Best posts made by Eccentric81
Latest posts made by Eccentric81
All your AMD hardware is never being used, needs configuring of windows11/android11/linux. your ACV might look and run better
Ever looked at the box of an AMD GPU for the last few decades.. read words like "freesync" or "TrueAudioNEXT" or "RDNA" and thought.. what are these things and how do i use them? do they need software or some download? is it just that like 99,000% of games they didnt type the word freesync in or if they did they did it incorrectly often even in AMD specific game titles and freesync is super awesome in every phone/tv/monitor and VR headset display on earth basically and is decades old but has almost never been used in all of civilizations history on planet earth? well turns out you just download the latest AMD chipset and display drivers and uhh if its a monitor or TV set it to game mode and enable freesync with the buttons/remote menu and then toggle it on in the drivers and the app developer types in words like TRUE and FREESYNC or whatever. Since those idiots cant manage that i managed to type in a bunch of the words for them! Imagine truest of audiophile audio.. you just type in the words TRUE AUDIO NEXT and soundsynthesizer and soundgeneration.. its alot like the expensive hardware imitation decades later knock off of it known as MQA.. but better and built into your AMD devices and with open source free software and drivers that are all platforms and copies the file to the GPU for the audio playback and uses roughly 95% or so less CPU for audio tasks letting you game faster and better. All that MQA unfolding and recreating the audio landscape.. is what all sound cards and computers are supposed to do for audio from the start.. those wave peaks highs and lows charted out and filled back in.. its called RENDERING an audio landscape.. every GPU and sound card is an audio rendering device. AMD observed the universe microphysics and the phyiscal best possible limits of reality for computers the fundamentals of "ultimate super computer" and then made it a reality and tried to make computers essential and cheaply available goods for all at near cost price for every person on earth.. and medical Xray ultrasound you name it they wanted people to be able to use and afford computers. But criminal idiots wanted to charge millions for the stuff.. and got all the governments and courts to ban them from giving installation and settings guides or user manuals or from making anything themselves or from selling stuff themselves. And wanted to steal all their stuff.. then let criminals make the cheapest fakest knockoff imitation pretend versions of AMD like intel and nvidia using AMD software and technology concepts.. and used very illegal means even in legal courts. Because if the same best physically possible devices used at the end of time are here today cheaply.. criminals cant sell u cheap fake [censored] for absurdly high prices so all their decades of killing people and stealing their computers and technology would have been for nothing! and those retards killed a whole heap of people. So naturally you cant just buy a cheap AMD device and install the software and expect it to work.
Even the windows OS and xbox and all that stuff dont have their directx features enabled out of the box. you need to configure them.
See this fidelity FX AMD open source video tech demo
You too could have all your apps and games look a bit more like this demo by typing in the words in that demo trailer hangar 21 from GPUopen.com and their fidelity FX showcase.
I've typed in some words myself .. make a new text file in your documents directory android 11 or win 11 name the text file config.ini or just download mine and rename it if it needs renaming.
See the code i typed in and the download at pastebin Edit paste: iKC0eaPx - Pastebin.com: (https://pastebin.com/edit/iKC0eaPx)
you will want your windows OS to have device security all exploit protection ON and core isolation enabled.
maybe enable PBO in bios and set your RAM to lowest mhz and CR1T and low latency disable gear down mode maybe set to XMP voltages but not use XMP 1866mhz or if you can 1600mhz
ensure TPM 2.0 and secureboot is enabled. keep your OS up to date and download the latest drivers from AMD for chipset and GPU etc.
If your speakers are fist sized or bigger you can maybe set windows audio to full range. Maybe 24 96khz or 16/44 for the audio seems to work best for me. I sometimes enable DTSX or dolby atmos for headphones too but windows sonics pretty okay too.
AMD are true super computers, even the playstation 3 holds many world records and can fully render an entire movie in like 12 seconds with just the CPU not even touching the much more powerful RX280 or whatever in there. Proof is a cheap mobile phone CPU and GPU combo from AMD known as the qualcomm snapdragon has an AMD adreno GPU inside it which is maybe a vega core or a much older core? in a tiny sliver of a GPU with low clocks cheap phone RAM and low memory capacity.. but it can game in all ultra 10 times over and beyond ultra quality in 8k VR in a 16k render or maybe way higher.
