Best posts made by I3eard_of_War
In Missions, Open World, DZ and Countdown.
(At least in Heroic/Legendary difficulty)
They need to "drop" flashbangs/teargas grenades and EMP us, before they come out of the helicopters.
It's a smart tactic for them to use.
Yes it's a cool thing to see, but we just wait for them at the bottom of the rope and kill them in seconds.
Sometimes they all get killed while still on the rope.
We just need to get the status effects applied to us within a certain range of the helicopter(s).
And within that radius we can't avoid the "blast"
Outside of it we have the option to roll out of the radius.
(This should be a thing in all difficulties, but i can understand that this makes things harder so from at least Heroic)
As the title says its locked behind the Invasion stuff.
I'm willing to do it this once to "unlock the Legendary difficulty".
But I'm not gonna do that every week.
I want to play this Legendary whenever I want!!!
And not first do 3 missions and a stronghold on Heroic to unlock it (every week).
Keep that stuff for Story till Heroic Mode!!!
I don't give a hoot about that glitch.
Summit is boring as can be on its own, let alone farming the same floor over and over.
It's a game that has no tournements in it.
No one is making money of of it besides Ubisoft.
And youtubers (that make the same useless build video's time after time to stay "relevant") than.
It's not important enough to do rollbacks.
It's not important enough to ban people for it.
And if they do, (new) players that have done this will probably leave again.
(Not that i would care, but Ubisoft will.
Because that means they will have less (potential) season pass buyers).
If people want to have faster level 20 on all their gear let them.
(For those who do, don't complain afterwards that you have nothing to do in the game).
It's as simple as that.
You as a Normal mode player that don't do anything else than missions, why do you care so much?
You don't need it, no one has the upperhand on you by doing it.
Why do you care so much?
Just an envious little girl I guess
The amount of times others and I have suggested this here and they didn't do s#/t with it.
I even gave suggestions for boss battles.
- Wolfpack of Warhounds in DARPA Labs
- 4 Heavy/Chunga Rogue Agents in Pentagon (that use those Oversized Skills you see behind the Windows in DARPA Labs.
Anyway here is my thumbs up lol.
@dust-demon I like that Hunter chest piece in Scheaffer's mission.
It has an Axe with 5 SHD watches around the grip.
What I'm trying to do is probably not gonna work but here it goes lol.
l l___________ (
Kinda worked out hahaha
I went for option 3.
Although I am FOR better survivability on DPS builds.
And more power/usefulness for Tank builds.
(So that more people will have more options in Legendaries instead of the easy skill build option all the time)
This gearset is not the right solution.
This is a simple kill 2 birds with 1 stone build.
It should be:
A Tank build with a little more power.
A DPS build with a little more survivability.
Not Full Tank + Full DPS in 1 build.
This is a gearset for weak minded players that always stand in the open and normally die because of it.
It's basically the ultimate Tank+DPS build for the always skill build users.
The ones that either:
Always sit in cover and let the skills do everything for them.
Never use cover with DPS and die the whole time
(and be surprised why they die as well)
but yeah that is the majority of the player base...
And ofcourse they don't want it nerfed, 100% understandable!!
They can finally do the harder content as if it's normal/hard mode.
And the hardest content as if it's heroic mode.
But to be absolutely fair (for everyone).
People should practice to get better and upgrade themselfs towards a better player, that can conquer the harder content.
And not get "better" because they have a Tank build that does more damage (100%) then intimidate (35%) and 2× PERFECT glass cannon (30%) together.
Without the need of bonus armor/stacks and 50% incoming damage.
Their downside is they have to use a laser pointer that immediately pulses enemies that they aim at.
I recommend everyone that voted option 1 (or just everyone !even if you dont like it!) to have fun with it and farm/play the hardest content while it's still OP, because it will get nerfed.
It doesn't matter if the majority thinks it doesn't need nerfs.
When they see that everyone uses the same 1 build only, they will nerf it anyway.
Also (i sort of mentioned it already), It makes the couple of good talents useless.
Why use Glass Cannon (25% all dmg) on top of the 50% dmg (4th talent).
If the chest piece gives (50% dmg) on top of the 50% dmg...?
(Without 50% incoming dmg!!!)
Or intimidate (35% dmg) HB chest does 15% more.
+ no NEED to be close up to activate.
And no NEED to have bonus armor (you get it, just because).
Again enjoy the gearset while it's OP people, I'm gonna!!
First of all a Big massive Thank You!! to any developer that is helping creating these Legendaries!!!
