

@aza-gorod For the most part, I like your suggestions. I love your idea for being able to have multiple event parameters active at once. It would make the game a lot more entertaining in terms of dealing with multiple factions at once. I would like to see the Bodarks be given their own event parameters so they can be included in this feud.
I like your suggestions about the weather. It should affect your health, stamina, and how you traverse certain areas of the island. In terms of the bivouacs, it would make things more challenging and more realistic, but I think this can only apply if the bivouacs need a camp fire or shelter that is more wind resistant. Your suggestion about enemy patrols checking in would make combat situations more realistic in some cases, but most of the time in the real world this would only be done frequently detected. Otherwise it would only be done every one to three hours depending on the length of their route, and by then you would be long gone, so I'm not sure it would be doable in this game.
I like your suggestion about giving teammates the ability to move bodies, but I think first you need a feature to be added that lets you choose where you want it moved to and then they can move it other wise it might not work the way you want it to. I also like @Mekvran idea about being giving the ability to drag bodies as it might be faster than picking them up. I also like your idea about the tactical reload as it would help to conserve ammo.
I think its best to leave NVG system as it is efficient and simple enough to use easily. In terms of the predator event and rewards, I wouldn't mind getting some of the rewards from that event, but to honest I never did understand the point of having the predator event in Ghost Recon Wildlands. I just couldn't see how it could fit into the game. For the most part though, I liked most your ideas. I hope Ubisoft considers implementing some of them.
@carlosart1989 They had this in Ghost Recon Wildlands. I wish they would have included it in this game. Some of their conversations were entertaining to listen to.
@theoldbadger I do agree to a certain extent. I would like to see some operators you would have to earn through progressing through a event or by having all your operators reach a certain level. As long as you can get them without needing to spend real money to get them. I have suggested some operators I would like to see added into this game in another post I made in this forum. To be honest I wish they would have allowed Fuze to have his shield as a primary weapon option in this game. It would have made it easier to complete certain objectives in the game if we had an operator with a shield in the game.
While I like a lot of the operators we currently have in the game right now, I feel like it would be nice if certain operators are be added in the future. Some operators I would like to see added include Jackal, Twitch, Montagne, Echo, Lesion, Ying, Kapkan, Blitz, Maverick, Clash, Kaid, Nøkk, Iana, Melusi, Flores, Thunderbird, Thorn, and Azami. I will mention if they add Nøkk, the developers should give her a different ability so she is at least somewhat different from Vigil.
@xxshadowcommand For most clothing, it would be a good idea to add this feature on. The only exception I would make would be for the spandex shirt offered in the in game store and the scuba shirt.
@ryo_hazaki I would also like to see more dialogue from the Rainbow Six teammates about the Bodarks, but not just from Finka. Thatcher might know some information about them as well given he is a member of the Special Air Service and may have doubt with them while with the SAS or Rainbow six teams. It would also be nice if they would talk more about their experiences with the Rainbow Six team. Thatcher talks a lot about how things are done in the SAS in this game and limitedly discusses the types of enemies FBI SWAT has had to deal with before.
In Ghost Recon Wildlands, there are multiple instances where Twitch directly and indirectly references her experience with the R6 team. One example is when they arrive Caviera's brother's apartment where Twitch wanted blow to blow up the door with C4, but Nomad said the Ghosts prefer to do things more quietly. I think would be interesting to hear Ash discuss her views about Sentinel and other private military companies, given her apparent distaste for Night Haven as shown in multiple trailers for Rainbow Six Siege; especially in terms of why she dislikes private military companies so much.
@darkkstarr387 and @ArgimonEd I discussed adding some new camouflage patterns into the game in another post I made recently. The patterns I found could provide a greater array of options and possibly help address issues like the one both of you were discussing related the camouflage pattern on Alicia Diaz's gear. I think in general, Ghost Breakpoint could use Camouflage patterns from a wider array of countries. Some of the ones I suggested come from places that are not currently utilized in Breakpoint like Belgium, Rhodesia, Zimbabwe, and Switzerland. I found them on a Wikipedia page that lists a lot of the camouflage patterns that have been employed by various militaries all over the globe.
There are some cosmetic items and features I would like to see added into the game. As originally suggested by @Dead-lee_G, I would like a feature that allows us to choose whether we would like the hood on or off, similar to feature that lets players tuck their pants into their boots. Some items I would like to see added include:
Colonel Walker's mask with the hood
the translucent trench coat with a hood worn by Bodark Seekers
a trench coat with a hood
the shirt or coat with armor on the forearms that is worn by Bodark Oppressors
the armored pants worn by Bodark oppressors and Dreadnaughts
some of the hazmat gear used by the Bodark military scientists
the armored vests worn by Bodark oppressors and Dreadnaughts
Nylon Compression Snow Trousers
I noticed that there have been multiple conversations about Moa Island in the General Discussion of the forums. Ubisoft's developers said they were not going to bringing it into the game earlier this year, but for some reason it still shows up on the Auroan Island map, despite the game recently having a major update. I decided to do something similar to what @ArgimonEd did for cosmetics and weapons and create topic area to discuss what should be done with it.