It says so on the qualcomm manufacturers website 8k VR for snapdragon 835 and higher. Now a phone gaming in 8k VR beyond ultra quality in a render.. uses what 60 watts for 15 mins charge power every 4 days on battery? its soo low power and so efficient.. and soooo very dirt cheap.. now imagine a dedicated business graphics card many times physically bigger and many times more expensive than a phone or a cheap game console like a playstation 5? like a high spec gaming desktop PC which uses hundreds of watts of power.. and has EXPENSIVE low latency samsung Bdie RAM and NVME drives and other such things.. well the problem is out of the box unless you're loading custom built software and super computer drivers it never ever ever ever gets used.
But the windows OS can actually use tiny ordinary bits of it for audio and video.. or can at least enable the latest directx 12.5 features or VULKAN features. See once AMD invents builds and creates and sells something.. they arent allowed to manufacture it or distribute it.. they cant make manuals for it.. but 50 years later it gets open sourced and then intel and nvidia can steal its software and make sort of fake generic versions of cheap knockoffs of it that use the same software. Look at how nvidia got its gsync from AMD's decades older free and open standard Freesync. or how intel got its CPU designs as cheaper faker versions of existing hardware. All the latest deep learning and neural networks DLSS and overlay fidelity FX technology that nvidia's fine FX was built on? 70's AMD stuff thats open source now. AMD gets hired by IBM to build and design their super computers. AMD developed the true super computer for IBM called the cell processor.. they took that super computer.. and it was the only thing that could hope to use a fraction of their RX280 GPU equivalent in playstation 3.. so basically stuck the super computer processor straight into the playstation 3.. and it was faster than every intel i9 for decades.
So.. do i know how to turn on and use AMD hardware and break every world record and enable its true super computer potential? nope sadly not.. i cant code all that stuff im no programmer. But i've seen the world records and patents and understand theres a few people who can. But for the average person what this means is.. if you buy a surround sound system and plug it in.. and it forever plays in stereo.. you can 'configure windows' to get a bit more of the speakers working.. sadly the computer is like a movie, if its shot in the 80's with a cheap camcorder at xmas family home video.. you can play it back looking and sounding better on your 8k HDR display, but it is still going to be a low quality source and wont use your 8k HDR TV properly you can configure your TV to 'enhance' it to be a better viewing experience though with contrast and auto HDR or play it back in surround sound its not going back in time and giving them an 8k HDR cinema camera to refilm and remaster it in. So I cant give you the true AMD experience, but i can offer you a glimpse of more modern video audio and gaming when you configure your OS and display driver correctly to 'enhance' your experience.
The latest windows 11 has an AUTO HDR feature which you can enable for all your software and Variable Rate Shaders, and the latest D3D Renderer and DXR directx Ray tracing. We can turn these on.. and use the latest vulkan features for linux and mobile like path traced quad hybrid reality
Sorry i figured it out.. all the FSR you often see isnt true
you can make a new empty text file named config.ini in the folder of game EXE or in your my documents directory.
If you just type FSR=true things will look a bit more FSR ish.
but then for FSR theres different commands more closer to or maybe actual lossless resizing and rescaling.
You can try ResolutionScaling function
The Rescaler. The Resizer, the Upscaler, the ImageQualityRate=2.0 and also TextureSize and TextureQualitySize
Renderer=true or rendering=true or render=true and rendermode=true and modes for rendering and renderer and RenderResolution= (enter your number here my AMD 5700xt games okay in some titles all ultra 32k render resolution. but its not got HDMI 2.1 so for HDR 10bit full RGB 444 120hz i must limit windows OS display to 1080p But theres little performance difference between it and 16k. With such high render resolution
Then use "rendertodisplay"
and consider rather than upscaling, rendering the game in real time at a lower display resolution, but making it uber high quality render.
You can also enable things like Variable shader rate FidelityFX VS =true to crisp things up
Use the AA method best suited for the game title maybe FXAA MSAA or TAA try them out by typing in antialiasing=TAA 8xadaptivemultisampling or 8xEQadaptivemultisampling after the TAA or FXAA
Supersampling is also an option.
