost Recon Fallen Ghosts, Ghost Recon Narco Road and Ghost Recon Wildlands and the Sig Sauer 556XI Modular Assault Rifle into Ghost Recon Breakpoint without taking out all the default weapons Ghost Recon Breakpoint that are in Ghost Recon Breakpoint.
Please add the M60E1, M60E2, M60E3, M60E4, M60E6, FN MAG, IWI NEGEV, M240B BRAVO, M249, M60, M60D, M60C, M60B, FN FNC assaultrifle and all it'svariants, RPD, RPK, RPK-74, RPK-74M, RPK-203, RPK-16, FN MINIMI, M16A2, M16A3, M16A4, AN-94, AEK-971, M16A1
, M16A2 Carbine Colt Commando Model 733, M4 Carbine (Single/3 Round Bursts), M4A1 Carbine (Single/Full Automatic) and all their variants, and all the weapons of The Division and The Division 2 videogames, Sig Sauer 556XI Modular Assault Rifle and all of the weapons of Ghost Recon Breakpoint, Ghost Recon Fallen Ghosts, Ghost Recon Narco Road and Ghost Recon Wildlands into the next Ghost Recon Videogame.
Please add the the early slab-sided steel
AK-47 30-round detachable box magazines,
AK magazines of 7.63×39mm and 5.45×39mm of 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines and AK 100 drum magazines, 400 drum magazines,150 drum magazines, 200 drum magazines, 250 drum magazines and 300 drum magazines, 40 round box magazines of 7.63×39mm and 5.45×39mm,
the "Bakelite" rust-colored steel-reinforced plastic box AK magazines,
Bakelite AK magazines, polymer AK magazines, the waffle metal, AK magazine for all the nations that have manufactured the AK weapons including Chinese, Soviet, Bulgarian, Romanian and Yugoslavian magazines and all the nations which AK weaponshave being manufactured,
Bulgarian Polymer (commercial) AK Magazines (metal re inforced),
Bulgarian Circle 10 Waffle Mags , Izmash 103 AK magazines and different kinds of AK magazines
of the calibers: 7.62×39mm and 5.45×39mm of 150 bulleta, 250 bullets, 100 bullets, 200 bullet magazines, 300 bullet magazines, 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines for all the AK weapons in Ghost Recon Breakpoint that are of the calibers 7.62×39mm and 5.45×39mm in Ghost Recon Breakpoint for all the AK weapons in Ghost Recon Breakpoint and the AC-AR weapon and the Sig Sauer 556XI Modular Assault Rifle and many other AK types weapons that I am requesting for Ghost Recon Breakpoint without taking out the default AK magazines of the calibers 7.62×39mm and 5.45×39mm that are available in Ghost Recon Breakpoint.
Please add 40 round box magazines,
150 bullet magazines, 200 bullet magazines, 300 bullet magazines, 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines, (of 7.62×39mm, 5.45×39mm,
5.56×45mm NATO, 7.62×51mm NATO, and 9×19mm Parabellum and 7.62×51mm NATO),
and 100 drum magazines, 400 drum magazines,
150 drum magazines, 200 drum magazines, 250 drum magazines and 300 drum magazines (default, soviet ones, Beta C-Mag (Beta C-Mag is a 100-round capacity drum magazine manufactured by the Beta Company of:
5.56×45mm NATO, 7.62×51mm NATO, and 9×19mm Parabellum and 7.62×51mm NATO),
60-round casket magazine (soviet caliber of:
7.62×39mm and 5.45×39mm)) to all the weapons of Ghost Recon Breakpoint but without taking out all the default bullet magazines and without taking out the default magazines in Ghost Recon Breakpoint that are for all the default weapons in Ghost Recon Breakpoint.
Please add also the early slab-sided steel
AK-47 30-round detachable box magazines,
,the "Bakelite" rust-colored steel-reinforced plastic box AK magazines,
Bakelite AK magazines, polymer AK magazines, the waffle metal, AK magazine for all the nations that have manufactured the AK weapons including Chinese, Soviet, Bulgarian, Romanian and Yugoslavian magazines and all the nations which AK weaponshave being manufactured,
Bulgarian Polymer (commercial) AK Magazines (metal re inforced),
Bulgarian Circle 10 Waffle Mags , Izmash 103 AK magazines and different kinds of AK magazines
of the calibers: 7.62×39mm and 5.45×39mm of 150 bulleta, 250 bullets, 100 bullets, 200 bullet magazines, 300 bullet magazines, 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines for all the AK weapons in Ghost Recon Breakpoint that are of the calibers 7.62×39mm and 5.45×39mm in Ghost Recon Breakpoint for all the AK weapons in Ghost Recon Breakpoint and the AC-AR weapon and the Sig Sauer 556XI Modular Assault Rifle and many other AK types weapons that I am requesting for Ghost Recon Breakpoint without taking out the default AK magazines of the calibers 7.62×39mm and 5.45×39mm that are available in Ghost Recon Breakpoint.
Please add AI combat troops for all the factions in Ghost Recon Breakpoint that use the AC-AR weapon and the weapon that I am requesting for Ghost Recon Breakpoint with which is the Sig Sauer 556XI Modular Assault Rifle and all my other AK weapon types that I requested in posts into Ghost Recon Breakpoint with their default aspect without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint.
