Best posts made by ETSubmariner
Latest posts made by ETSubmariner
I'm encountering significant horse Slow Zones in Siege of Paris in places other than inside towns and cities as per usual in vanilla Valhalla. Sometimes these massive Slow Horse Zones are so large they encompass even wild open stretches.
Are these extraneous Slow Zones to prevent the NPC horse riders from blazing around players during Rebel Missions? They are straight obnoxious and shouldn't affect the player.
@ubi-borealis Working as intended, but straight out bizarre design choice if I were to put it into other words. Valhalla has so many excessive extras with no honest value (showing the longship leaving and returning from River Raids at Ravensthorpe for 5 seconds as one of hundreds of examples), but legendary animals in DLC being wall trophies?
'Nah dawg.' ~ Ubisoft
Please include the Ghost Auroch from Siege of Paris in that list as we definitely receive a full on trophy item in the inventory, but the head does not appear on the wall despite the Hunter using the same dialogue as all other vanilla legendaries when you talk to him.
I would like to submit a request to change the Vinland moose and the Irish boar to be legendary animals and places made for them so they will appear on the wall in Ravensthorpe. The stag in Norway counts, and that's a lot farther from England than Ireland or France if we're looking for 'immersion continuity'.
Let's get this!
I highly suggest that the sub quests part of black box objectives remain in the quest HUD or quest listing in the menu while you are doing the missions until the quest objective is complete. I am now in Rot in the Slums, and multiple cool objectives were available BUT because I was using my raven all of the items vanished in favor of ONLY the Assassinate text remains because my bird caught sight of the Bishop. I no longer know where I could have gone with the black box. I now have to go find a video of the various options, which means I'm not playing the game, I'm watching it.
QOL needed. Black Box missions are to be treated as much more worthy than basic vanilla, and consequently need a QOL upgrade so we see all the options until the quest completes entirely. Whether that means it remains in the HUD or just in the Quest log, we and the black box missions deserve it.
Killed the 6 vikings to enable the quest, verified they were indeed the ones on several guides, vids, and checked the map again for icons cleared. The snake pit quest does not activate. Visited the snake pit. Still no go.
Bugged or turned off or . . . ?
1) Cannot Hide any armor's cloak no matter which cloak I switch to from inventory. All other armor pieces do hide or unhide.
2) Dead player's notices are relentless if within the vicinity of their corpse, which is then followed by relentless Multiple Quests Accepted, rinse and repeat so long as I am near the vicinity of a player corpse.
On PC, have the Season Pass, currently in England.
Ok, I was wondering if the patch had caused it. Thankfully it goes away in short order.