

@virtual-chris you only have to join via matchmaking and leave strait away then your floor level will be what you joined And yes im sure any Hunter counts for the Ridgeway but only after you have started the project. any Hunters you did before you start project wont count
All I did to kill them on floor 100 shock trap at entrance for 1st one pummel with either Scorpio or other hard hitting Shotgun then for the 2nd I took it to him went out into room using EB and the named Shotgun Mop shock traps and nades didn't take long got him in shock trap and let 2 mags from EB into him from about 40 yds
@havok-7216 Been happening for a very long time on Playstation, one of those forgotten bugs that will never be fixed
im using a 6 tier skill build with Waveform, Turret and drone with the test subject using In Sync. So taking in just the turret for now with bas damage at 135k i also have vigilance on back pack do when indync procs up im getting 20% more skill damage on each skill if hitting target with assault rifle and if both dkills are hittng target i get 20% more on AS and if all 2 are working this buff double to 40% plus the are the bonus's from waveform and vigilance so when all proc up these skills are doing some really serious damage, But ? ive been told to switch out the In sync AS and use the capacitor yes i understand how it gets 45% more damage with 6 tiers but will its talent be as deadly for the skills will it provide as much buff as all the In sync does,
Im confused now
please advice thanks
@adrian-11 Sorry not aiming for an hybrid as was very happy with test subject and Perfect insync was advised using capacitor was better but wasn't sure. Having run both today i think i prefure Insync better as I only have to hit enemy to proc it but from what ive seen Capacitor needs me to be more accurate and thats not my best really I can sit back and just spam bullets to get the skills to do there stuff
Thanks all for your input
@noxious81 So i understand vigilance wont apply them thats a bummer
@hralex1951
Yes after many a test ive settled on Test Subject as soon as bullet hits enemy skills start to proc. I found using Capacitor like you dangerous on legendary as my aim isnt spot on so i can take too much damage myself whilst charging up the Capacitor
@adrian-11 I answered a call for help for legendary, Lincoln Memorial. Thought this guy knew what he was doing. Anyways, he goes down, I get over and revive him. About 20 seconds later, I go down, he does nothing. Then he disconnects. I was so mad. I am wondering how to do the block at all. Could you elaborate on how to do that? I see that I can do it on UPlay, but this 'character' was not/will not be a friend EVER
There is no Legendary at Lincoln Memorial
@virtual-chris And as i understand the Devs are all very annoyed at Ubisoft because of the very bad press there getting. Well with programming like this what do they really expect its very poor shoddy programming at best, same with those ground drones yeh the 4 wheeled ones that move sideways against the wheel direction So pathetic its laughable. These are purely lazy dev issues
@infl3encer2020 There are 4 variations all from the Bosses in Conquest mode
@gamecrusher447
We are human beings and we are all different, one of those differences is ability some folk are better at certain things than others
@xJdKxZomBiE Sorry but you got worse to come
@RainyAttendant0 Giraffe backpack trophy for manning and a small hovercraft rotor blade thing for Tidal thats all but its the achievement to us. its so bloody hard to get to the actual boss fight those snipers,drone controller war hound etc are mental. we found it best to kill all but 1 off the adds of each wave then regroup repair etc kill last one and start next wave also as the guys on here stated follow there advice as to the last wave try to ignore the heavies and bosses get those adds out the way first then deal with the heavies once your left with the 2 bosses it isnt hard you shouldnt die from that point on they dont deal out much damage but if my ca;culations are right it appeared they had in the region of 5 trillion armour btween them we blew there back packs first then target the yellow ish weak points hard to hit mind
Big thanks guys for your advice we gone and finished it today as you said get the adds first then the heavies (used heartbreaker on 3 and medic healing on 4th character} bosses dont dish out much damage was surprised but boy they took some putting down but yeh it was a great finish Thanks guys your advice did us well just running around close up. Totally different style of play for me as i usually stay out at distance. Hardest mission ive ever done Tidal on legendary was easier
@I3eard_of_War Yeh its those 4 mini gun heavies that are giving us the grief. Thanks for the advice
@LtWaterboy Thanks i will do some googling and try utube but they always spawned at a point before the other enemy had died infact we got to the stage when we knew they were going to spawn
@Oatiecrumble We had 4 turrets down on several attempts with hives and drones as well we found skill builds to be the best but just didnt manage to even stress them, we found wherever we made our camp for this fina; bit the hevies and the 2 bosses spawned right close to us
Would any one be kind enough to share an indepth way to beat the 4 heavy gunners (chunkies) and the 2 final bosses that all spawn together. we have tries several builds and ways of trying to beat them, we dont have any issues with the rest of the levels only the final wave in the last boss level 6 heavies with umpteen millions of Armor we just cannot find a way. Are we missing something or id it were just not good enough.
We have tried various builds from dkills, heartbreaker. pure dps, bleed etc and mixed them around as well
Any ideas please
@n3mb0t And what are the mods here paid to do ? Yet again the servers are down for maintenance ( i assume ) and there is a patch out today but Guess what nothing on here about it or in news and announcements
@rashbak101
No PS4 Pro had maybe 2 since last update