Also add AI combat troops that use the AC-AR weapon and the Sig Sauer 556XI Modular Assault Rifle and all my other AK weapon types that I requested in posts into Ghost Recon Breakpoint with all their attachments including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops for all the factions in Ghost Recon Breakpoint that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
I ask that all of that is to be added also into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Add all of the weapons of The Division 2, The Division, Battlefield Vietnam, Battlefiel 2, Battlefield 3, Battlefield 4, Battlefield Hardline,
ARMA Operation Flashpoint Cold War, Operation Flash Point Red River, Operation Flash Point Dragon Rising, Call of Duty Cold War, Call of Duty Black Ops, Call of Duty Black Ops 2, Call of Duty Modern Warfare (2019) videogame and The Call of Juares The Cartel, Call of Duty Modern Warfare (2007), Call of Duty Modern Warfare 2 (2009), Call of Duty Modern Warfare 3 (2011), Grand Theft Auto 4 and Grand Theft Auto 5 (GTA 4 and GTA 5),
ARMA 2 and it's DLC contents, ARMA 3 and it's DLC contents, Ghost Recon Future Soldier, Soldier of Fortune trilogy videogames, Men of Valor,
Ghost Recon Wildlands and Ghost Recon Fallen Ghosts into Ghost Recon Narco Road without taking out the default weapons of Ghost Recon Narco Road in Ghost Recon Narco Road and also add AI combat troops for all the factions in Ghost Recon Breakpoint that use all of those weapons from all of those videogames with their default aspect and also with all their attachments
including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
Also bring back "Los Extranjeros" from Ghost Recon Fallen Ghosts into Ghost Recon Breakpoint with all their default weapons from Ghost Recon Fallen Ghosts with AI combat troops that use all of the weapons of Los Extranjeros with default aspect and also with AI combat troops with all their attachments including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint. Los Extranjeros must have new episodes that happen before and after the events of Operation Amber Sky and before the events of Operation Motherland and Los Extranjeros AI combat troops must be present in all the world settings in Ghost Recon Breakpoint also with the infinitive shootouts from Ghost ReconWildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts (UNIDAD shootouts mechanism style for infinitive shootouts from Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road).
I ask that all of that is to be added into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
I ask that all of that is to be added also into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Please make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team to remove their suppressors from their weapons and go loud when the players remove their suppressors from their weapons and go loud in Ghost Recon Breakpoint and also make the AI teamates The Ghost Recon Team and The Rainbow Six Team
to put back their suppressors on their weapons and go quietly when the players put back their suppressors on their weapons and go quietly in Ghost Recon Breakpoint.
Also make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team (in the case of Eliza "Ash" Cohen, she must to use and to fire and to shoot her attached grenade launchers that are attached into their carbines and into her assault rifles against the enemy but she also must use and to fire and to shoot her default grenade launcher that she deploys from her back against the enemy in Ghost Recon Breakpoint) to use and to fire and to shoot their attached grenade launchers that are carrying attached into their carbines and into their assault rifles (their attached grenade launchers that are attached into their carbines and into their assault rifles) against the enemy in Ghost Recon Breakpoint without taking out their special abilities and without taking out their default full automatic fire mode shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn on and turn off this ability of the usage/firing/shooting the attached grenade launchers against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint.
Please make all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team to shoot and fire against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons in Ghost Recon Breakpoint without taking out their default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn ON and turn OFF this ability of firing and shooting in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint without taking out the AI teamates of The Ghost Recon Team members and The Rainbow Six Team members default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Please, alao apply all of these new suggestions into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops of all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road with their default weapons and that they shoot and fire against the enemy in their default full automatic fire mode in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Please add the ability, to increase and decrease the muscular built (muscle built) of the playable Nomad character (Male Nomad chracter and Female Nomad Character and specially Female Nomad Character) and all the male AI Teamates and all the female AI Teamates of The Ghost Recon Team and The Rainbow Six Team so we can make them to have big/giant/enourmus muscles and a have big/giant/enourmus muscle build that are very similar to male and female commic characters that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and very similar to Japanese mamga commics male and female characters that have that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and also add male AI combat troops that are tall in stature and height and female AI combat troops that are tall in stature and height for all the factions in Ghost Recon Breakpoint that have have big/giant/enourmus muscles and a have big/giant/enourmus muscle build with all the deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with their default appearance
and also with all the new weapons that I requested in past posts with their weapons default appearance and also with all deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with all the attachments that they carry into Ghost Recon Breakpoint without taking the default AI combat troops of all the factions in Ghost Recon Breakpoint that use the default appearance of all the default weapons that they use in Ghost Recon Breakpoint.
