

This is what happens when you have game designers that literally have no idea what the hell they're doing.
I've been waiting for a good The Settlers game for over 20 years now but apparently it's just not going to happen. The best games in the series were the first ones, because every new game they make in the series is worse than the one before. Again, they have no fricken' clue as to what the hell they're doing.
These sort of games are all about randomness on maps, discovering resources, utilizing them to your best ability and then developing deep production chains as efficiently as possible. But no, with these magnificent game designers they have, they dumb the game down to pre-school levels of complexity and games that should be over in 30 minutes. I mean, what the hell?
I was willing to pay $100 for a good The Settlers game, but this crap I wouldn't even get for free. Clearly the future of these games is with other game developers. I'm tired of all the idiocy from this developer. They have literally sat on a gem of an IP but they can't do anything with it worth a damn. Even the first The Settlers game to the Amiga back in the 90's is better than this abomination.
The sheer incompetence is just so infuriating.
@ubi-barbalatu I don't know if the game designers or the publisher is to blame here, but whoever made the decision to dumb the game down to a pre-school level should be fired because they have no business working in the gaming industry.
How hard can it be to understand that people play these games because they enjoy what the older The Settlers games would give them? I mean:
You have literally had all of this already to an extent in this game series 25 years ago, and all you had to do was build on that and keep making it deeper and better. But instead you take a different turn where you remove things, dumb everything down and then release a new game in the series that is literally worse than basically all of the ones that came before it. I mean, whyyyyy!?
We don't need this game to be an Age of Empires for pre-school kids with matches that are over in 30 minutes. I honestly find it hard to fathom how it's even possible to ruin an IP in this way. Talk about being clueless.
Give us a deep settlement building game with a lot of freedom and options. Stop trying to reinvent the wheel by removing things and making everything worse. I'm flabbergasted at the sheer incompetence.
@robixb How are engineers expanding borders in any way "interesting?" In my opinion it's just another stupid way they destroy everything good about the earlier games.
Hey, look, our engineers went out into the wilderness and moved some pins further up so now we can utilize the territory. Ugh...
This abomination of a game I wouldn't even get for free.
Had they released The Settlers from 1994 with new graphics it would have been a better game than this crap.
@ubi-barbalatu While that sounds good, I strongly doubt that the end result will change the game enough to become what everyone wants this game to be. So while I appreciate any efforts to make the game better, this is feedback you should have taken two years ago. I don't know who is responsible for turning the game into this crap, but whoever it is, that person clearly has no business working on this game. If they missed the mark so wildly then it's hard to fathom that they even have a basic understanding of what The Settlers should be all about.
I'm certainly not spending my money on this unless the changes are dramatic. Some small changes here and there isn't going to help.
@vaathor So basically the one at fault for this mess is a new game designer taking charge of the project, and this person has no idea what the hell they're doing. He's basically ruined a dream game for us The Settlers fans and caused perhaps years of additional development time. Fire this incompetent person, please.
Apparently the reason for this mess is a new game designer being put in charge that has no idea how to build a The Settlers game. Get rid of this person and put back the guy who was originally in charge of the design. Whoever this new and incompetent person is they have probably costed Ubisoft two years of development time.
Even the first The Settlers games 20-30 years ago had procedurally generated maps.
A huge part of playing these games is DISCOVERING resources. How much discovery do we get by playing the same maps over and over again? I'm telling you, some game devs really have no freaking clue as to what the hell they are doing.
I simply do not understand Ubisoft. All they had to do is build upon those older games and make them better, but instead they remove things, change things and make everything crappier. Completely clueless devs/designers. I mean that sincerely and 100%. They have no idea what the hell they're doing, unless their goal is to give us something nobody wants.
Even the first The Settlers games 20-30 years ago had procedurally generated maps.
A huge part of playing these games is DISCOVERING resources. How much discovery do we get by playing the same maps over and over again? I'm telling you, some game devs really have no freaking clue as to what the hell they are doing.
I simply do not understand Ubisoft. All they had to do is build upon those older games and make them better, but instead they remove things, change things and make everything crappier. Completely clueless devs/designers. I mean that sincerely and 100%. They have no idea what the hell they're doing, unless their goal is to give us something nobody wants.
Apparently the reason for this mess is a new game designer being put in charge that has no idea how to build a The Settlers game. Get rid of this person and put back the guy who was originally in charge of the design. Whoever this new and incompetent person is they have probably costed Ubisoft two years of development time.
@vaathor So basically the one at fault for this mess is a new game designer taking charge of the project, and this person has no idea what the hell they're doing. He's basically ruined a dream game for us The Settlers fans and caused perhaps years of additional development time. Fire this incompetent person, please.
@ubi-barbalatu While that sounds good, I strongly doubt that the end result will change the game enough to become what everyone wants this game to be. So while I appreciate any efforts to make the game better, this is feedback you should have taken two years ago. I don't know who is responsible for turning the game into this crap, but whoever it is, that person clearly has no business working on this game. If they missed the mark so wildly then it's hard to fathom that they even have a basic understanding of what The Settlers should be all about.
I'm certainly not spending my money on this unless the changes are dramatic. Some small changes here and there isn't going to help.
@robixb How are engineers expanding borders in any way "interesting?" In my opinion it's just another stupid way they destroy everything good about the earlier games.
Hey, look, our engineers went out into the wilderness and moved some pins further up so now we can utilize the territory. Ugh...
This abomination of a game I wouldn't even get for free.
Had they released The Settlers from 1994 with new graphics it would have been a better game than this crap.
@ubi-barbalatu I don't know if the game designers or the publisher is to blame here, but whoever made the decision to dumb the game down to a pre-school level should be fired because they have no business working in the gaming industry.
How hard can it be to understand that people play these games because they enjoy what the older The Settlers games would give them? I mean:
You have literally had all of this already to an extent in this game series 25 years ago, and all you had to do was build on that and keep making it deeper and better. But instead you take a different turn where you remove things, dumb everything down and then release a new game in the series that is literally worse than basically all of the ones that came before it. I mean, whyyyyy!?
We don't need this game to be an Age of Empires for pre-school kids with matches that are over in 30 minutes. I honestly find it hard to fathom how it's even possible to ruin an IP in this way. Talk about being clueless.
Give us a deep settlement building game with a lot of freedom and options. Stop trying to reinvent the wheel by removing things and making everything worse. I'm flabbergasted at the sheer incompetence.
This is what happens when you have game designers that literally have no idea what the hell they're doing.
I've been waiting for a good The Settlers game for over 20 years now but apparently it's just not going to happen. The best games in the series were the first ones, because every new game they make in the series is worse than the one before. Again, they have no fricken' clue as to what the hell they're doing.
These sort of games are all about randomness on maps, discovering resources, utilizing them to your best ability and then developing deep production chains as efficiently as possible. But no, with these magnificent game designers they have, they dumb the game down to pre-school levels of complexity and games that should be over in 30 minutes. I mean, what the hell?
I was willing to pay $100 for a good The Settlers game, but this crap I wouldn't even get for free. Clearly the future of these games is with other game developers. I'm tired of all the idiocy from this developer. They have literally sat on a gem of an IP but they can't do anything with it worth a damn. Even the first The Settlers game to the Amiga back in the 90's is better than this abomination.
The sheer incompetence is just so infuriating.