I really wonder what the boss battles are gonna be like!!
What do you guys think the boss battles are gonna be?
(Assuming it's Tidal Basin and National Zoo only)
It can be many things as it's a really big open area.
- Could be a helicopter like in Div1 circling around shooting at us.
- Or (and I hope this is not happening) those big quadcopters again like in Roosevelt but after a certain amount of damage they hide like the one in The Pentagon mission does.
- Just a Squad (multiple bosses).
4 or 5 White Tusk/Hunters/Rogue agents
(It's the easy way, but I wouldnt mind)
- I hope for multiple Mobile Tanks + Controller's.
1 Sniper, 1 Mini Gun, 1 Grenade launcher, 1 Flame thrower.
All have Disrupt resistance until you destroy a forcefield or something.
Or we are all disrupted the whole time unless we have disrupt resistance.
Manning National Zoo
- Wolfpack of Warhounds as it is a Zoo, but I rather see that happening in Legendary D.A.R.P.A.
- Multiple Heavies
(The Gorilla, Rhino, Elephant, Bear)
- What I hope is multiple boss waves
Wave 1: The Piranha school
5 Drone Controller's with each 3 drones
(All drones have EMP resistance)
Wave 2: The Eagle family
2 Quadcopters and a couple little drones that can only be damage when the big drones are disrupted.
Wave 3: The Snake pit
4 Snipers with different bullets
Shock bullets (paralyzing venom)
Fire bullets (poison)
Explosive bullets (artery bite)
Disorient/blind bullets (venom)
Wave 4: The Wolfpack
Or if that's not possible
The Predator Squad
Quadcopter (Philippine Eagle)
Heavy (Polar Bear)
Sniper (Tiger Snake)
WarHound (Manned Wolf)
All at once
What do you agents think is gonna happen as boss fights?
It is way too much indeed.
I do think with SHD points it will be too easy tho.
They should lower the amount to 1 per upgrade.
So from lvl 10 till lvl 20 you only need 10 components.
︎ 30 for the 3 normal weapons
︎ 60 for the 6 gear pieces
︎ 20 for the 2 skills
︎ 10 for the Specialization weapon
That's 120 instead of 545 components.
And actually 90 per build (gear and guns)
Still a lot but it would be do-able.
In my opinion it should also be per item.
If you make 1 Eagle Bearer lvl 20.
All your Eagle Bearer's will be lvl 20.
I myself like the G36, Super 90 and the UMP.
And my favourite build is Hunters Fury
And I have them on all my Characters but to level them all up is a big NO.
Not even gonna bother to do it...1 is enough.
Latest posts made by I3eard_of_War
I agree fully with putting the difficulty up in the DZ's, but in general (In favor of the DZ's that are empty now) I wouldn't want that.
Imo I think it's best to have the DZ's on the difficulty that they are now (Hard/Challenging).
With rewards from Heroic/Legendary difficulty.
So PvE has:
- The hardest difficulty for the best loot.
- But risk free
And the DZ's have:
- Hard/Challenging difficulties with Heroic/Legendary loot.
(To lure PvE players in)
- But the risk is, a big chance of getting PvP
- Heroic loot 75%, Legendary loot 25%
And similar to what you said:
The Invaded DZ has Challenging/Heroic difficulty, with always 100% Legendary loot.
(Wouldn't do fully Heroic in there either)
I just did the restore licenses, and rebuilding database.
But it didn't help!!
Like I said, I went online with my old account (same PlayStation) and it works fine on that one.
It's really specifically an issue with my main account.
And it happened after I bought Premium Credits, closed the app (as it didn't got added right away).
Restarted the app, and get an error within 1 minute.
I don't know why you deleted my post, but it is still happening!!
I still can't get in the game!!
I bought premium credits, restarted the app to obtain them (as they weren't added).
And then I couldn't get in the game anymore...
- Cleaned the disc, this didn't help.
- Checked for system (& game) updates, this wasn't the case.
- Started up different games (including Division 2) to see if it maybe is my PlayStation, these games worked fine.
- Deleted the game and reinstalled it, this didn't help either.
- Restarted the system, didn't work either.
Link with the video of it happening
Why not tell the team to put a Exotic cache on every Legendary each week, just like in Div1?
Its a way better solution, especially since Exotics are heavily needed for Expertise.
Then PvE only players will ramp up complaints about being "forced" into the DZ. Followed quickly by more complaints from the "PvP" crowd about how the DZ shouldn't be a place to farm loot.
Rinse and repeat
I am a PvE player and the only reason I don't go in the DZ is because the loot is trash.
