

None of the clothing in game seems to have any physics. All capes, clothing, etc on both player and npc's is very stiff and jitters when walking up or down stairs. Recently a gameplay tips video was released by Ubisoft and you can clearly see cape physics working.
1:22-1:25
I've just checked myself and it's still the same. I was really hopeful looking at the patch notes, but disappointed that the cloak still had no physics. It must be a bug because it's working in the video above.
Another patch rolls by and still the physics are completely broken still.
Yep. So disappointed. It's really noticble on some armours especially when there is a bag, or bones etc. Or the cloth is glued to the back of the legs. Its so distracting.
I am experiencing issues with the textures in the game. They seem to be jumping randomly between high quality and low quality. It can be quite immersion breaking at times. Often, there is no pattern to this and it seems to happen to any texture randomly. I am running the game on ultra settings. I have also reinstalled the game and the issue appears to persist.
@Ubi-Keo Any updates on this? The issue is still persistent and really puts me off playing the game. I come back after every patch hoping that something will have been fixed, and yet am disappointed. Here is another video of the issue.
Can I get an update on this? I'm still experiencing this issue.
@ubi-milky Any updates on this? I was hoping the new patch might address the issue, but my hope was in vain. Textures still behaving in the same way.
@longjohn119 Cheers for the response mate. Yeah tried that every single time. That was one of my thoughts as well. Thanks for the suggestion though.
@Ubi-Keo Any updates on this? The issue is still persistent and really puts me off playing the game. I come back after every patch hoping that something will have been fixed, and yet am disappointed. Here is another video of the issue.
@ubi-keo Sorry, it happens when textures are set to highest quality. From what I can gather it's the high resolution textures switching to the lower quality when you get close to them. So when you change the textures to a lower value, it doesn't happen because it isn't using the higher resolution textures. It seems to be a bug with the highest quality texture settings.
@ubi-keo Yeah I've tried literally every graphic combination possible. I opened a ticket with support and had it open for a couple of months where I tried almost every configuration and solution that we could think of. In the end the ticket was closed and they said to just wait for a future update that may or may not address the issue.
@sattium85 Good luck with this mate. I reported this too and was speaking with support for months who told me all sorts. Sometimes theyd acknowledge the issue, then other times they'd swear blind that it didn't exist. Eventually they just told me to wait for future patches where it might be resolved. So far, nothing.
@hunterr12 Nah, there is no way that is the problem. This does not happen on the PS5 at all. I've tested it multiple times. Textures are flawless and appearing higher resolution than on PC. It didn't happen when I first got the game either.
@Hunterr12 Yeah, I'm experiencing this everywhere atm. Rooftops especially, but it's happening to all the textures in my game. Interestingly, I have the ps5 version and the textures look 10x better and this issue is not present. It's quite frustrating, considering I've set the PC version to ultra high and the textures actually look worse.
Hey @Ubi-Mark and @longjohn119 yeah I initially thought that could have been the issue and disabled them. But I still experienced the same issue. I've just booted the game back up and disabled them again, but yeah the same thing is happening. Thanks for your suggestions though.