The rendered game world on my 5700xt is rendered to FAR finer details and higher quality down to additive light particles in the 3d reality physical world it generates with details down to the light particles level of rendering. RDNA is made for working with genetics quality graphics like skin cells.
But if you search fidelityFX on GPUopen.com which runs on all computers and devices not just AMD or windows 11 or playstation/xbox and qualcomm android snapdragon chip phones it'll even run on cheap asian phones and tablets.. probably better than on intel and nvidia. GPUopen website teaches you command line commands and functions to allow you to tell FSR how to function with each game not just "turn it on" or use fake settings so it pretends to be just as [censored] as it is on nvidia and intel.
AMD has been ray tracing and ray casting since the FIRST radeon card. the word raytracer or whatever is radeon in latin or was it italian or korean? whatever.
If you do things right you can 8k VR gaming on your android mobile device as LG/samsung/oneplus/xiaomi and many others have a tiny sliver of an AMD GPU in there that uses like 1 watt per year (exaggeration?)
Dont forget the FidelityFX superresolution = true is also an option
Hmm it shouldnt be a textures issue.. see i used the texture SIZE command
entire sky in a game world is maybe 512x512 for full HD texture pack res or a bit more? max.. but you see textures use good compression and formats and standards like jpg or uhh what was that google one i forgot OH right! WebP average texture file is wayyy below 1kb size and it stays compressed in memory for like the entire sky or whatever. and like i think when nvidia loads them in it doesnt.. it deletes them and leaves the light there or something? and sets the size to about zero or something. But like their hardware has no hardware it cuts cost if i recall and understand correctly from what i've witnessed
When a game says 12GB VRAM required.. you can run windows 11 or dev channel and maybe its direct storage but once you go all ultra and HD textures like resident evil village. It might be VULKAN VMA or D3D12MA memory allocators but my 8GB GPU can load in about 8GPU of textures in highest quality then load all the shadows and screen space relfections and dozens of other things, set the quality and quality rate to 100x or 1000x and double image quality rate and or resolution scaling rate and FSR rescaler resizer and RENDER it with renderer like path traced reality pro render or default renderer as i game with 32k render resolution! but then once the entirely all ultra settings using 12.3GB -12.6GB of VRAM are loaded in, and it runs very slow walking is not quite the right speed. I can then Texture quality =10.0 or 2.0 or 1.0 and TextureSIZE=2.0 or 1.0 .. if I set Texture Size to 1 it suddenly shrinks down to near nothing! and i can game like i wasnt needing 12GB of VRAM. its fake [censored] to sell nvidia rtx titans.. when AMD radeon has been rendering realtime ray tracing since the first AMD GPU (radeon means ray tracer or ray caster in maybe latin, italianor korean or whatever language the founder guy spoke) I read about it in computer magazines wayyy back.
So blurry texture stuff is easily fixed.. the other much easier fix is to enable VRS or VS or i turn on both! AMDFidelityFXVS=true or VRS=true and suddenly your game looks better and runs faster.. that and turn on dynamic resolution scaling maybe so like a coffee mug doesnt need 16k Uber quality textures and all that stuff. mesh quality =1.0 or 2.0 or 100.0
you get the idea. you turn EVERYTHING on. then set the texture size back down in memory once your game is running in super uber quality. it stays the highest quality and games like a BOSS
Make a new text document in ACvalhalla directory or mydocuments folder. Name it config.ini
type in AMD true Audio Next=true
Then Audio Channels=13
and AudioBitDepth=32 (or 24 or whatever if you've actually got an AMD GPU and CPU and are using them as your sound card you could probably even type in 1,000,000,000 all their bit depth is damned near infinite compared to competition)
CPUBitDepth= and GPUbitdepth=100000000000000000000000000 or ***************************************************** or 9999999999999999999999999999999999999999999999999999999999 or altogether if its AMD CPU and GPU ! if its intel or nvidia it might only go to 64 or 128 or something puny they suck im assuming as on paper they're trash by comparison. The image quality and audio quality improves the bigger the number you type. My GPU renders light particles which are like real life and additive or something.
