Best posts made by JamelSeyek
Latest posts made by JamelSeyek
I was hoping patch 1.1.0 would fix this but alas it is not the case. Furthermore, with the introduction of the Yule festival and after taking part in some of the activities (mostly brawling) now Eivor is drunk everytime I load a saved game.
PLEASE reply, Ubisoft. These kind of bugs are very frustrating and the chances I buy another Ubisoft game in the future are reduced for each glitch I have to suffer because you guys didn't test the game properly before launching it (and even additional content like the Yule festival is bugged, with the drunk on load game glitch, which clearly demonstrates that you don't test content before releasing it ).
I finished the game and I can say that (at least before the latest patch) combat was too easy. Following your suggestion, I nerfed myself and didn't spend more power points beyond power level 206 or so, which at some point had me facing skull level enemies, which didn't die in 2 hits and could potentially 1-2 hit me with heavy attacks. The game was more enjoyable afterwards for me and I only needed to increase my power level by the end of the game to face a few bosses which were way too hard at power level 206.
I hope they make changes in upcoming patches to balance combat so it is more difficult (at least if playing in the hardest difficulty level).
I have played for almost 97 hours and at this point at power level 239 I find almost no challenges whatsoever (except the dang Daughters of Leron, of which I killed 2 since the third one is about power level 340 or so). I am playing on the hardest difficulty setting and I find that enemies even around power level 190 (Jorvik and some other areas) die too easily.
I agree with the others asking for power scaling (optional) but also, in my opinion, harder and more difficult enemies (the Reaver, who dodges almost everything, Wolf-Stormr, the Banneret, Shield bearer, etc) should be encountered more often, even if it means turning them into elites for added difficulty.
Also, enemies shouldn't die in 3-4 hits and they should block, dodge and/or parry often, forcing you to dodge behind their backs and attack from there or from their flank (which I find more fun than smashing them from the front in a couple swings).
I really hope Ubisoft implements these changes in the upcomming patch on December or maybe the next one, since (besides random crashes and freezes) it makes the game not so enjoyable or challenging (like Odyssey was, imo).
I have invested about 60 hours in this game and now I am experiencing freezes (2 so far, first one in the menu, 2nd today while in a town after I used the ability that sends your wolf towards an enemy) and had like 2-3 crashes as well.
I would like to know if the December patch is going to adress these issues, because the game is becoming unplayable and I wouldn't like to be forced to ask for a refund