

" recruiting the outcast to fight with you as you free roam the map you can recruit up to 7 per player by holding the square button.
* motherlands, adding more bad guys even when completing the story. More enemies inside building so we can have more close quarters combats
*it's a delay when picking up your teammates it's a pause for a brief second while your still getting shot at
* the gun fights with the rebels and enemies are to close they look silly shooting at eachother standing a few meters apart.
* repayable side missions in motherland once story is completed.
*allow us to give and heal teammates when they run out of bandages also allow us to patch them with the bandages we have. Also allow us to heal ourselves in vehicles also teammates instead of leaving the vehicle every time to do so.
*I'm still seeing the glitch of my teammate having a secondary weapon when I remove the sync.
* please allow us to holster our weapons. ADDING A SLING.
*mounting mechanism to the game. Where we can mount on cars walls etc.instead of exposing half of our bodies to the enemies.
*also throwing your grenades etc.into cover they don't expose themselves while doing it just chuck it over and the same entering rooms.
*it be nice to have gunfights with the boats with enemies. Also doing patrols on boats.
*Have the pmc match the environment that there are in and wolves.
*getting into vehicles is difficult. You have to press the button to many times for the game to read. Also when trying to get in the car the seat your trying to sit in your avatar sits somewhere else. Example I want to sit in the backseat instead it reads me going to the driver seat. Also when your in the helicopter you should be able to navigate to a empty seat, not just the gunner seat and window seat but even the seats next to you if available. Also be able to look completely around in the chopper no restrictions on look cam.
* have the actual apache mini gun cross hairs looking through the screen while sitting in the gunner seat.
*instead of always knocking them out when grabbing them, can we have a execution move as well.
***6 player coop***
The gun play needs to be beef a bit more. When you hear a game like insurgency sandstorm or the call of duty modern warfare. A lot people say I breakpoint sounds like this it will be having people hooked just off the sound it self especially everything else that's comes with it. I believe the the tracers rounds looks to big in the game it comes off more arcadish. Animation wise well it could be better on the enemies A.I side. The death animations needs to be more realistic. The bleed outs needs to be a bit longer. The enemies dies with their eyes open. There's no cracking sounds that sounds realistic enough when it hits an object or wall. Let us holster our weapons. It's needs a mounting mechanic in the game. It will be cool to actually hear the Russians speak Russian. Have the team A.Is stay by your side when you say fire instead of them running off into a building or into a base. They should have a radius around the player so they can stay together. It sucks if one gets shot and he's across the base. Like geesh fury why would you run way over there. Have more A.Is in the building when you just free roam the game. It keeps us on our toes and gives more of adrenaline rush to the player. Can we have some not so modern places like a old raggedy building but it's occupied by Russians,wolves,pmc etc.
@fcac-no-moe I understand but this was the advertisement that they was marketing before the game release was it not? If it wasn't going to be the game in that matter why market the game like its realism and keeping us on our toes. This Is what they told us. When we play the game all of sudden it's not what they were saying the game is about. They slowly trying to get it to where it is for the game we want. Wildlands just needed some grooming and some things added to Wildlands that is on breakpoint. They fooled many of us. It'd a reason why they trying to make it into our liking but it's just not there yet. They make motherlands which is great but it knocks you back when you fully beat it. Because now there's hardly any Russians to fight. I play motherlands to fight Russians not to see rebels more then the bad guys. Keep the same amount or add more bad guys. Example like fallen ghost DLC. you beat the game but they still have the same attitude of aggression and etc. Even after you beat it.
@fcac-no-moe that I am aware of. I also noted that there's going to be other companies like these underdog companies is going to take these ideas and make the game we want. Ubisoft is in a losing battle right now.
@fcac-no-moe I understand but this was the advertisement that they was marketing before the game release was it not? If it wasn't going to be the game in that matter why market the game like its realism and keeping us on our toes. This Is what they told us. When we play the game all of sudden it's not what they were saying the game is about. They slowly trying to get it to where it is for the game we want. Wildlands just needed some grooming and some things added to Wildlands that is on breakpoint. They fooled many of us. It'd a reason why they trying to make it into our liking but it's just not there yet. They make motherlands which is great but it knocks you back when you fully beat it. Because now there's hardly any Russians to fight. I play motherlands to fight Russians not to see rebels more then the bad guys. Keep the same amount or add more bad guys. Example like fallen ghost DLC. you beat the game but they still have the same attitude of aggression and etc. Even after you beat it.