AudioLoudnessManagement=true (AudioLoudnessManagement=short maybe? or try toggle it on and set it in windows audio enhancements)
just make up some stuff like audio=true or truesound=true
you can type RTX=true and it works fine with like an RX300 or 100 or the first ever radeon card (ray tracer=radeon in founders language) you can PathTracedReality pro render realtime rendering game on my 5700xt so yeah...
If you've the dolby atmos app from windows store you can try type it in to enable it
If we look at far cry 6 it looks cartoonish compared to ACV
and when we tell ACV to "render=true" or renderer or rendering or use different renderers like with VULKAN you can use AMD pro render path traced reality or DX12.5 but crank them all up to highest graphics engine settings like AA AA AA AA or 99 99 99 99
Then ACV looks fantastic.
But then we should adjust our brightness saturation and contrast till it looks how we enjoy gaming. But depending on the colourspace or HDR mode/method and nits and your freesync premium pro HDR exposure levels and such.. it may need different values for brightness and saturation and contrast. It seems that titles like mortal kombat 11 aftermath are fully rendered already we type in rendertodisplay=true renderresolution=32k on my 5700xt you dont need to do a whole lot to get the render to look photographic real with the "stock game" stuff. just maybe once type render=true or rendermode=true or both? but other titles you have to put a bunch of renderer preferences and type many different rendering=true and renderingmode=true and renderer=ProRender or whatever to get it to look realistic.
But then the config.ini file you place in game dir still has the global config you placed in my documents folders additional renderers for like non hdr non dx12 titles like genshin impact.
and cyberpunk and such.. the brightness values you apply to them to get them looking fantastic can either be like 16-25 or could be like 3 or 2? or 250! depending on which colourspace and rendering method you are using but then almost all but one type of game and value of settings wont look life like at all. Or in mortal kombat 11's case where they took the render of the game and made it look normal less rendered making it look life like then makes it look dull and boring? but setting it to a better graphics renderer makes it far too contrasty or shiny glowy with the tiniest adjustments to brightness and contrast. So it either looks umm very life like but not rendered so you dont get the lovely glowy lights that illuminate the faces as they pound on each other and whatever else like jax glowing fists go past.
ACV looks great, but far cry 6 kinda sucks? while kinda not sucking at all. what gives? its almost like far cry 6 was one of them fake titles for fake hardware with RTX where they fake pretend to render.. and instead have like 1 light source and about 4 or 5 rays of light? instead of the entire game world being rendered with rays everywhere! then the normal rasterized stuff is pretend made to look like the rendered stuff and is done in hybrid mode and faked with software. but your ACV looks amazing. Is that whats called anvil next? what is the renderer name and how can i enable it and its colourspace and render mode and method on other titles?
You can see some of my ACV screenshots i just snapped below with the below settings. in game all ultra no motion blur no DoF.
1080p 120hz full RGB 444 10bit HDR in OS no auto HDR (that looks a tiny bit worse)
60fps adaptive Also why does your in game photomode work when 99thousand percent of other games in game screenshot and photo systems dont work at all? ugh.. horizon zero dawn has total HDR fail.