Also make all of AI combat troops that I am requesting in this post ("Please add the ability, to increase and decrease the muscular built (muscle built) of the playable Nomad character (Male Nomad chracter and Female Nomad Character and specially Female Nomad Character) and all the male AI Teamates and all the female AI Teamates of The Ghost Recon Team and The Rainbow Six Team so we can make them to have big/giant/enourmus muscles and a have big/giant/enourmus muscle build that are very similar to male and female commic characters that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and very similar to Japanese mamga commics
male and female characters that have that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and also add male AI combat troops and female
AI combat troops for all the factions in Ghost Recon Breakpoint that have have big/giant/enourmus muscles and a have big/giant/enourmus muscle build with all the deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with their default appearance
and also with all the new weapons that I requested in past posts with their weapons default appearance and also with all deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with all the attachments that they carry into Ghost Recon Breakpoint without taking the default AI combat troops of all the factions in Ghost Recon Breakpoint that use the default appearance of all the default weapons that they use in Ghost Recon Breakpoint.") to shoot against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) with their default weapons appearance in Ghost Recon Breakpoint and also with all the attachments for all their their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and also that shoot only in full automatic fire mode in Ghost Recon Breakpoint.
Also add the ability to increase and decrease the height and the stature of of the playable character of Nomad (male Nomad and Female Nomad) and all of the AI teamates of The Ghost Recon Team members and all the AI Teamates of The Rainbow Six Team members in Ghost Recon Breakpoint.
Please add the same in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Wildlands
and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and also that shoot only in full automatic fire mode in Ghost Recon Breakpoint.
Please make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team to remove their suppressors from their weapons and go loud when the players remove their suppressors from their weapons and go loud in Ghost Recon Breakpoint and also make the AI teamates The Ghost Recon Team and The Rainbow Six Team
to put back their suppressors on their weapons and go quietly when the players put back their suppressors on their weapons and go quietly in Ghost Recon Breakpoint.
Also make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team (in the case of Eliza "Ash" Cohen, she must to use and to fire and to shoot her attached grenade launchers that are attached into their carbines and into her assault rifles against the enemy but she also must use and to fire and to shoot her default grenade launcher that she deploys from her back against the enemy in Ghost Recon Breakpoint) to use and to fire and to shoot their attached grenade launchers that are carrying attached into their carbines and into their assault rifles (their attached grenade launchers that are attached into their carbines and into their assault rifles) against the enemy in Ghost Recon Breakpoint without taking out their special abilities and without taking out their default full automatic fire mode shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn on and turn off this ability of the usage/firing/shooting the attached grenade launchers against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint.
Please make all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team to shoot and fire against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons in Ghost Recon Breakpoint without taking out their default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn ON and turn OFF this ability of firing and shooting in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint without taking out the AI teamates of The Ghost Recon Team members and The Rainbow Six Team members
default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Please, alao apply all of these new suggestions into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops of all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road with their default weapons and that they shoot and fire against the enemy in their default full automatic fire mode in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Please add the infinitive shootouts from Ghost ReconWildlands, GhostReconFallenGhostsandGhostRecon
Narco Road(Ghost Recon Breakpoint: The UNIDAD Mechanic
Please continue to update Ghost Recon Breakpoint and Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
We the videogaming community in it's majority we do not agree with with Ubisoft's recent announcement regarding Ghost Recon Breakpoint.
Please change your mind about that recent announcement of yours regarding Ghost Recon Breakpoint and keep updating Ghost Recon Breakpoint again and please restart updating Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Please putt all of the weapons and all of the features and all of my requests and all of my suggestions that I requested and I suggested in past posts (all of them and without exceptions) in this Ubisoft Forums Website and in the former Ubisoft Forums Website into the next Ghost Recon Breakpoint.
Also, please putt all of the weapons and all of the features and all of my requests and all of my suggestions that I requested and I suggested in past posts (all of them and without exceptions) in this Ubisoft Forums Website and in the former Ubisoft Forums Website into the next Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Thanks.
Please putt all of the weapons and all of the features and all of my requests and all of my suggestions that I requested and I suggested in past posts (all of them and without exceptions) in this Ubisoft Forums Website and in the former Ubisoft Forums Website into the next Ghost Recon Videogame.
Thanks.
Please sing this petition in YouTube for saving Ghost Recon Breakpoint:
WE NEED YOUR HELP TO SAVE Ghost Recon Breakpoint!
Hello Ubisoft, please answer to me as soon as possible regarding my latest requests that I posted recently and my requests of more fixings and more updates.
Thanks.
I insist that we need more.and constant updates in Ghost Recon Breakpoint, Ghost Recon Wildlands,
Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and that some issues were not fixed regarding the AI teamates suppressors removal processes sand the AI teamates attaching suppressors process ability for the AI teamates abilities that we want to bring it back into Ghost Recon Breakpoint. (The one ability that was added in 2020 when the AI Teammates were added in 2020 into Ghost Recon Breakpoint).
I insist whith respect that Ubisoft is not taking the right desicion with it's recent announcement regarding Ghost Recon Breakpoint.
I think that it is the wrong decision and I am telling you this with respect.
Thanks and please Ubisoft answer and reply me through your posts as soon as possible.
Thanks.
Please make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team to remove their suppressors from their weapons and go loud when the players remove their suppressors from their weapons and go loud in Ghost Recon Breakpoint and also make the AI teamates The Ghost Recon Team and The Rainbow Six Team
to put back their suppressors on their weapons and go quietly when the players put back their suppressors on their weapons and go quietly in Ghost Recon Breakpoint.
