These are some (I believe small) changes to gameplay I think would improve the experience even more - I will keep this short:
Add 1H Longswords - should be a no brainer, no idea why they are not in from the beginning and simply turning 1H designs into 2H kinda ruins immersion to some degree (as far as I am aware in this time period 2H swords were not a thing) - and please do not copy the NPC swords, most of them look too large (actually all swords do, as was the case in Origins, Odyssee did way better - this is not Final Fantasy, is it?)Would it be possible to not have my crew break off their singing anytime I near a raid location? So far I have not managed to enjoy a whole song or story...have them stop singing once I start a raid or tell them to...The game let's me customize gameplay on a large scale already, please add the otion to disable finishers, they get boring after a few times and kind of ruin the flow of the fights, I would like to have control over my character - and killing animals, especially wolves, really becomes annoying fast - just add one for the last enemy, should be enough and make them more rewarding.Movement speed is somewhat weird when following NPCs, maybe this is exclusive to the PC version of the game, but there seem to be too many versions of slow walking, and I do not really understand them. I can adjust my characters walking pace but somehow Eivor still changes speed all the time - wouldn't 3 speeds (walk, run, sprint) be enough with NPC speed matching them during quests?
Hope this feedback is appreciated as much as the game is!