Best posts made by EN075
@lolt6 I think I get what you're shooting for here... I'll try to imagine he had creative control over the titles and had final say in development path.
1) The titles would take relevant current events and combine them in either a real or fictitious arena and lay out a comprehensive back story.
2) The forces involved would have time relevant equipment, with access to reasonably accurate intelligence resources and data- accurate and inaccurate in nature and each step you take will impact the game's trajectory. "What you do- or don't do- matters."
3) The gameplay would likely not be large scale open world in nature since this can be limiting. It may be micro open world where each area of operation would be large enough to choose multiple methods of infil, execution and exfil and provide enough range of view to create an authentic experience representative of the intended area (even if the name is fictitious- you'd "get it.")
4) To ensure broader market desirability, various options would likely exist to upgrade force capabilities, endurance, damage output, resource potential, intelligence data accuracy etc. in both a realistic and arcade type fashion.
5) The story would be held together by sufficient "plausible truths" to make the fiction credible and the experience authentic.
I think 3-5 points is probably enough to get the idea across.
when you get this error if you try doing the thing you were trying to do a second time do you still get the error?
I also find I get something like this if I’m playing in offline mode- i am amazed it still gives you an error even though you’ve specifically said you wanted to play in offline mode-
but yeah since the game got older I think they moved it to a different server or something- and it takes longer to connect to it. So once you load into the game, choose your mode and then when it gives you the option to launch just let it sit there for a couple minutes. Then you shouldn’t have any issue.
don’t bother with support- it’s inherently useless.
@church367a Yeah no kidding.
I was pleasantly surprised to see one of the developers who was quoted in one of the many articles that's come out on the subject... words to the effect: "I'm here to make entertaining games that people can enjoy, and this does not help me achieve that."
I understand there's a bottom line but if they returned to the core concept you mention here- making great games- instead of trying to pioneer integration of fads into poor games I'd be curious to see how much this deconfliction would help everyone from the gamer to the developer to the CEO to the shareholders win.
I've started this thread on Reddit to raise awareness. I've also waded into a couple of discussions on Twitter and Facebook... Won't be hard to figure out who I am.
As others have said- welcome to the Tom Clancy fan club... population: Us.
Your post mirrors what some folks have been saying since release in here... well not in here I guess... in the old forum. This forum is to the previous one what Breakpoint is to Wildlands. Another solution looking for a problem in the Ubiverse.
It would be hilarious if not so tragic. I'm dubious any staff will be left to make games if people keep quitting.
There is fun to be had- but most of this is generated by loyal community members who are working hard to produce their own fun ways of adapting the game to their own preferences. The realism mod has already been mentioned... some folks create their own mission content... others just play multiplayer and just enjoy the coop experience together.
You sound like you're looking for what let's say 80% of people in these forums want... judging by elaborate polls put out by yet another community member it really does give the impression that the only people who don't agree is Ubisoft who is too busy bouncing between cancelled releases, NFTs and planting trees.
Anyway man welcome to the forums...
@Ubi-TheBerry You know what man I got to hand it to you- my very first video that made over 1000 views was about this BS error… 1500 views in 2 weeks. Why? Because you guys are SO full of [censored] people don’t believe you anymore and they’re looking for literally any way to keep playing in spite of your constant obfuscation of the truth.
There is no investigation going on by “the team.” None. Nobody has looked into it. Literally NOBODY.
Ubisoft parked the game on underperforming servers to save money because an idiot CEO committed you to a massive operating profit knowing it was BS. So you’re cutting corners and the server infrastructure is terrible. Meanwhile you’re expanding the game’s reach through gamepass while simultaneously aggravating all the newcomers to the ubisoft brand.
Everything that you and your team of lemmings have been barfing all over people who just want to log in and play the game with friends is a lie. A blatant, obvious lie. Just stop. Seriously.
Don’t come in here and pander to us. 700+ posts in this thread and absolutely 0 has happened. Literally nothing. And yet you still come in here for your characteristic [censored] post. C’mon man!
I DARE you to prove me wrong.
@scion_drakhar Yeah you're in pretty fair company here.
Breakpoint was designed with the following ideology:
Here's the tricky part: You can only pick 3.
But you're in luck... We've been complaining about it for the last two and a half years so you don't have to but please feel free! There are a high speed cheerleaders who swing in to pump their positive pompoms with relentless enthusiasm for a post or two and then evaporate because they've gotten bored and moved on to the next fad.