Also make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team (in the case of Eliza "Ash" Cohen, she must to use and to fire and to shoot her attached grenade launchers that are attached into their carbines and into her assault rifles against the enemy but she also must use and to fire and to shoot her default grenade launcher that she deploys from her back against the enemy in Ghost Recon Breakpoint) to use and to fire and to shoot their attached grenade launchers that are carrying attached into their carbines and into their assault rifles (their attached grenade launchers that are attached into their carbines and into their assault rifles) against the enemy in Ghost Recon Breakpoint without taking out their special abilities and without taking out their default full automatic fire mode shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn on and turn off this ability of the usage/firing/shooting the attached grenade launchers against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint.
Please make all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team to shoot and fire against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons in Ghost Recon Breakpoint without taking out their default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn ON and turn OFF this ability of firing and shooting in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint without taking out the AI teamates of The Ghost Recon Team members and The Rainbow Six Team members
default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Please, alao apply all of these new suggestions into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops of all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road with their default weapons and that they shoot and fire against the enemy in their default full automatic fire mode in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Please add 100 bullet magazines, 150 bullet magazines, 200 bullet magazines, 300 bullet magazines and 400 bullet magazines and 100 drum magazines, 150 drum magazines, drum magazines, 300 drum magazines and 400 drum magazines and also add all the real types of M16 type magazines and M16 type drum magazines and all the AK magazine types and all the AK drum magazines types with each respective calibers including the "Bakelite" rust-colored steel-reinforced 30-round plastic box 7.62×39mm AK magazines and the AK polymer magazine of 200, 300, 100, 150, 300 and 400 ammunition (bullets) rounds for all the weapons in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default magazines types in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and add the M60E3 Light Machine Gun into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out all of the weapons in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts
and pease add the ability to change and costumize their weapons. Also add AI combat troops for a the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road that use all of the attachments of their weapons but without taking out the default AI combat troops of all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco that use their default weapons appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Also add AI teamates from into Ghost Recon Narco Road and theyncan be Fury, Frixit and Vasily from Ghost Recon Breakpoint and Finka, Ash and Thatcher from Rainbow Six Siege and all of the rest of The Ghost Recon Team members and all of the rest of The Rainbow Six Team members and add also all of the members of The Rainbow Six Team and The rest of The Ghost Recon Team members ad add: Vasily, Finka, Ash, Thatcher, Frixit Fury (Ghost Recon Team members and Rainbow Six Team members) from Ghost Recon Breakpoint into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Also please add the ability to change and costumize the AI teamates clothes into Ghost Recon Fallen Ghosts and also add the ability to change the weapons from the AI teamates in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and also add the ability to costumize the weapons of all the AI Teamates in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts and must be exact abilities from Ghost Recon Breakpoint.
Add please for the AI teamates of The Ghost Recon Team in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts
the ability to remove their suppressors from their weapons and go loud when the players remove their suppressors from their weapons and go loud in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts and also make the AI teamates of The Ghost Recon Team
in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Fallen Ghosts
to put back their suppressors on their weapons and go quietly when the players put back their suppressors on their weapons and go quietly in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Also make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team (in the case of Eliza "Ash" Cohen, she must to use and to fire and to shoot her attached grenade launchers that are attached into their carbines and into her assault rifles against the enemy but she also must use and to fire and to shoot her default grenade launcher that she deploys from her back against the enemy in Ghost Recon Breakpoint) to use and to fire and to shoot their attached grenade launchers that are carrying attached into their carbines and into their assault rifles (their attached grenade launchers that are attached into their carbines and into their assault rifles) against the enemy in Ghost Recon Breakpoint without taking out their special abilities and without taking out their default full automatic fire mode shooting against the enemy in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Please make all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team to shoot and fire against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons in Ghost Recon Breakpoint without taking out their default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
And please AI combat troops for all the factions in Ghost Recon Breakpoint that use the Sig Sauer 556XI Modular Assault Rifle with all of these 3 calibers and with their default aspect and also with all their attachments including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops for all the factions in Ghost Recon Breakpoint that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) and with their short, standard, long and extended magazines and also with 50 drum magazines, 75 drum magazines, 80 drum magazines, 100 drum magazines and 200 drum magazines, 150 drum magazines, 250 drum magazines, 300 drum magazines, 350 drum magazines and 400 drum magazines, and the long and extended magazines must be also of 50 bullet rounds, 100 bullet rounds, 150 bullet rounds rounds, 200 bullet rounds, 300 bullet rounds, 250 bullet rounds, 350 bullet rounds and 400 bullet rounds with the calibers of the 7.62*39mm to the 5.56×45 mm NATO to the 300mm Blackout it is in real life and also with the default magazines in Ghost Recon Breakpoint and added type of AK magazines all the type of drum magazines that I was asking in the 1st part of these requests list and also with the Bulgarian Polymer 7.62*39mm 30 round AK magazine in Ghost Recon Wildlands into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
And please AI combat troops for all the factions in Ghost Recon Breakpoint that use the Sig Sauer 556XI Modular Assault Rifle with all of these 3 calibers and with their default aspect and also with all their attachments including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops for all the factions in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts
that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) and with their short, standard, long and extended magazines and also with 50 drum magazines, 75 drum magazines, 80 drum magazines, 100 drum magazines and 200 drum magazines, 150 drum magazines, 250 drum magazines, 300 drum magazines, 350 drum magazines and 400 drum magazines, and the long and extended magazines must be also of 50 bullet rounds, 100 bullet rounds, 150 bullet rounds rounds, 200 bullet rounds, 300 bullet rounds, 250 bullet rounds, 350 bullet rounds and 400 bullet rounds with the calibers of the 7.62*39mm to the 5.56×45 mm NATO to the 300mm Blackout it is in real life and also with the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road
and add type of AK magazines all the type of drum magazines that I was asking in other part of this request and also with the Bulgarian Polymer 7.62*39mm 30 round AK magazine in Ghost Recon Wildlands into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road
without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Please add AI combat troops for all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Wildlands that shoot against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road in past posts) with their default weapons appearance in Ghost Recon Breakpoint and also with all the attachments for all their their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road)
in past posts) including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and also that shoot only in full automatic fire mode in Ghost Recon Wildlands, Ghost.Recon Fallen Ghosts and Ghost Recon Narco Road.