And complaints will always be there on both sides.
PvE only players aren't "forced", Pve only players can get the same quality loot in Heroic/Legendary missions.
And the PvP Crowd is now complaining that the DZ's are empty so.
Its either lure in PvE players with Heroic/Legendary loot, in a Hard/Challenge Mode PvEvP zone.
Or keep trash loot and empty DZ's.
Also it's PvEvP, so it's for Farming and PvP.
The Farming is supposed to be the reason for PvP.
"Maybe they found the piece that I'm looking for, Let's find out".
Risk and Reward
But like the other guy said people just get the rewards now, it slowly becomes a PvE zone where if you do get killed nothing happens.
Like that Light Zone in Div1 "The Pier", but with extractions.
The only thing that's missing is: If you die you keep everything in your DZ bag.
Nonsense. Plenty of people refused to go in the DZ before the recent changes, and plenty of people still refuse to go in now.
Because the loot is (still) trash, nothing rewarding in there.
Everything I found there had mid rolled attributes, (at Max that is).
If it wasn't mid, it was always lower rolls.
Not very inviting to get ganked for...
If the rolls on the attributes are always 75% or higher, people will go in more often.
I farmed for Emperor's Kneepads, The Gift and The Rock&Roll (found other items while farming for these 4)
But all had to be optimizmsed from around:
If you get shot in the back for those kind of attributes, people stay away.
If the rolls are like this or maxed, people will keep farming for stuff.
Implementing your suggestions would just return to the previous state - empty DZ servers.
If they buffed the rewards on everything, his ideas will likely fill the DZ's.
- 5 for deconstructing a High-End item.
- 10 for deconstructing a Gearset item.
- 15 for deconstructing a Named item.
- 25 for deconstructing a Exotic item.
- 5 for those little black boxes you can loot.
- 5-10 for every killed boss (depending on what difficulty the Landmark is)
- 25 for opening a Supply Drop Crate
- 5 for killing a (Rogue) agent. (stolen or just as a kill drop?)
- More Bosses
- Loot (last time I opened one I only got a armor kit)
- Big chance of Exotic items/components
- More Exotic variations, not just the Pestilence.
- 5 Exotic components from Landmark Crates (when drops).
- Landmarks should have multiple bosses.
(Minimum 3, maximum 12 Bosses)
- All Bosses come out after the Landmark is (soft) cleared.
(Spawn in from different doors)
- 3 More Bosses come out if another person/team runs in the area (Max 12 Bosses in the field).
(Yes 1 full team can exploit this to get 12 bosses).
- Last Boss drops a Key for anyone that shot him/her, after the last Boss is cleared the Landmark is (hard) cleared.
(Can be used or saved (max 3) for when you are too late to the party another time).
- The Key can be used by each person/team, not just one person/team, until the Landmark resets.
(1 person opens it with the animation, the rest can open it quickly)
- The Landmark Crate can only be opened after all enemies are death.
Hacking the Crate (before all enemies are death) will take 30sec.
Hacking after all enemies are death stays at Normal time.
Should change as well, I've seen multiple suggestions.
I liked the one that said if you go rogue it's for the whole day.
You can ambush/gank once, but after that you are Rogue the whole day, and your DZ terminal is in the Safe house 24 hours from when you first went Rogue.
My own DZ suggestion
Automated Skills should not work in the DZ.
(Seekermines/Hives/Drones/Turrets/Firefly & Pulse)
The Drone Controller in The White House would not go Rogue with you, just because you want your colleagues loot...
Only things that should work are Sticky Bomb/Shield/Chemlauncher/Decoy.
But a any idea will be flawed for some group, I think.
I'm gonna be honest and say, it's not important enough for me.
Any exotic I find turns into components anyway...
Just started my first character on my "new" account on Div1, and the game has this stutter/lagg a whole lot of times.
I remember that this was a thing before Div2 as well, but it only happend sometimes and only when someone joined your team.
Now it happens when you
- Walk into a building
- Go into the sewers
- Look at the map
- Go into the inventory
- Put mods on a gun
Is that because there is not a lot of/no maintenance anymore?
And also, the Premium Vendor...
Why isn't every cosmetic item on sale by now?
There is a emote bundle that cost 3700 Premium Credits!!
Thats more than €35,- for 5 emotes!?!?!
The LMB outfit cost 1400 (€15,-)
And you can't buy seperate pieces, only the full outfit.
Put it all on sale, and gain some more microtransactions!!!
Put everything permanently on 50% off or something...