

Wealth on this guy is still listed on my map as uncollected (tracks the corpse if I move him) but nothing to collect. I have auto-loot on and assassinated this bloke so this should not be happening. Have tried going and doing other world events and coming back later.
Have you tried whacking the volumetric cloud setting down to the lowest? I've found it's the biggest culprit of things going wrong in mine. Since I did that I haven't had a deterioration problem for a couple of sessions (fingers crossed). This is in combination with forcing the full screen optimisations off that someone alluded to earlier in the thread.
@jandraelune When the basics of looting chests get overly complicated to the point that either AI or animations can break things. Big round of applause to the design behind that.
@tyranusvader Fingers crossed. They're definitely linked to some other issues such as clouds going weirdly blocky on the latest nvidia drivers.
@ubi-borealis I honestly can't face playing that fight again having tried it and gotten sick of it far too many times since the game's release, so I'm not going to record a video. Generally my approach has been to use flaming or poison arrows to grind him down, dodge attacks, and then have a good slice at him when he's vulnerable. Really nothing special. I tried the workarounds like frame capping last time and it made no difference. As for the other questions:
@ubi-borealis Still very much a problem. I am somewhat amused - it's not the first time we've been told it's fixed. Every time I come back to play a bit of Valhalla I wonder whether it's been resolved, and once again I find myself wasting my time trekking across Asgard to find that no, no it hasn't. It'd be less galling if it wasn't such a boring encounter to start with. Maybe get some different QA people on it. PC, 1.3.0.
@Ubi-Borealis 5 months on and this still isn't fixed? Seriously? This is game breaking. Somewhere you've wasted a developer working on festivals that could be sorting out the broken base game.
@ubiexcellent Absolutely has not been fixed with the latest update. Just encountered exactly this problem having decided to come back and see if the game was less buggy. For the love of the gods, get some decent QA people in because they're not doing their jobs well.
Same on PC - very annoying.
Yep, getting these crashes now since the latest patch. They were not an issue before - game just hard locks about 30-60 minutes in. Often seems to be after a save so I wonder if that's related.
@poorkenny You've described exactly where I am. Lots of potential here, but I feel like they've totally dropped the ball on testing to make it actually fun as a game. A little too much love for their artists and animators.
@poorkenny I encountered this exact one. Annoying as hell - generally the animations seem to have a tendency to stitch you up with breakages when you have no control over them. I've also noticed a tendency to the game offering you an assassinate option only for you to end up swinging your axe and looking a right fool.
I've dropped off the crate of apples (no quest completion) and now I get this popping up every couple of seconds, which makes the game unplayable. Wandering more than 5m from the crate causes it to reappear down the road back at the apple cart, but moving it does nothing. Fast travelling to the nearest point did nothing (still leaves the popup), but fast travelling home to Ravensthorpe seems to clear it and fully rest the quest. Attempting the quest again results in same situation with the popup message.
@tyranusvader Fingers crossed. They're definitely linked to some other issues such as clouds going weirdly blocky on the latest nvidia drivers.