Posts made by katzenkrimis71
Quebec will take charge of the franchise.
Well, that's bad news right there.
But, as far as the live service goes, I spent many years playing live service games. It sounds like they are trying to revive the old days of Lotro, or copy the GTA model, since that game made more money than any video game or movie ever. GTA is crap and it still sold more than 20 million copies in 2020, which is the most since its launch in 2013.
Developers only go where the money is, so I'm not surprised that they want us to fork out cash every couple of months. Problem is, gamers that have already experienced scams like these won't be interested, no matter the title. You'll get your typical Elder Scrolls Online type of gamers, but it'll end there.
I'm not going to be interested in a servitude game. I don't even think the younger generation will be interested. Considering mobiles make more money than both PC and console, it sounds like Ubisoft is barking up the wrong tree. Valhalla made big money. They should just stick with what is working and not stir the pot. Otherwise, they'll end up with a s--- stew.
Thankfully, this issue is finally fixed, as of the latest patch.
I recently bought a new desktop, too, so I can't confirm that the latest patch was the sole reason, but they did, once again, address issues with Odin's Sight in the latest patch notes. Highlighted enemies are no longer blurry for me.
Other areas are also no longer blurry or heavily pixelated.
Although, I'm still unsure about water. For some reason bodies of water don't quite look as clear as they should be, when observing them from a distance, but the rest of the game looks stunning.
Thank you, Montreal.
Go Habs, go.
It's the first video game forum in my life where I've seen this happen, to this extent.
I no longer work in the film industry, and I'm not a YouTuber, so I'm retired from producing films and videos.
This is supposed to be my break from it all.
Produce a video?
No thanks. That's what I pay you to do, Ubisoft Montreal.
Someone tell me what the emotional point is?
I take it that is there are no real replies then there really is no answer to the question of who we are meant to be fighting and what we are meant to be feeling.
Look, I get you.
If I wrote this story it would be nothing like what it is now. If you and I both wrote this story it would be even further from the realms of reality. However, you have to view this as a video game and compare it to other video games. Video games have only been around for fifty years. Humans don't even consider writing in video games to be good. It isn't a respected medium. Bad writers are hired all the time by video game developers. They care more about the technical and visual aspects of game development then they do about the writing. Assassin's Creed Valhalla is the perfect example of that.
You probably don't know this, but Steam sold 10,263 different games last year. How many of those games would you consider had great writing?
Let me give you a hint.
Your love for King Alfred is showing. That is the sign of a great writer. He spoke sense to you. Unfortunately, this particular writer never succeeded in making you love everyone in this story. And that's his fault. He still has much to learn as a writer. I think even he would admit to that.
The 17th we are supposed to have the third festival.
Is it delayed ?
I think those free seasonal updates are a given. Don't expect a delay on those.
Only The Siege of Paris would have a chance of being delayed, but I doubt that Ubisoft would delay it. Unless the Covid Delta strain hits Quebec hard, I wouldn't expect a delay. Canada seems to be managing Covid better than 22 other countries.
Would you like me to name them?
Okay I will.
What is the point of spending any time there except to kill him?
No point other than that. The Vikings didn't survive long on our lands.
I think Ubisoft Montreal just wanted to show off their Canadian roots by rebuilding Newfoundland, where the Vikings landed. Almost like they'd feel guilty if they didn't. Unfortunately, their depiction of Newfoundland looks more like British Columbia.
Don't get me wrong. I live in Canada. And I've been to the northern coast of Newfoundland, where the Vikings landed. It is a nice piece of property, but it is nothing like where I live, which is in Beautiful British Columbia. Even the Ubisoft Montreal employees would admit to that. They may have a better hockey team than we do, but they don't have our landscapes.
I think Ubisoft Montreal should stick to their roots and stop Americanizing the hell out of Assassin's Creed. All this talk about finding Viking graves in New England and shipping up to Boston gives me the chills. I don't know if you've ever been to the northern coast of Newfoundland, but it looks nothing like they way they depicted it in the game. Nor did it ever, even when the Vikings arrived.
The only reason why the Vikings couldn't survive on Canadian (Vinland) territory is because our natives kicked their butts, and travel time for a bunch of furs and other trades was ridiculous. It was an economical disaster. They were better off invading England, where the gold was. Newfoundland was nothing more than a battle against Mother Nature and the natives. And that's a battle that nobody can win, even to this day.
There are about 400 opal in main world plus 150 in the expansion.
Not worth the price of admission.
I have hundreds of those things and there isn't one thing that I'd like to buy with them. The only way to make them useful is to do what an old MMO used to do, back in the day. Make them worth enough to purchase DLC content. Only then would people care about opals.
As it is now, why would I want to spend them on any of the junk available.
It's all crap.
Leaves children alone in the middle of nowhere.
I know the quest you are talking about. Don't take this writing personally. Or seriously.
I actually think the writing in this game is better than the previous game because people die unexpectedly all the time in this story. They do some pretty crazy stuff in this game. Unpredictability in writing is great. You want to be blindsided by dysfunctional family choices, bad decisions, and death. Being surprised, annoyed, shocked, these are all good feelings. That means the writer is doing a decent job.
