

Currently as it stands, the Xbox community is falling way short of the goal to get the community rewards, and it seems the margin that it fails each week is growing larger by the week. I personally think the number of God Kills it takes to get the community rewards should be lower than 10k, as with the current number of kills that happen, the community rewards might as well be no longer accessible to those who don't already have them. It also doesn't make sense to have the 10k requirement when the player base is much smaller than it used to be (given that the player base has mostly moved on to Odyssey, Valhalla, among other games). Back when it was 300k, it mad sense given how much larger the player base was, however, how active the current player base is MUCH less than it used to be, and my proof is with how far off we continually are on Xbox to reaching the goal (I can't confirm if the same for Playstation and PC). I hope this gets fixed soon, because as things stand right now, the challenges might as well just go back to being gone like they were previously, given how unachievable these things are increasingly becoming.
@ede-wolf Yes, I am aware of the rewards, however, getting these rewards on this platform is virtually impossible. It's going to be a day and some hours, and we are barely over the 5k mark. I fully expect this to fail again this week, and the next. Something needs to change, otherwise, this content will be permanently lost for those who didn't buy it within a year of release, or for the "wrong" platform.
@boneman66 I've also tried leaving Svartelheim, and trying in England, and it still hasn't registered any Raven Kills.
@Ubi-Nacho Thank you for forwarding it. I hope this gets fixed, as it would be a shame for some of that gear to be gone for Good. I'll be watching the thread for any updates you all provide.
@boneman66 I've also tried leaving Svartelheim, and trying in England, and it still hasn't registered any Raven Kills.
@ubi-orion I myself have found an issue with the Cold Embers mission. In the blood puddle section of the investigation, the first thing that I investigated didn't register, despite the cutscene and dialogue playing. It made it to where my investigation was stuck at 80%, and because I couldn't just reinvestigate, it stayed broken. I can't beat the mission now.
So when I do the investigation (starting from the blood puddle), the first part of the investigation doesn't register, despite dialogue playing. The problem with that is that it makes it impossible to trigger the evidence cutscenes, making it impossible to progress further in the mission.
@ubi-karl No Problem. I'm glad this got some attention, especially with all the hype (me included) for the Dawn of Ragnarok coming up!
@ubi-milky That would be great. I'm glad that there is more attention being put on this, and I do hope it gets fixed as soon as a decision is made.
@Ubi-Nacho Thank you for forwarding it. I hope this gets fixed, as it would be a shame for some of that gear to be gone for Good. I'll be watching the thread for any updates you all provide.
@Ubi-Keo this is a screenshot from the Ubisoft Connect Mobile App, shortly before I posted. I only have the Xbox version of Origins.
@ede-wolf Yes, I am aware of the rewards, however, getting these rewards on this platform is virtually impossible. It's going to be a day and some hours, and we are barely over the 5k mark. I fully expect this to fail again this week, and the next. Something needs to change, otherwise, this content will be permanently lost for those who didn't buy it within a year of release, or for the "wrong" platform.
Currently as it stands, the Xbox community is falling way short of the goal to get the community rewards, and it seems the margin that it fails each week is growing larger by the week. I personally think the number of God Kills it takes to get the community rewards should be lower than 10k, as with the current number of kills that happen, the community rewards might as well be no longer accessible to those who don't already have them. It also doesn't make sense to have the 10k requirement when the player base is much smaller than it used to be (given that the player base has mostly moved on to Odyssey, Valhalla, among other games). Back when it was 300k, it mad sense given how much larger the player base was, however, how active the current player base is MUCH less than it used to be, and my proof is with how far off we continually are on Xbox to reaching the goal (I can't confirm if the same for Playstation and PC). I hope this gets fixed soon, because as things stand right now, the challenges might as well just go back to being gone like they were previously, given how unachievable these things are increasingly becoming.