Please add AI female combat troops for all the factions in in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road
that shoot against the enemy in full automatic fire mode with all their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road
in past posts) with their default weapons appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and also with all the attachments for all their their weapons (default weapons of Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Wildlands,
without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road
and also that shoot only in full automatic fire mode in Ghost Recon Wildlands, GhostRecon Fallen Ghosts and Ghost Recon Narco Road.
Please add AI female combat troops for all the factions in in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road
that shoot against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons (default weapons of Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road in past posts) with their default weapons appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and also with all the attachments for all their their weapons (default weapons of Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road
and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint, Ghost Recon Fallen Ghosts, Ghost Recon Narco Road and Ghost Recon Wildlands in past posts) including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and also that shoot only in full automatic fire mode in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Thanks.
Please make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team to remove their suppressors from their weapons and go loud when the players remove their suppressors from their weapons and go loud in Ghost Recon Breakpoint and also make the AI teamates The Ghost Recon Team and The Rainbow Six Team
to put back their suppressors on their weapons and go quietly when the players put back their suppressors on their weapons and go quietly in Ghost Recon Breakpoint.
Also make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team (in the case of Eliza "Ash" Cohen, she must to use and to fire and to shoot her attached grenade launchers that are attached into their carbines and into her assault rifles against the enemy but she also must use and to fire and to shoot her default grenade launcher that she deploys from her back against the enemy in Ghost Recon Breakpoint) to use and to fire and to shoot their attached grenade launchers that are carrying attached into their carbines and into their assault rifles (their attached grenade launchers that are attached into their carbines and into their assault rifles) against the enemy in Ghost Recon Breakpoint without taking out their special abilities and without taking out their default full automatic fire mode shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn on and turn off this ability of the usage/firing/shooting the attached grenade launchers against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint.
Please make all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team to shoot and fire against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons in Ghost Recon Breakpoint without taking out their default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn ON and turn OFF this ability of firing and shooting in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint without taking out the AI teamates of The Ghost Recon Team members and The Rainbow Six Team members default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Please, alao apply all of these new suggestions into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops of all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road with their default weapons and that they shoot and fire against the enemy in their default full automatic fire mode in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
@vahndaar, are these mods available for PlayStation 4 (PS4), would you please make amod that include all the weapons that I have requested in my past posts and also would you please make a mod that adds back the infinitive shootouts from Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts with the Unidad enemy into Ghost Recon Breakpoint?
Thanks.
Please add The M60E1, M60E2, M60E3, M60C, M60B, M60D, FN MAG, IWI NEGEV, M240B Bravo,
RPK-203, RPK, RPK-74, RPK-74M, RPD, Colt LMG, FN MINIMI light machine guns and all their variants, and the Sig Sauer 553, AK-104, AK-103, Sig Sauer 553P, Sig Sauer 556XI Modular Rifle,
M16A2, M16A3, M16A4, AN-94, AEK-971, M16A1, IWI Galil ACE, C7 assault rifle, C8 carbines,
M4 (single/3 round bursts firemodes) and IWI Galil Assault Rifles and carbines and all their variants into The Division 2 and into The Division 1 videogames without taking out the default weapons that are in The Division 2 and The Division 1.
Please AI Teamates into The Division 2 and into The Division 1.
Please add the ability to change and cotumise The AI Teamates weapons in The Division 2 and in The Division 1.
Thanks.
Hi Ubisoft development team.
I saw your latest announcement.
I ask and I ask request you to change your mind regarding this latest announcement.
We need more updates for Ghost Recon Breakpoint.
Some issuues are not fixed.
For example the AI teamates suppressor request that I asked yesterday.
The issue if the infinitive shootouts styles from Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road that we want to see and to bring in to Ghost Recon Breakpoint.
Please keep updating Ghost Recon Breakpoint and also keep updating Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road also.
Please I ask an official answer from Ubisoft to this post that I am posting that needs to be replied by Ubisoft urgently.
Also please apply all.of my requests to the next Ghost Recon Videogame exactly as I requested to you in past posts in this Ubisoft Forums Website and in the former Ubisoft Forums Website.
Thanks.