So Eivor doesn't adopt lonely kids. That may be strange to you, but a lot of people abandon their own children. Why should Eivor be obligated to take in every kid that he comes across in this game. What about the girl sitting under the leafless tree? Does she not qualify? You can't just march around England adopting everybody. That would be crazy. It's almost more sane to be an assassin.
You can always play a game like Hogwart's Legacy and expect everyone to survive that adventure. Bunch of do-gooders walking around casting spells and saving children. But what a miserable and predictable experience that would be.
When roaming in fields or areas outside of settlements, the game will spawn a random group of enemies within 50 ft of my character so I am almost always spotted
The game keeps spawning groups of 3-4 hostile enemies in random locations equally spaced apart.
I know exactly what you are talking about. It's often bandits in the woods that do this. If you kill them all, more of them will immediately respawn. You could stand there killing spawn after spawn for god knows how long. I think it happened to me with animals a few times, too.
Valhalla is plagued with this issue. It's at the point now where if I kill the first 3-4 bandits and more respawn, I immediately leave the area. I won't even waste my time with those respawns. Otherwise, I could be there for 15 minutes killing respawns. It's worse than a MMO because not only do they respawn, but they respawn quite quickly. Within 60 seconds. Usually video games give you a 5-10 minute break between spawns.
How does one become a star player?
That's not something that you want to be known for. Playing video games is nothing to be proud of.
It's a fun hobby, sure, but if you tell everybody that you are a professional Assassin's Creed player, they'll think you're nuts.
It seems even more buggy than when I last played it.
Because it is.
And I can't remember ever saying that about a game that I've purchased before. Especially 6 months after release.
Usually, they stay the same or improve.
This game is in worse shape for me than it was on release. Not a lot worse, but it is worse. Visually and technically.
Hopefully this is more engaging than the druid dlc
I'm definitely no longer expecting a difficulty spike with this game.
I also can't imagine it being much bigger than the 30+ hours I spent on Druids.
Hopefully it's short, but sweet.
It's the talk of a possible third expansion that interests me more. If they don't do a third expansion, then Siege of Paris better be a damn good finish to this game. Otherwise people will be saying "meh," for the rest of their lives when discussing Valhalla.
Definitely a bug. That quest is very straight forward.
The toughest part about it is that you have to get access to a fishing rod and catch an eel. The rest is taken care of by speaking to him.
I've done that quests twice without any issues. Once on release day, and once six months later.
(Eorforwine - drenger difficulty)
Yikes! That was too close for my liking. You almost blew it near the end. Nice parrying and dodging, though.
I've always hated combat that gives you a slow motion effect for perfectly dodging. It's so cheesy. You may have lost that fight if it weren't for the slow motion on the dodges.
I don't use abilities very often because they are too strong, but in that fight it looks like you needed it. You finished him off with one and if you hadn't used it, he may have killed you.
Is the River Raids cargo bug fixed?
Are there a lot of confirmed bugs in Wrath?
I never experienced any River Raid cargo bugs.
I made it through Wrath of the Druids without any problems. Took a little over 30 hours to complete. No quest bugs or anything critical.
The game is still rough around the edges, though. It will still crash. Your character may randomly teleport about 20 feet or get launched 10,000 feet into the clouds. It's still buggy during combat sometimes. The camera does some strange things. I have several visual/graphical issues that weren't there on release day.
Assassin's Creed Valhalla desperately needs difficulty scaling.
As an option, yes I agree.
I would definitely make use of it at this point in the game because unless they send Terminator 7 after me, I can't see Ubisoft releasing anything that is going to kill me, judging by the Druids expansion. And I did die once in that expansion, but it was by accident. I didn't eat one of my six rations in time.
I know how hard these games can be for people. I've suffered through many encounters myself trying to build up Eivor's strength, and that's all part of the fun, but I'm handicapping myself intentionally. Rather than not use abilities at all, I'd rather just click on a level-scaling button. Though, even that may not help much as those abilities are insanely overpowered. The general enemy AI is also part of the problem. Some of the bosses are fine, though.
Can't remember the last game that I played that had level-scaling, but I do remember making use of it.
Ah, yes, ElMadre, it may have been Odyssey. I know that I used it in that game because it made Bounty Hunters a pain in the butt. I'd often take on four of those guys at the same time and it was intense combat.
Your back can be to them, and you're running away, and the hit they produce via a arrow or handheld weapon, will make you stop, turn and stumble towards them.
Don't recall that ever happening.
I'm always moving, blocking, dodging, swinging, parrying, kiting, etc...I've never noticed that happening. I know when I get hit by a ballista, because it knocks me back, and any other heavy attacks will knock me back.
I tend to charge at every enemy and fight very aggressively. I'm rarely fleeing anything. Maybe that's why I never noticed.
Is this one supposed to be a lamellar armour?
It looks like they were trying for the Cataphract Armour 10th -12th C - Hellenic Armours.
No idea what that mask is supposed to be.
And that blurry pattern on the cloak must be a butterfly, octopus, dog-dragon thingamajig. They were popular back then.
Or is it a tree, with the Grinch wearing a hat, and two lions?