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I am sure other folks have tested using a frame cap, variable sync, hard vsync, etc while trying to stabilize their framerate jitter.
For me it is paramount to get it resolved out of game and taking advantage of the benchmarking tool as I get migraines from highly variable framerates. (One of the best reasons to be a PC gamer. Framerate tools!)
Has anyone found a workaround to get the benchmarking tool to respect ALL SETTINGS including frame cap and vsync settings?
Without these settings the tool is really not giving you an accurate idea of what you are heading into if you plan to try and use these settings to stabilize things...
I would like to call this a bug because it makes no sense that the benchmarking tool wouldn't respect all settings.