see my config.ini text file i try to be using globally in my mydocuments folders text below
RTXQuality=10.0 RTXQualityRate=10.0 RTXBitDepth=1000000000000000VariableFloat
AMD ProRendering=true ProRenderingQuality=10.0 ProRenderingQualityRate=10.0 ProRenderingBitDepth=1000000000000000VariableFloat
RenderingingQuality=2.0 RenderingQualityRate=2.0 RenderingBitDepth=1000000000000000VariableFloat
AntiAliasing=TAA 8xAdaptiveMultiSampling AntiAliasingQuality=2.0 AntiAliasingQualityRate=2.0 AntiAliasingBitDepth=1000000000000000VariableFloat
Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
TextureQuality=10.0 TextureQualityRate=2.0 BitDepth=1000000000000000VariableFloat
PathTracedReality=true PathTracedRealityQuality=10.0 PathTracedRealityQualityRate=10.0 PathTracedRealityBitDepth=1000000000000000VariableFloat
AMD GPU Services (AGS)=True
Rendering ColorSpace=Default ColorQuality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
FreeSync=true FreesyncQuality=10.0 FreesyncQualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering Materials=Default Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
RenderingCauldron=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
RenderingMeshQuality=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering DrawDistance=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Tessellation=Default Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD RadeonRays4.0=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD GeometryFX=true GeometryFXQuality=10.0 GeometryFXQualityRate=10.0 GeometryFXBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD DepthOfFieldFX=true DepthOfFieldFXQuality=10.0 DepthOfFieldFXQualityRate=10.0 DepthOfFieldFXBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD ShadowFX=true ShadowFXQuality=10.0 ShadowFXQualityRate=10.0 ShadowFXBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD DeepEXR=true DeepEXRQuality=10.0 DeepEXRQualityRate=10.0 DeepEXRBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD Radeon Image4.0=true AMD Radeon Image4.0BitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX=true FidelityFXBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX LPM=true LPMBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX CACAO=true CACAOBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX CAS=true CASBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX Variable Shading=true VSQuality=10.0 VSQualityRate=10.0 VSBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX SSSR=true SSSRBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD GlobalShadows=true GlobalShadowsBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX Denoiser=true Denoiser BitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality RadeonRays4.0 Rendering AMD FidelityFX SPD=true SPDBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality AMD FidelityFX Parallel Sort=true AMD FidelityFX Parallel SortBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalLighting=true GlobalLightingQuality=10.0 GlobalLightingQualityRate=10.0 GlobalLightingBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalReflections=true GlobalReflectionsQuality=10.0 GlobalReflectionsQualityRate=10.0 GlobalReflectionsBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalLightSources=true GlobalLightSourcesQuality=10.0 GlobalLightSourcesQualityRate=10.0 GlobalLightSourcesBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalParticles=true GlobalParticlesQuality=10.0 GlobalParticlesQualityRate=10.0 GlobalParticlesBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalVisualEffects=true GlobalVisualEffectsQuality=10.0 GlobalVisualEffectsQualityRate=10.0 GlobalVisualEffectsBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalSFX=true GlobalSFXQuality=10.0 GlobalSFXQualityRate=10.0 GlobalSFXBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalEnvironmentDetails=true GlobalEnvironmentDetailsQuality=10.0 GlobalEnvironmentDetailsQualityRate=10.0 GlobalEnvironmentDetailsBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalTransparency=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalVolumetrics=true Quality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalIllumination=true GlobalIlluminationQuality=10.0 GlobalIlluminationQualityRate=10.0 GlobalIlluminationBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalLuminance=true GlobalLuminanceQuality=10.0 GlobalLuminanceQualityRate=10.0 GlobalLuminanceBitDepth=1000000000000000VariableFloat
Rendering AMD PathTracedReality GlobalAMD FEMFX=true AMD FEMFXQuality=10.0 AMD FEMFXQualityRate=10.0 AMD FEMFXBitDepth=1000000000000000VariableFloat
AMD GPUHardwareScheduling=true AMD GPUHardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD CPUHardwareScheduling=true AMD CPUHardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD RAMHardwareScheduling=true AMD RAMHardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD MemoryHardwareScheduling=true AMD MemoryHardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD HardwareScheduling=true AMD HardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD PCIExpressHardwareScheduling AMD PCIExpressHardwareSchedulingBitDepth=1000000000000000VariableFloat
AMD true Audio Next=true AMDTrueAudioNextQuality=10.0 AMDTrueAudioNextQualityRate=10.0 AMDTrueAudioNextBitDepth=1000000000000000VariableFloat
Memory=true MemoryQuality=10.0 MemoryQualityRate=10.0 MemoryBitDepth=1000000000000000VariableFloat
CPU=true CPUQuality=10.0 CPUQualityRate=10.0 CPUBitDepth=1000000000000000VariableFloat
GPU=true GPUQuality=10.0 GPUQualityRate=10.0 GPUBitDepth=1000000000000000VariableFloat
AsyncCompute=true AsyncComputeQuality=10.0 AsyncComputeBitDepth=1000000000000000VariableFloat
USBQuality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
StorageQuality=10.0 QualityRate=10.0 BitDepth=1000000000000000VariableFloat
TextureShaders=true TextureShaderQuality=10.0 TextureShaderQualityRate=10.0 BitDepth=1000000000000000VariableFloat
TextureStreamers=true TextureStreamersQuality=10.0 TextureStreamersQualityRate=10.0 BitDepth=1000000000000000VariableFloat
The Closest i can get in far cry 6 is to use normal and delete all the renderer stuff and use the fake RTX settings instead of real rendering? but then only like 1 object in whole game world is rendered? the hybrid fake junk for fake hardware why does it exist? what is a method of rendering and output settings you would recommend for both ACV and farcry 6 and can i enable it for my other titles?