Please add the ability, to increase and decrease the muscular built (muscle built) of the playable Nomad character (Male Nomad chracter and Female Nomad Character and specially Female Nomad Character) and all the male AI Teamates and all the female AI Teamates of The Ghost Recon Team and The Rainbow Six Team so we can make them to have big/giant/enourmus muscles and a have big/giant/enourmus muscle build that are very similar to male and female commic characters that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and very similar to Japanese mamga commics
male and female characters that have that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and also add male AI combat troops that are tall in stature and height and female AI combat troops that are tall in stature and height for all the factions in Ghost Recon Breakpoint that have have big/giant/enourmus muscles and a have big/giant/enourmus muscle build with all the deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with their default appearance
and also with all the new weapons that I requested in past posts with their weapons default appearance and also with all deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with all the attachments that they carry into Ghost Recon Breakpoint without taking the default AI combat troops of all the factions in Ghost Recon Breakpoint that use the default appearance of all the default weapons that they use in Ghost Recon Breakpoint.
Also make all of AI combat troops that I am requesting in this post ("Please add the ability, to increase and decrease the muscular built (muscle built) of the playable Nomad character (Male Nomad chracter and Female Nomad Character and specially Female Nomad Character) and all the male AI Teamates and all the female AI Teamates of The Ghost Recon Team and The Rainbow Six Team so we can make them to have big/giant/enourmus muscles and a have big/giant/enourmus muscle build that are very similar to male and female commic characters that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and very similar to Japanese mamga commics
male and female characters that have that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and also add male AI combat troops and female
AI combat troops for all the factions in Ghost Recon Breakpoint that have have big/giant/enourmus muscles and a have big/giant/enourmus muscle build with all the deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with their default appearance
and also with all the new weapons that I requested in past posts with their weapons default appearance and also with all deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with all the attachments that they carry into Ghost Recon Breakpoint without taking the default AI combat troops of all the factions in Ghost Recon Breakpoint that use the default appearance of all the default weapons that they use in Ghost Recon Breakpoint.") to shoot against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) with their default weapons appearance in Ghost Recon Breakpoint and also with all the attachments for all their their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and also that shoot only in full automatic fire mode in Ghost Recon Breakpoint.
Also add the ability to increase and decrease the height and the stature of of the playable character of Nomad (male Nomad and Female Nomad) and all of the AI teamates of The Ghost Recon Team members and all the AI Teamates of The Rainbow Six Team members in Ghost Recon Breakpoint.
Please add the same in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Wildlands
and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and also that shoot only in full automatic fire mode in Ghost Recon Breakpoint.
Please add the ability to change the calibers of the
Sig Sauer 556XI Modular Assault Rifle as in real life from the 7.62*39mm to the 5.56×45 mm NATO to the 300mm Blackout it is in real life.
And please AI combat troops for all the factions in Ghost Recon Breakpoint that use the Sig Sauer 556XI Modular Assault Rifle with all of these 3 calibers and with their default aspect and also with all their attachments including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops for all the factions in Ghost Recon Breakpoint that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) and with their short, standard, long and extended magazines and also with 50 drum magazines, 75 drum magazines, 80 drum magazines, 100 drum magazines and 200 drum magazines, 150 drum magazines, 250 drum magazines, 300 drum magazines, 350 drum magazines and 400 drum magazines, and the long and extended magazines must be also of 50 bullet rounds, 100 bullet rounds, 150 bullet rounds rounds, 200 bullet rounds, 300 bullet rounds, 250 bullet rounds, 350 bullet rounds and 400 bullet rounds with the calibers of the 7.62*39mm to the 5.56×45 mm NATO to the 300mm Blackout it is in real life and also with the default magazines in Ghost Recon Breakpoint and added type of AK magazines all the type of drum magazines that I was asking in the 1st part of these requests list and also with the Bulgarian Polymer 7.62*39mm 30 round AK magazine in Ghost Recon Wildlands into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
Also make the Bulgarian Polymer 7.62*39mm 30 round AK magazine in Ghost Recon Wildlands available to use it in the
Sig Sauer 556XI Modular Assault Rifle as in real life from the 7.62*39mm and in the AC-AC and in the AK-47 and it's variants weapons in Ghost Recon Breakpoint without taking out the default magazines of those 2 weapons in Ghost Recon Breakpoint. Please add also that into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default magazines of those 2 weapons in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Please add AI combat troops for all the factions in Ghost Recon Breakpoint that shoot against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) with their default weapons appearance in Ghost Recon Breakpoint and also with all the attachments for all their their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and also that shoot only in full automatic fire mode in Ghost Recon Breakpoint.
Please add AI female combat troops for all the factions in in Ghost Recon Breakpoint that shoot against the enemy in full automatic fire mode with all their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) with their default weapons appearance in Ghost Recon Breakpoint and also with all the attachments for all their their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and also that shoot only in full automatic fire mode in Ghost Recon Breakpoint.
Please add AI female combat troops for all the factions in in Ghost Recon Breakpoint that shoot against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) with their default weapons appearance in Ghost Recon Breakpoint and also with all the attachments for all their their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and also that shoot only in full automatic fire mode in Ghost Recon Breakpoint.
Thanks.
Please add The AK-104 carbine, M4 carbine (3 round burst/single fire), AK-74M, AK-103, AK-203, AK-74, M16A1, M16A3, M16A4 assault rifles and all their variants and all the variantsof the M16A2 assault rifle, C7 assault rifle and all it's variants including the 1980's variant and C8 carbine and all it's variants including the 1980's variant, RPK, RPK-74M, RPD, RPK-74, RPK-201, RPK-203, M60E1, M60E2, M60E3, M60C, M60B, M60D and M60C light machine guns and all of the weaponsfrom Ghost Recon Wildlands, Ghost Recon Narco Road, Ghost Recon Fallen Ghosts and Ghost Recon Breakpoint into The Division 2 and also into The Division without taking out all the default weapons of The Division 2 and The Division.
