I’m not too excited or even engaged with the historical inaccuracies. It’s a game I know. It’s fictional.
A good way to draw some of these historical inaccuracies to make sense in the time line or location of AC would be small story beats explaining how these characters got to Ravensthorpe.
Or how there’s a big black Viking 😂
Bridging these things would really add depth to the random characters introduced. And it wouldn’t be something that’s just amusing because it’s random diversity pandering.
So could we get a more in-depth story into why or how we got a big black viking? I understand he was a raider. But how did he get to that point? At what point did he travel to the top of the world and discover Vikings? Or who journeyed south and recruited him?
Is he from a specific area? Will we see a game set in Africa or South Africa? It would be really cool to see these bridges being made. And the story potential with these diverse characters.
Just don’t leave these characters as random one offs devoid of explanation just because you’re trying to be diverse.
Be diverse. Break the historical accuracy. But at least add some depth and quality to the characters you introduce.
I’ve been really enjoying both the Ghost Recon series and the Assassins Creed series. Is it possible to see the Ghost squad save the main characters of Assassins Creed from Abstergo thugs? As just a one off random thing
or they’re protecting us for an assassins creed game while we’re in the Anumis.
like they just owe William Miles a favour or something. Maybe a squad of assassins saves the Ghost squad or nomad in a Ghost Recon mission. Something really random.
or maybe having an AC game with customizable characters like GR. And options to play in the AC game with friends. There would be more options open for PvE in AC. Just an idea.