@killorio I definitely like your idea. This would definitely make the game more realistic and more challenging at times; which maybe what some of the experienced players want. I hope they add this feature into the game.
@theoldbadger I do agree to a certain extent. I would like to see some operators you would have to earn through progressing through a event or by having all your operators reach a certain level. As long as you can get them without needing to spend real money to get them. I have suggested some operators I would like to see added into this game in another post I made in this forum. To be honest I wish they would have allowed Fuze to have his shield as a primary weapon option in this game. It would have made it easier to complete certain objectives in the game if we had an operator with a shield in the game.
While I like a lot of the operators we currently have in the game right now, I feel like it would be nice if certain operators are be added in the future. Some operators I would like to see added include Jackal, Twitch, Montagne, Echo, Lesion, Ying, Kapkan, Blitz, Maverick, Clash, Kaid, Nøkk, Iana, Melusi, Flores, Thunderbird, Thorn, and Azami. I will mention if they add Nøkk, the developers should give her a different ability so she is at least somewhat different from Vigil.
I like some of @ArgimonEd suggestions, specifically the weapons, combat , and world suggestions, which a lot of them would help make the game more realistic. I will add a few of my ideas and suggestions here.
Gameplay
Cosmetics
World
I do agree that I liked Bolivia, but unlike some of you, I also really liked Auroa. Auroa had a wider array of different ecosystems, especial in regards to costal ecosystems, present than Bolivia did, which I loved, and there was more attention given to the natural environment, but there are definitely things the developers can improve upon when making the next game.
@carlosart1989 I like your suggestions 1, 6, and 7, which implementing these in would give players more flexibility in terms of how they could plan and execute attacks on locations with a large number of hostile soldiers. While like suggestion seven, I don't think it would be logical to add all of the previous teammates from previous Ghost Recon games as some of them like Weaver during the insertion into Auroa were killed and the others would likely be busy on other missions. We were already given Scott Mitchel, Alicia Diaz, and Kozak skins which should be enough to cover what your looking for without adding more teammates from the Ghost Recon team. The Rainbow Six operators should be added in with their abilities to provide players with more options on how they can play the game, but I think given the event shown in recent R6 trailers with Nighthaven breaking away from the Rainbow Six Siege team, the Nighthaven operators, Ela, and Smoke should not be offered as AI teammate options because they went rogue.
@carlosart1989 It would definitely be nice if the developers at least gave the AI teammates the ability to breach and clear rooms, which would be helpful when trying to complete certain missions. Both your suggestions would help to make the game more realistic.
@carlosart1989 I'm not sure if you knew about this, but a major event of that game significantly changed that team's membership recently because Nighthaven left with a few other operators, specifically Ela and Smoke, who wanted to join them. '> (The video belongs to Ubisoft. I only posted here to prove my point.) I think it might be wise to request the developers to make a Nighthaven bundle that offers those operator skins of the operators who left and make a rainbow six bundle with the operator skins of some of the operators who are still a part of it. I will also mention that I discussed some of the operators I am hoping they will add into the game in a previous post. One new operator I would like to see added into this game is Azami.
@capt_ricven I have seen a number of games released in recent times that are shooter games that deal with surviving encounters with dinosaurs. A few games such as Instinction, Deathground, and Project Ferocious appear to have realistic weapons. While it would be interesting to see, I don't think it would fit into this game, unless the developers were to do something similar to what one of the things I suggested in my post about Moa Island and what should be done with it. However, I think it would be great if Ubisoft developed a game that incorporates real weapons and gear while at the same time has the player trying to survive actual dinosaur species that were revived. It would allow them to attempt to compete with Hashbane, Unreal Engine 4, and Unity.
In terms of hunting animals in the game, you can kill animals in this game and get meat from them. However, if you mean you want them differentiate between different types of meats, they don't currently do that, but I have suggested it in a post I made about animals in the game. I didn't think about other animals hunting the player though, which would make the game more dynamic, challenging, and realistic.
@ubi_plush Thanks for the comment. I try to make my comments as meaningful and easy to understand as I can. I hope you have a nice holiday.
@kartonmax I do hear you and I'm sure the Ubisoft support staff saw your comment too. Its just I'm not on hear every day unlike some people here. For the record, when I first started posting my ideas on here back in December they didn't respond to me either. When they responded to my post other day, that was the first time they did that if I'm recalling correctly. It may take them a while to notice you but if your persistent eventually they'll notice you. Just because they don't say anything to you does not mean they didn't see your post.
I thought they already have a China and France flag patch available for sale in Maria's shop. I like your suggestions for adding NATO and Israel's flag patches. I know someone else in this forum suggested adding Taiwan's flag, which I think is a good idea. Does anybody have any other suggestions for what flags they would like to see added into the game?
@carlosart1989 I like your idea about Ubisoft giving AI teammates the ability to capture prisoners and interrogate them as it might be helpful when trying to complete certain missions. I think of the majority of us reading this can agree that it would be greatly appreciated if Ubisoft would add some leads to resolve the Deuteronomy project and Operation Wonderland investigations because Ubisoft never really told us exactly what operation Wonderland is supposed to be and while we know bits and pieces of information about some of the things it supposedly did, we still don't know exactly what it is.