I can't speak for everyone here- but ALMOST everyone I've ever seen in here with any regularity did the following:
1) Gave credit if ever there was any due
2) Have generally only ever expected a respect for the original Tom Clancy and Ghost Recon technomilitary brand
3) Care more about trying to help restore the brand's path to its original greatness than any other community for any other title I think I've ever seen.
And people aren't always polite about it... Guys get frustrated, feel ignored and disrespected by the lack of authenticity at various levels of the Ubiverse where the news is rife with insights on what's happening behind the scenes in their various brothels around the world.
@kean_1 I acknowledge they made an effort to right the ship but they also need to realize they disrespected a lot fans by largely ignoring all of that valuable feedback that had been provided when they said they were "listening", refusing to establish meaning communication with us, etc. ....which I really have yet to see them sincerely address as their failure.
I heard an expression a little while ago that summed it up nicely: "You can't make the ship sink just so you can brag about the lifeboats."
And yet somehow Yves Guimauve or whatever his name is has assured investors in the latest call that he's hoping for a 400 million operating profit this year? This is a surprisingly high number we're talking. I'm not sure where they're getting this kind of profit margin from- Is R6 / AC doing that well? Was FC6 that well received? I literally don't know -so it's a legit question.
But one thing that is incandescently clear is that they're abolishing EVERYTHING that costs money in hopes of inflating this bottom line. Case in point is most certainly the nonsense going on with the Wildlands servers right now... Putting these "legacy" titles on the crappiest server platforms possible to nickel and dime gamers to death while using decreased numbers of players resulting from the associated "inconveniences" to substantiate the move.
I've said it before but it's worth reiterating that few if any business entities act with this level of bewildering incompetence at so many levels accidentally. It's either a product of a complete lack of self awareness (dunning kruger) or a deliberate initiative to obfuscate the truth while working some nefarious / underhanded ulterior motive behind the scenes.
The lengths to which the support staff go to misdirect and pander outdated and irrelevant fixes to systemic problems is reprehensible- but I haven't decided if it's from flagrant incompetence or because they've been told to hold us off as long as they can because fixing whatever it is that's broken is simply too costly to meet their bottom line.
@ywap It really is a great game... it's too bad you prefer playing solo... with the right folks playing coop is an absolute blast.
I envy the fact you're new to the game- I wish I had a chance to go back to when I hadn't played it and was enjoying it for the first time. Enjoy it!
Latest posts made by EN075
@Hippolyta At this point it's just embarrassing they even contribute to this thread anymore with anything other than: "Okay, we're sorry... we're going to come clean: This is a problem we're aware of and as has been mentioned a number of times it is directly related to limits on the server infrastructure we've chosen as a cost saving measure for this legacy title."
At the very least Ubisoft needs to extend a modicum of respect to the people who spent up to 5 years working on stats that were unceremoniously eradicated back during one of these "maintenance outages" with no explanation other than it is a legacy title so "too bad so sad."
They owe this respect to the people who they have lured into paying full price for this same, unsupported title while simultaneously extending it to a popular "all included" gaming service which resulted in those people paying full price being unable to access the game they paid for- for months- during peak hours.
They owe it to the people- and yes I'll say me included- who have spent hours, and hours (AND HOURS) responding to hundreds of threads in reddit and other areas across social media to help work through the various problems while the only thing the "support" group can manage to spit out is "it's passed on to the team" which- unless my french got a little rusty- roughly translates into "[censored] you gaming peasants go blouse your boots in minecraft."
And finally, these support drones owe it to themselves to demonstrate an ounce of integrity to the community since it's become clear that their organization refuses to.
This has been one of the most illuminating exposes of deliberate corporate obfuscation and misinformation I've encountered in over 20 years of gaming and the degree to which this organization goes to propagate this level of disingenuous behavior is appalling to an almost indescribable degree... I'm not sure the English language contains the vocabulary to adequately capture it.
Rant over for now.
@Demonixxq Hey man no problem! Thanks for helping spread the word... We need to help each other out since support won't.
There's a Sucre error and the Oruro error... not sure about Scourge- haven't seen that one before.
Sucre basically just happens when you've tried loading into the store before synchronization is complete and you exit then try to go BACK into the store- again before synchronization is complete. Oruro is just a desync in our friends list which we technically already know (within that 3-5 minutes). When I made that video Oruro hadn't been happening... then suddenly it was showing up. Not sure what changed (but I am certain it wasn't because they fixed anything.)
If there is a "Scourge" error specifically I'll definitely keep my eye open for it- but those other two are quite common.