Also please add AI teamates into The Division 2 and into The Division and also and infinitive shootouts and big/huge/enough/giant, extensive/infinitive shootouts between factions and players against the enemy and allied support and vehicle spawning and mortar support styles into The Division 2 and into The Division (with Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and Grand Theft Auto 4 and Grand Theft Auto 5 (GTA 4 and GTA 5 styles).
Please add the ability to change and costumize the AI teamates weapons and clothes.
Add all the different styles of magazines and drum magazines from Ghost Recon Breakpoint, Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road into The Division 2 The Division.
Please add 1st person views and 1st person weapons sights views options and trigger options including 3 round bursts/single and full auto/single and full auto/3 round bursts/single into The Division 2 and into The Division.
Thanks.
Thanks.
Please add 40 round box magazines,
150 bullet magazines, 200 bullet magazines, 300 bullet magazines, 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines, (of 7.62×39mm: (https://us.hidester.com/proxy.php?u=eJwBMgDN%2F3M6NDI6IunW8gXwuLEGe3qHsYUfTz0FDxUDwXeiQe%2BxKADD%2BalwOMVSy%2Fd%2FBd4QMyI7LPsV2Q%3D%3D&b=7), 5.45×39mm: (https://us.hidester.com/proxy.php?u=eJwBMgDN%2F3M6NDI6IunW8gXwuLEGe3qHsYUfTz0FDxUDwXeiQe%2BxKADB%2Bat3OMVSy%2Fd%2FBd4QMyI7LVIV4A%3D%3D&b=7),
5.56×45mm NATO, 7.62×51mm NATO, and 9×19mm Parabellum and 7.62×51mm NATO),
and 100 drum magazines, 400 drum magazines,
150 drum magazines, 200 drum magazines, 250 drum magazines and 300 drum magazines (default, soviet ones, Beta C-Mag (Beta C-Mag is a 100-round capacity drum magazine: (https://us.hidester.com/proxy.php?u=eJwBNgDJ%2F3M6NDY6ImeNfz7WrrmA5X%2BEK7YTkUFbWo8nyndFkbw1zYdm6d0DhMuiPFFyjupBL4aLeTsiO5pnGIA%3D&b=7) manufactured by the Beta Company of:
5.56×45mm NATO: (https://us.hidester.com/proxy.php?u=eJwBNwDI%2F3M6NDc6ImeNfz7WrrmA5X%2BEK7YTkUFbWo8nyndFkbw1zYcepo9U2%2BH%2FfDdt3LZeJ7i3VUboIju8uxpA&b=7), 7.62×51mm NATO: (https://us.hidester.com/proxy.php?u=eJwBNwDI%2F3M6NDc6ImeNfz7WrrmA5X%2BEK7YTkUFbWo8nyndFkbw1zYccpoxQ2%2BH%2FfDdt3bJeJ7i3VUboIju78xo0&b=7), and 9×19mm Parabellum: (https://us.hidester.com/proxy.php?u=eJwBOgDF%2F3M6NTA6ImeNfz7WrrmA5X%2BEK7YTkUFbWo8nyndFkbw1zYcSrflR25v7aDc3hdxjK5WYdnfL8exYIjsNzRwI&b=7) and 7.62×51mm NATO: (https://us.hidester.com/proxy.php?u=eJwBNwDI%2F3M6NDc6ImeNfz7WrrmA5X%2BEK7YTkUFbWo8nyndFkbw1zYccpoxQ2%2BH%2FfDdt3bJeJ7i3VUboIju78xo0&b=7)),
60-round casket magazine: (https://us.hidester.com/proxy.php?u=eJwBMwDM%2F3M6NDM6IunW8gXwuLEGe3qHsYUfTz0FDxUDwXeiQe%2BxKAC3tuwpePI%2Bg68vV50UMF8iOzw7FXE%3D&b=7) (soviet caliber of:
7.62×39mm and 5.45×39mm)) to all the weapons of Ghost Recon Breakpoint but without taking out all the default bullet magazines and without taking out the default magazines in Ghost Recon Breakpoint that are for all the default weapons in Ghost Recon Breakpoint.
Please add also the early slab-sided steel
AK-47 30-round detachable box magazines,
,the "Bakelite" rust-colored steel-reinforced plastic box AK magazines,
Bakelite AK magazines, polymer AK magazines, the waffle metal, AK magazine for all the nations that have manufactured the AK weapons including Chinese, Soviet, Bulgarian, Romanian and Yugoslavian magazines and all the nations which AK weaponshave being manufactured,
Bulgarian Polymer (commercial) AK Magazines (metal re inforced),
Bulgarian Circle 10 Waffle Mags , Izmash 103 AK magazines and different kinds of AK magazines
of the calibers: 7.62×39mm and 5.45×39mm of 150 bulleta, 250 bullets, 100 bullets, 200 bullet magazines, 300 bullet magazines, 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines for all the AK weapons in Ghost Recon Breakpoint that are of the calibers 7.62×39mm and 5.45×39mm in Ghost Recon Breakpoint for all the AK weapons in Ghost Recon Breakpoint and the AC-AR weapon and the Sig Sauer 556XI Modular Assault Rifle and many other AK types weapons that I am requesting for Ghost Recon Breakpoint without taking out the default AK magazines of the calibers 7.62×39mm and 5.45×39mm that are available in Ghost Recon Breakpoint.
