Best posts made by katzenkrimis71
Odyssey it was an Almost Perfect Game.
I'm the opposite of you. I played Odyssey for 283 hours and I hated it by the time I got to the end of the expansions. In fact, I even quit the game a couple of hours before the finish line because I just couldn't take it anymore.
For one, the writing in Odyssey is bloody awful. And so is most of the voice acting. Valhalla is much improved in that department. The writing is sick and twisted, even funny at times. And with so many characters dying, it feels much more realistic.
Secondly, I hated that ridiculous, over-the-top, fantasy expansion that they released, Fate of Atlantis. It was like being stuck in an endless loop of a heaven and hell sandbox. I thought it was never going to end. It reminded me of that 1998 Robin Williams film called, What Dreams May Come. It was the exact same concept. Pure torture to sit through.
Wrath of the Druids and Siege of Paris will feel much more grounded, and not so absurd. Ubisoft already fulfilled their outrageous fantasies with the inclusion of Jotunheim, so we should be safe for the remainder of this story.
I am audio guy
My friend and I worked in the sound department. We were sound mixers/boom ops in the film industry. In fact, my friend still does it today.
Rick would laugh his butt off if he ever played this game.
We would have been fired if our standards were this low. No questions asked.
Big budget productions don't mess around. We'd never work again. It's that simple.
Isn't AC supposed to take place in real history? Real place, real setting?
I agree, but if it's cosmetic crap, then I simply don't use it. At least they give us the option to not look like we are playing Final Fantasy.
What I don't like is when they force feed us expansions or maps that are entirely made up of high fantasy content. Visuals that you'd only see in a dream sequence or an LSD trip. Then you have no choice but to spend hours slogging through it all just to get back to Rome, or England.
Ubisoft are really doing their hardest at alienating customers aren't they?
What a disaster.
Whenever I'm forced to go outside of Steam to buy a game, there's always an issue. You just know something is going to go wrong.
Whether it's having to reinstall Ubisoft Connect because it's not working properly, or the cloud sync isn't functioning, or the DLC is D.O.A., or the forums are in Beta.
It's like a circus act around here.
Not to mention the game itself is technically a mess.
It's the first video game forum in my life where I've seen this happen, to this extent.
I no longer work in the film industry, and I'm not a YouTuber, so I'm retired from producing films and videos.
This is supposed to be my break from it all.
Produce a video?
No thanks. That's what I pay you to do, Ubisoft Montreal.
Why the hell can this human have early access to the new expansion today?!
So he gets to experience this technical mess first.
Great. Let him have it.
Can't stand that guy's voice, anyway. I stopped listening to him a year ago. Hearing him talk about Cyberpunk was the last straw for me.
That's when I gave him the hook.
A fantastic video from LazerzZ regarding Ubisoft and Assassin'S Creed.
I used to listen to him a fair bit. He's long-winded. He used to sit on the fence a lot. Play both sides as to not offend anybody.
Good to see he's finally picking a side, but I feel like these videos have been done to death. Same rambling complaints about the same topics. It used to be a good series, now it's a bad series. Bring up Black Flag. Bring up the Witcher III again. Talk about a grind that doesn't exist, because grinding is what you get from a MMO, not Valhalla. Beat the dead horse about how the harassment incident was handled. More talk about microtransactions.
I've never purchased a microtransaction in my life, for any game. The way this Assassin's Creed franchise is going, I really don't think Ubisoft is listening to this guy at all.
A few months ago I played through Solasta: Crown of the Magister. Tactical Adventures was listening intently to the feedback that they were getting as the game was being developed. You don't see that very often. They are a much smaller company, so obviously that happens, but even Larian Studios still listens to their fans. And inXile Entertainment does, too, for Wasteland III, which was nominated for RPG of the year.
However, Ubisoft has over 18,000 employees and Valhalla made truckloads of dough. They are far too big. The last thing they care about is anything that this guy has to say. It would take an internet swarm. A dog-pile like we've never seen before for Ubisoft to start listening to community complaints and changing the direction of their games. Plain and simple, there aren't enough people that hate Valhalla.
This is more apparent with snakes.
One of the first things I noticed when this game was released.
If you had played Odyssey and Origins then you'd really notice how bad snakes are in Valhalla.
In previous games I was afraid of the snakes because if you weren't careful they could kill you very quickly.
In this game it's impossible to be killed by snakes. They are completely useless.
Dying over 10 times each.
There are some boss fights in this game that I never want to see again.
Finished the game on the hardest settings a few months ago and I'll never forget how tough some of them were.
It was incredibly stressful at times. Far more than 10 deaths for some. Ten deaths would be considered easy. I wouldn't be surprised if it was more like 40 deaths for a couple of them.
I saved the Daughters of Lerion until the very end of the game and didn't have much trouble with them, because by then I was level 400 and everything was easy. Even then, I think one of those daughters killed me a couple of times.