Ubisoft, it was real cool making motherlands but now it's boring [censored] hell. Reasoning is because once you beat everything on it. There's hardly to none Russians to fight. Your team should've had the same setup as the other world parameters. Replay missions, have the world parameter setup where you can have drones, Azarel drone, rebels setup by turning it off and on. Like the regular gameplay. It's so empty now once you beat the game. I replay motherlands and not do the main story missions just to fight against Russians like how it was first setup. I use it to just to free roam now. But now it seems when I do that and not doing any main missions I still somehow take over the region and it's frustrating. It's a great mode but it's boring once you complete everything. It seems every time you guys take 20 steps forward then take 30 steps back. You guys are over thinking on some of your creations and it's just not connecting the dots like it should. I really do like the game but it doesn't really keep me going. Im rooting for you guys to put breakpoint at it's full potential. It will be unfortunate if someone else makes a open world game and give us what we want when we looking at you to do it first. If that happens. You're name ghost recon it's not going to be lable as a title that it deserves. Don't let us down Ubisoft. Don't lose your grounds when you still have a chance to create something marvelous. You got this. Just really take consideration on what we're saying.
The gun play needs to be beef a bit more. When you hear a game like insurgency sandstorm or the call of duty modern warfare. A lot people say I breakpoint sounds like this it will be having people hooked just off the sound it self especially everything else that's comes with it. I believe the the tracers rounds looks to big in the game it comes off more arcadish. Animation wise well it could be better on the enemies A.I side. The death animations needs to be more realistic. The bleed outs needs to be a bit longer. The enemies dies with their eyes open. There's no cracking sounds that sounds realistic enough when it hits an object or wall. Let us holster our weapons. It's needs a mounting mechanic in the game. It will be cool to actually hear the Russians speak Russian. Have the team A.Is stay by your side when you say fire instead of them running off into a building or into a base. They should have a radius around the player so they can stay together. It sucks if one gets shot and he's across the base. Like geesh fury why would you run way over there. Have more A.Is in the building when you just free roam the game. It keeps us on our toes and gives more of adrenaline rush to the player. Can we have some not so modern places like a old raggedy building but it's occupied by Russians,wolves,pmc etc.
I'm sitting in one spot for almost 35 mins and I only got in contact or seen it twice then it's dead silence. It's to much dead time that needs to be in play. Random ambushes etc. Something more patrols on motherlands even when the game is finished. More bad guys in buildings to have more cqc fights and clearing rooms. Drag a teammate mechanism. I wish the A.I team help clear rooms with you and stack on walls. Help throw flashback before entering a room.
These videos are the immersion we're looking for. The different levels of combat how they react to the situations. The grittynes that Tom clancy can offer to stimulate Combat. Get real stories of these battles let us react them in our on way. Change the names of these places and terrorists names. So you can bypass the controversy from these countries. Of course the game in 3rd person or have a setting where you can switch back and forth on the camera also keep these open world military tactical shooters games. We need better PIP on the scopes. Needs to feel more realistic. Why can't we shimmy instead moving our whole body just to move to the left, right etc. I hope you guys make the game first before A independent company do it for you. I'm rooting for you guys.
" recruiting the outcast to fight with you as you free roam the map you can recruit up to 7 per player by holding the square button.
* motherlands, adding more bad guys even when completing the story. More enemies inside building so we can have more close quarters combats
*it's a delay when picking up your teammates it's a pause for a brief second while your still getting shot at
* the gun fights with the rebels and enemies are to close they look silly shooting at eachother standing a few meters apart.
* repayable side missions in motherland once story is completed.
*allow us to give and heal teammates when they run out of bandages also allow us to patch them with the bandages we have. Also allow us to heal ourselves in vehicles also teammates instead of leaving the vehicle every time to do so.
*I'm still seeing the glitch of my teammate having a secondary weapon when I remove the sync.
* please allow us to holster our weapons. ADDING A SLING.
*mounting mechanism to the game. Where we can mount on cars walls etc.instead of exposing half of our bodies to the enemies.
*also throwing your grenades etc.into cover they don't expose themselves while doing it just chuck it over and the same entering rooms.
*it be nice to have gunfights with the boats with enemies. Also doing patrols on boats.
*Have the pmc match the environment that there are in and wolves.
*getting into vehicles is difficult. You have to press the button to many times for the game to read. Also when trying to get in the car the seat your trying to sit in your avatar sits somewhere else. Example I want to sit in the backseat instead it reads me going to the driver seat. Also when your in the helicopter you should be able to navigate to a empty seat, not just the gunner seat and window seat but even the seats next to you if available. Also be able to look completely around in the chopper no restrictions on look cam.
* have the actual apache mini gun cross hairs looking through the screen while sitting in the gunner seat.
*instead of always knocking them out when grabbing them, can we have a execution move as well.
***6 player coop***