Please add AI combat troops for all the factions in Ghost Recon Breakpoint that use the AC-AR weapon and the weapon that I am requesting for Ghost Recon Breakpoint with which is the Sig Sauer 556XI Modular Assault Rifle and all my other AK weapon types that I requested in posts into Ghost Recon Breakpoint with their default aspect without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint.
Also add AI combat troops that use the AC-AR weapon and the Sig Sauer 556XI Modular Assault Rifle and all my other AK weapon types that I requested in posts into Ghost Recon Breakpoint with all their attachments including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops for all the factions in Ghost Recon Breakpoint that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
I ask that all of that is to be added also into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Add all of the weapons of The Division 2, The Division, Battlefield Vietnam, Battlefiel 2, Battlefield 3, Battlefield 4, Battlefield Hardline,
ARMA Operation Flashpoint Cold War, Operation Flash Point Red River, Operation Flash Point Dragon Rising, Call of Duty Cold War, Call of Duty Black Ops, Call of Duty Black Ops 2, Call of Duty Modern Warfare (2019) videogame and The Call of Juares The Cartel, Call of Duty Modern Warfare (2007), Call of Duty Modern Warfare 2 (2009), Call of Duty Modern Warfare 3 (2011), Grand Theft Auto 4 and Grand Theft Auto 5 (GTA 4 and GTA 5),
ARMA 2 and it's DLC contents, ARMA 3 and it's DLC contents, Ghost Recon Future Soldier, Soldier of Fortune trilogy videogames, Men of Valor,
Ghost Recon Wildlands and Ghost Recon Fallen Ghosts into Ghost Recon Narco Road without taking out the default weapons of Ghost Recon Narco Road in Ghost Recon Narco Road and also add AI combat troops for all the factions in Ghost Recon Breakpoint that use all of those weapons from all of those videogames with their default aspect and also with all their attachments
including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
Also bring back "Los Extranjeros" from Ghost Recon Fallen Ghosts into Ghost Recon Breakpoint with all their default weapons from Ghost Recon Fallen Ghosts with AI combat troops that use all of the weapons of Los Extranjeros with default aspect and also with AI combat troops with all their attachments including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint. Los Extranjeros must have new episodes that happen before and after the events of Operation Amber Sky and before the events of Operation Motherland and Los Extranjeros AI combat troops must be present in all the world settings in Ghost Recon Breakpoint also with the infinitive shootouts from Ghost ReconWildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts (UNIDAD shootouts mechanism style for infinitive shootouts from Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road).
I ask that all of that is to be added into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
I ask that all of that is to be added also into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Thanks.
M39 Enhanced Marksman Rifle: (https://us.hidester.com/proxy.php?u=eJwBPwDA%2F3M6NTU6Itirfq7psZEnRtLVB%2Fy47q3gjyvVGQfuJlGNepaSzXBdvm2dC2SCee22PCSEQRnQKUX6cTQfTpIiO%2BoRHcE%3D&b=7),
IDF modernized M24 SWS, M25 Sniper Weapon System, AK-101, AK-105, AK-102, AK-106, AK-107, AK-203, AK-15, AK-19,
And also add AI combat troops that use all of these weapons with their default aspect without taking out the default AI combat troops of all the factions in Ghost Recon Breakpoint that use the default weapons of Ghost Recon Breakpoint with their default weapons appearance in Ghost Recon Breakpoint and also add AI combat troops that use these new weapons with all their attachments including with Micro T-1 red dot sights without taking out the default AI combat troops of all the factions in Ghost Recon Breakpoint that use the default weapons of Ghost Recon Breakpoint with
their default weapons appearance in Ghost Recon Breakpoint. Add the Micro T-1 red dot sights to all of these new weapons and to all of the default weapons of Ghost Recon Breakpoint without taking out the default iron sights of the default weapons of Ghost Recon Breakpoint and also without taking out the other default special sights that are available for all the default weapons in Ghost Recon Breakpoint and I ask the same issue with the special sights and the default iron sights in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road regarding iron sights and the special sights of all the default weapons in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Please add all these weapons into Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts without taking out the default weapons of Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts and also add AI combat troops that use all of these weapons with their default aspect without taking out the default AI combat troops of all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Fallen Ghosts that use the default weapons of Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts with their default weapons appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and and also add AI combat troops that use these weapons with all their attachments including with Micro T-1 red dot sights without taking out the default AI combat troops of all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Fallen Ghosts that use the default weapons of Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts with their default weapons appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts.
Please add all of blu prints of all of these weapons and the other bluprints of all of the other new weapons that I requested for Ghost Recon Breakpoint into Ghost Recon Breakpoint without taking out the default bluprints in Ghost Recon Breakpoint and the other blueprints that had being added into Ghost Recon Breakpoint during updates since 2019.