Being challenged is a good thing. I'd hate it if the game was as easy as most console games are these days. That's one of the reasons that I didn't like Witcher III. I remember feeling overpowered by level 15 or 16.
I am so overpowered that gets boring.
That's why I don't use archery very often and I rarely use abilities. I refuse to use any of the archery abilities and most of the melee abilities. I occasionally use some of the weaker melee abilities. The ones that few players use because they would consider them useless.
Ubisoft view on replayability seems to be grinding.
You use the word grind like you know what it means. You must be young, with very little MMORPG experience.
MMO's are the definition of grind. If you had ever completed one then you'd know what grinding is and you would never use that word to describe Valhalla. Games like LOTRO or the Asian MMO, Aion. That is what grinding is.
Valhalla is a simple, action/adventure console game. There is nothing at all in this game that is even remotely close to grinding. Even if you mined all of the iron ore that you could find in this game, you wouldn't even come close to reaching the numbers that you'd need in a MMO.
So, before you throw that word around like you know what you are talking about, go play a few MMO's.
And finish them.
-I’m not one for riding around England checking off every single mystery or wealth I find.
-By far the worst of any AC game I’ve played.
Can't believe you even play it at all. That's part of the intrigue of these games.
I wouldn't even bother with this game if I felt that way about it.
With so many games on the market I'd be spending my time elsewhere.
Please address these bugs asap.
That isn't gonna happen.
They still seem to be focused on pumping out more content than fixing what has already been released. Technically, this game is a mess. It's playable, but it has a lot of problems. More than any other game that I've played recently. It would take them a long time to fix all of these issues. On top of that, there are new problems that we have today that weren't there on release day. So, you could say that things have either stayed the same, or have gotten worse in the past 6 months. For myself, the game has gotten worse.
I play another game, which I won't mention because people will think that I'm promoting it. I've been playing it, and its sequels, for years. The Japanese make it, and I must say, it is technically one of the best games that I've ever played. I can't even remember the last time I had a technical issue with it. No bugs, no crashes, no nothing. It's that good.
So, I often compare games to that one when it comes to technical issues. It proves that it is possible to make a nearly flawless game. And it magnifies how sloppy this one is. It would be nice if Ubisoft spent more money fixing technical problems rather than painting pretty pictures.
We haven't played an actual assassin for the last 3 games.
They can't win, really. When Origins came out it was a new look. Some liked it, some didn't. A lot of players got used to using shields.
Then Odyssey comes out and everybody was enraged that they took away their shields. I thought to myself, why is everybody obsessed about shields all of a sudden?
It was ridiculous.
Now they gave everybody their shields back, and turned this game into a Barbarian/Rogue/Ranger game. And you can be great at all three of those 'classes' at the same time. Really, if you want to play as an assassin, you can still do it. My first Eivor Character I played the entire game using a single dagger and assassinated as many enemies as I had the patience for. I've killed 11,893 enemies and 1,290 of them have been assassinations.
It does take a lot more patience to play the assassin style of game. And considering gamers have zero patience I really don't see how it's Ubisoft's fault if people aren't taking the time to assassinate enemies anymore. You can still play as a 'Rogue', but you can also Barbarian and Ranger your way through the game, too.
Fighters, Rogues, Barbarians, Wizards and Paladins are the most popular D&D classes. That sounds pretty tanky to me, so I'm not surprised they designed this game the way that they did. Even though this isn't a RPG, they are trying to appeal to those type of gamers.
Hopefully this is more engaging than the druid dlc
I'm definitely no longer expecting a difficulty spike with this game.
I also can't imagine it being much bigger than the 30+ hours I spent on Druids.
Hopefully it's short, but sweet.
It's the talk of a possible third expansion that interests me more. If they don't do a third expansion, then Siege of Paris better be a damn good finish to this game. Otherwise people will be saying "meh," for the rest of their lives when discussing Valhalla.
How does one become a star player?
That's not something that you want to be known for. Playing video games is nothing to be proud of.
It's a fun hobby, sure, but if you tell everybody that you are a professional Assassin's Creed player, they'll think you're nuts.
Leaves children alone in the middle of nowhere.
I know the quest you are talking about. Don't take this writing personally. Or seriously.
I actually think the writing in this game is better than the previous game because people die unexpectedly all the time in this story. They do some pretty crazy stuff in this game. Unpredictability in writing is great. You want to be blindsided by dysfunctional family choices, bad decisions, and death. Being surprised, annoyed, shocked, these are all good feelings. That means the writer is doing a decent job.
So Eivor doesn't adopt lonely kids. That may be strange to you, but a lot of people abandon their own children. Why should Eivor be obligated to take in every kid that he comes across in this game. What about the girl sitting under the leafless tree? Does she not qualify? You can't just march around England adopting everybody. That would be crazy. It's almost more sane to be an assassin.
You can always play a game like Hogwart's Legacy and expect everyone to survive that adventure. Bunch of do-gooders walking around casting spells and saving children. But what a miserable and predictable experience that would be.