this may be by default your game loads its default resolution FSR is upscaling that resolution. so it needs to be at the original one to start with. as your OS or other resolutions may change and toggling FSR on needs to disable antialiasing and other things in the game files and settings. sadly nvidia troll morons and intel idiots cripple all their games so they dont work with AMD but you can try and deal with it by setting your AA to a lower in game setting like FXAA or MSAA (their TAA sucks balls) and then you in adrenaline set AA to enhance application and select adaptive multisampling then try with morphological enabled or disabled depending your preferences. it'll look better and game way faster.
Beware hacker trolls who connect to peoples games and hack their IP address.
but if you are able to enable AMD adrenaline overlay and set to HEVC and record your gameplay high quality while in co-op. think it was ALT and R key.. or ALT Z? uhh was it ctrl shift O for screen shot? or umm think it was E or U or whatever check the hotkeys in adrenaline. It will tell you how to record in game. or use windows gamebar if you've not disabled it. Sometimes your video playback is perfect smooth and your FPS in show FPS or performance metrics looks roughly where its supposed to.. but your gameplay still sucks. I'd recommend adjusting config files for the game particularly resolution settings and monitor hz and stuff manually or deleting the config files and replacing them. scan with windows defender.. umm your windows installation source may be compromised do a system restore and download from the cloud and secure your PC. ensure windows isnt installing its own default AMD drivers which are 5 years old or something and they dont work with your adrenaline software and you've got 2 display drivers. Go into device manager winkey + X and show hidden devices and maybe delete or remove uninstall anything hidden and look for things questionable or missing drivers.
try ensure your display and settings are set to GAME MODE and Freesync is enabled and try switch to FULLSCREEN EXCLUSIVE or borderless mode see if it helps at all? you maybe need to uninstall your ethernet driver and install a newer or better one or the correct driver. Your ethernet settings may not be set correctly and you may need to adjust 'priority' and 'latency' in registry and manually tweak your ethernet driver settings to disable low power options or wake on options. Theres a youtube guide by fr33thy on windows 11 optimizations, but the registry customization for prioritizing multimedia might be in umm a similar video by troublechute. make sure you arent overclocking. reinstall windows with TPM 2.0 enabled and secureboot. and umm maybe leave core isolation memory integrity on and exploit protection set ASLR randomized images stuff to ON most everything else is on by default. that can help.
Often files become corrupt in games on hdd or in memory because you tried to overclock RAM or enabled XMP or adjusted secondary memory timings not knowing what the values were for.
For example, an AMD computers x570 board can overclock 50% beyond what maybe a b550 board can do. So if you were to umm use a cheaper mainboard and see a most expensive model of mainboard OC settings it might seem like its working tho it isnt. Also what works for your friends maybe wont work for you due to different components. It could also be a virus or malware in your OS.
set your RAM XMP off and back to 2133 or whatever with bios loaded to defaults. Ensure you have TPM 2.0 and secure boot enabled. chkdsk and defrag optimization tool verify your drives. Memtest your RAM and use something like superposition to burnin test your PC. disable all GPU overclocks and sometimes if your GPU is third party factory OC by default like an MSI you may want to look up AMD founders reference clocks and lower to that. Or try toggle your GPU into silent fan mode switch bios if it has one. Do a clean reinstall of windows without ever touching apps like afterburner. If you must OC and tweak the AMD adrenaline drivers allow you to do so.
run powershell or maybe command prompt as administrator and /sfc scannow. Then DISM.EXE /online /Cleanup-Image /ScanHealth
then do dism again the same replacing word Scan with Check. Then again with the word Restore instead of check in powershell.
