

I really liked Origins and Odyssey.
I loved RDR2, this game was perfect imho even though Western is not my favorite Settings.
I was looking much forward to Valhalla. The setting and some features from RDR2.
I've to say after 30 hrs im much disappointed. Thought when they took 2 years we get something much better then Odyssey.
But this game is so unfished und buggy.
From very little things like petting a dog, while there is absolute no sound from the dog to dealbreaking bugs like I the main story quest disappeared for me and I had to lad a 2hr old savegame.
It feels to me they listened to the Feedback and looked at other games and what makes them great, took those mechanics and throwed them all in Valhalla but the Devs never got the time finish, test and finetune those features and mechanics.
I stop now playing and will have another look in a year or so
I really liked Origins and Odyssey.
I loved RDR2, this game was perfect imho even though Western is not my favorite Settings.
I was looking much forward to Valhalla. The setting and some features from RDR2.
I've to say after 30 hrs im much disappointed. Thought when they took 2 years we get something much better then Odyssey.
But this game is so unfished und buggy.
From very little things like petting a dog, while there is absolute no sound from the dog to dealbreaking bugs like I the main story quest disappeared for me and I had to lad a 2hr old savegame.
It feels to me they listened to the Feedback and looked at other games and what makes them great, took those mechanics and throwed them all in Valhalla but the Devs never got the time finish, test and finetune those features and mechanics.
I stop now playing and will have another look in a year or so
I was wondering how the damage attributes work together.
There ware values for melee, light and heavy damage. How do they work with the general damage attribute of you weapon?
In Odyssey you could see the damage values dealt in combat, there is nothing like that in valhalla or did I miss it?