It took me a while to see this- a bit funny to see how few took a bite out of it. I replied to it in Reddit as well- so instead of rewriting the whole thing, here is my reply:
They will absolutely peddle any nonsense they believe will get them 3rd, 4th and 5th chances from the consumer base. They have demonstrated very, very little ability to interpret signals from their audience as to what it is each genre even needs. Options for every nuance does not a targeted game make- which is basically what Breakpoint turned into. And even then whatever customizations you do are erased any time you switch to a preset forcing you back to fine tune dozens of settings.
Now then. Let’s say miraculously they adhere to the ghost recon charter a bunch of us contributed to and paid to help produce- a copy of which is at ubisoft Paris… probably in a storage closet somewhere- even just as a start… they’d be on the right track.
Focus on a detailed, immersive story with the availability of current and maybe slightly future tech (stuff in late development stages now), with a foe/s based on a contextually relevant real world force.
No gear score. No gimp suits on highly trained mercenaries. An interactive environment where the things you do matter. An adaptable gunsmith, gear locker and rewards / consequences for your actions.
I’m way beyond hope at this point- but that’s what it would mean to me. Reading through the article they are saying the right things but they have proven to be very good at disconnecting their promises from their execution in the past.
@Kean_1 It's amazing, isn't it? On their own quartz website (https://quartz.ubisoft.com/: (https://quartz.ubisoft.com))
- Ubisoft Quartz is a new experience available to our players, built upon our vision of creating ever-greater connection between you and the game worlds you love. The Ubisoft Quartz platform is the place where you will be able to acquire Digits, the first Ubisoft NFTs (non-fungible tokens), playable in a HD game and relying on an energy-efficient technology. Digits will be playable on the Ubisoft Connect PC version of Tom Clancy’s Ghost Recon Breakpoint.
Every opportunity to explain that this is an early trial / innovative initiative... Or a trial on a new concept... and then they went so far as to accuse the gamer base of not understanding NFTs. They were giving them to employees, and promised more NFT games were on the way.
Oh- and NOW it's just about how innovative and ahead of the curve ubisoft tries to be? Yeah, like with these [censored] forums?
You can't trust anyone at ubisoft to give you the straight goods, ever- and it looks like shareholders agree. Stock has receded to 2017 levels- 1/3rd of where it peaked in 2018. How? Why? It's garbage like this. It's garbage like what the community representatives pandered to us throughout the Breakpoint debacle. It's like what the support drones copy paste to try and get us to lose interest and move on while simultaneously promoting titles they no longer support on ancient, garbage servers.
It's unreal. The whole thing from top to bottom is just one big display of how to perfectly execute failure at a world class level.
It doesn't take long to find even new articles on how full of excrement the company is- even with its own workers: https://dotesports.com/news/ubisoft-employees-blame-the-companys-toxic-culture-for-continued-issues: (https://dotesports.com/news/ubisoft-employees-blame-the-companys-toxic-culture-for-continued-issues)
A particular quote from that article: "Transparency was not just a concern that Rutschle had with the company as many other Ubisoft workers “around the world” have voiced their concerns where some are finding it difficult to “gauge the truth”.
I mean sure... there's another quote that is relevant "If you believe everything you read you better not read" but with that said we have all seen this front and center at least as long as any of us have been in the forums.
@Virtual-Chris I got into ARMA before Breakpoint and a couple other titles... had a great group of guys who played a lot and it was hard to keep up with them so I always felt like I was 2 steps behind. But if you have a good group, they just help you along and I imagine gmoney and his crew are as good a group as you could find who would help get you up to speed.
I know there have been a few times I've wanted to bring my group over from Wildlands but many of them aren't quite ready for the complexity of Arma and I don't know it well enough to help them along so we stick to Wildlands.
@Megalodon-26 Fair point. And conversation only (not arguing) I'm left wondering if the Breakpoint experience and the hundreds if not thousands of pages of discussion that have happened left them with a firmer grasp of what the next steps have to be for the Ghost Recon genre. Ie: If people want to play arcadey gear score type romper room they can go play Far Cry or the Division and leave us out of it. The passionate group of dedicated enthusiasts need a playground too... and there are plenty of Ubisoft titles that cater to the ADHD transients who like things for 5 minutes before moving on to the next thing.
@Megalodon-26 No doubt about it. I've tempered my expectations but also believe "nobody on the ice moves faster than the guy who made the mistake."
The latter requires that the person realize they made a mistake and Ubisoft from top to bottom has proven to be so unreservedly tone deaf I'm not convinced they view this whole ordeal as anything but a miscalculation on the gamers' part.