try Cleanmgr.exe /sageset:65535 (select all)
i think it was in powershell then Cleanmgr.exe /sagerun:65535 (select c:, d:, e:, f:, you type in all your drive letters here and dont need a comma after the last letter)
also Cleanmgr.exe /LOWDISK (select c:) can sometimes save time it just does all and deletes little bit more maybe
or cleanmgr.exe /tuneup or was it autotune i forgot you can just cleanmgr /? or -help or -h or whatever or type the word no commands maybe and see a list?
theres a great optimization guide by Fr33thy for windows 11 on youtube. scan the files for viruses before you run anything. Edit links or shortcuts view the text inside before running if wanna feel safer.
umm in his audio tips he says disable audio application exclusive mode but no leave that on it allows audiophile quality and low latency devices and things if you have a headphone amp or dolby or dts x hifi for ac3 or dsd or mqa or ASIO or low latency its required or for surround sound.
uhh just dont overclock your system. if want an overclocked GPU can buy a third party brand name one OC by the factory for you like sapphire or powercolor.
creating a restore point and installing from the restore point is always a time saver! or hold SHIFT and click restart boot into recovery and restore from there and select CLOUD DOWNLOAD.
enabling PBO for AMD systems is fine.. CPU has a boost clock and base clock. it isnt so much as overclocking as just telling it to run at the higher boost clock rather than base clock for longer and more often!
Also the part where you tells you to in device security leave core isolation memory integrity off to speed up performance, you could try leaving that on for more security if your system keeps corrupting.
helped me in the past! also in your DEP Exploit protection, find ASLR randomized images the one thats maybe off when all else is on and enable it!
GAME DEVS WHERE?! RGB48 or RGB64 whatever texture files/format then output via rec.2020 HDR? how to?
says it in the title. i'm having the same problem with every game to exist ever not understanding what colours look like or how to use them and crippling sabotaging stuff to make fake nvidia and intel hardware stay possible to sell. Well im sick of it. could somebody tell me where i could at least find a rec.2020 ICC colour profile or .icc or .icm file? cant figure out how to get my windows to output to my samsung TV in the correct colour format ?? resident evil village was the worst because it was so close! i can edit the config.ini and manually type in RGB 48 and it sorta maybe works for 30 seconds? or manually type in rec.2020 then it also sorta manually works but uhhh.. its one or the other.. not textures and game engine in one and output to monitor in the other (hdr wide gamut output)
just for fun why not throw in support for DCI p3 too!?
Since its an AMD title i expect it to run amazingly better with AMD hardware than any other game on the planet. Like how Assassins creed Valhalla did. The better the graphics the more modern and new the game and its features the worlds better and faster it begins to run on AMD till the OS and software get completely modernized then AMD will begin to function multicore or more than a single compute unit or whatever and use the hardware none of this fake it with software intel and nvidia and cuda nonsense.
My gameplay performance is terribly worse in Farcry 6 like almost unplayable by comparison than it is in ACValhalla. its lamentingly exclaimingly obvious even with FSR or dynamic mode.
I got far cry 6 with a 2TB samsung QVO 860 or was it 870 drive? recently.. strangely its just released but some time back when my ryzen 5600x CPU first launched AMD website had free copy of far cry 6 with their CPU's but my CPU doesnt qualify as it needs to have been only for 5800x and upwards. previously samsung drive and got a free copy of assassins creed valhalla redeemable with it. I believe it said that i couldnt redeem the game with lower models of drive and i wanted a 2TB drive as i know 2TB drives have multiple smaller chips of SSD inside them so its sort of almost like a RAID of 2x 1TB with 2TB samsung drives which gives better performance. Anyway for some reason I seem to have a 1TB drive in my PC? my memory is poor I'm mentally ill. Well The thing is my far cry 6 performs and runs awfully slow and sucky compared to my ACV !!! @_@ its like freesync doesnt exist? and its like my GPU cant run the game all ultra at all for 60fps its more like 30fps and this is all at 1080p 120hz 12bit HDR 2000nits full RGB 444 but the benchmarks show 90fps ish? Then when I set to dynamic mode it runs better but looks kinda awful and goes very low res often. The way to run all ultra for me is to turn FSR on every time i boot the game.. but then often cutscenes will be microstuttery and its still crawling slow to run or walk. I often need to enable and disable game mode on my display and freesync in my adrenaline and toggle on "chill" and maybe enhanced sync with vsync off in game settings. For some reason when cutscenes and in camp the gameplay performance is atrocious and not smooth. i think hackers modified my CAS settings as whenever the grass blows in the wind at night or evening shadows they blurr out of existence like some sorta ninja shadow step with ugly graphics. The entire game is unfocused and blurry and not crisp textures but when midday sunny daylight and grapple up a cliff it sometimes focuses and is super amazingly crisp and beautiful! when i made certain not to click install for HD texture pack IIRC as i dont have 11GB of VRAM my 5700xt has 8GB.
