

On ps5, there is no haptic feedback on light attack impacts or on finishers (those stylish execute finishers). This must be a bug or a very big oversight. Why only have haptic feedback on heavy charge attacks? I also find it odd there's no trigger resistance on drawing your bow since that's such a prominent playstyle. Great game, but these haptic bugs take away from the impactful feeling of combat. Games like Demon Souls and Astro show how to take advantage of the ps5 controller. Hopefully this issue can be looked into, fixed/or expanded upon.