Well uhh i only have a HDMI 2.0b GPU i cant output via HDMI 2.1 though my TV and cable support it.. but my card does support DP1.4 but i dont have such a monitor only use with my samsung neo QLED TV 55inch Q90A when RGB 444 12bit 120hz HDR the HDMI 2.0b only lets me game at 1080p 120hz. I hoped that FSR maybe allow me to game higher resolution while within 1080p settings..?? im a little confused but it not work when set to 1440p looks amazingly better runs FSR ultra quality setting all ultra well but is dropped down to 8bit? am i supposed to run SUPER RESOLUTION instead? does your game possibly suck terribly at HDR? it seems to disable HDR but the game works 1440P FSR is 8bit? but everythings fine with ACV. I can only get the far cry 6 game to perform like it has no freesync and is about 50fps regardless of what the benchmarks tell me im actually getting? genshin impact which has ZERO support for AMD hardware and strangely zero HDR but is HDR on console? but runs better? like literally having the little characters run and walk.. but its still nowhere near the pleasure of running around in ACV freesync premium pro! with FSR i can run in all ultra tho in far cry 6.. my ACV looks about as good but games miles better playability but doesnt have features like FSR and other AMD tech to help it game wayyyy better. in far cry 6 while in camp and in cutscenes my walk/run speed is limited in far cry 6 this is a terrible atrocious game breaking bug please fix it as it seems to be limited by an FPS limit to 30fps which stutters and is awful like 15fps for reasons unknown to me who does that?
photo mode screen shots will show you what i mean the game graphics of far cry 6 are all blurry smudgey random nonsense out of focus like needs eyeglasses. snap a few photos 18/20 of them are unfocused blurry garbage.
I've tried application enhanced adaptive antialiasing in adrenaline. using SMAA instead of TAA maybe looks better and less FPS cripple but not sure if thats whats wrong? but my genshin impact looks fine with SMAA and so do a bunch of other titles.
hopefully my uploads to imgur can be viewed. https://imgur.com/gallery/Y5dtxfV
note the palm trees in far right distance..If i share with google drive it maybe uhh needs me to grant access
I've a ryzen 5600X and samsung Bdie ram but im not sure if my board or bios cant boot it at 8ns.. i gotta use all 9's i bought the RAM via the serial number should be rated for 7.8ns..
but when i tried to find out more info about ram timings for secondary timing info i used an app called typhoon burner.. which if you spend money and purchase lets you edit XMP.. i did not purchase but i wonder if people are faking or switching out RAM or crippling my awesome RAM with it somehow? as feels not as advertised a little? Im gaming on a 5700XT.. its a shame i couldnt afford the physically twice die size and 3.25x memory bandwidth while at the lower 192bit memory bus thanks to its infinity cache (which is not and different and separate to smart access) while 65% more efficient per watt with more watts and far higher mhz than my GPU RX 6600 GPU of RDNA 2 which launched this week which costs more than my card because its way wayyy faster than it.. which is why all those GPU price increases are a lie the price has come down.. its just the hardwares like many times faster and better and more expensive to make so the one thats faster than my 5700XT costs more than my 5700XT did at launch which was about 400AUD for a AMD founders? or 600AUD for a powercolor red devil version i bought with factory overclock?
Anyway Im running off samsung QVO drives sata SSD drives and on windows 11 insider though its already finally released i believe?