
kreutzgang
@kreutzgang
Best posts made by kreutzgang
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@mexicantemplar All your posts seem to be weird paranoid rambling about how you hate "leftists" and blame them for something else you hate, which seems to be the fact that not everyone is 100% some kind of gender stereotype. You need to move on to reddit or 4chan.
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in General Discussion by kreutzgang
@imbue_ okay so Valhalla is a bit of a mess and the River Raids suck, but on the grand scale of things Ubisoft games are not actually worse than most others, and better than a lot. I got my money's worth out of every one I bought except Unity, including Valhalla. The real issue is that they invest so much effort in trying to get people to buy crap from the Helix store, and in the case of Valhalla specifically, that it's just not designed in the way they market it. It's basically a linear game stuffed into an open world, which is in turn stuffed with grindy crap in lieu of things that actually make an open world fun, and has zero replayability or anything motivating players to keep playing once they finished the story. That wouldn't matter if it was marketed as a game you play for the story, but it's marketed as a game one can keep playing. That said, it's definitely madder to moan on a ubisoft forum about games you do not buy than to buy them and then moan, and no one's gonna stop buying Ubi games cos you compared them to pigs on the forum, lol.
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in Player Support by kreutzgang
@asgardian02 how is it cheating to use assassination in an Assassin's Creed game? Also, in all games that give you character classes, rogues/assassins etc do a ton of damage but die easily. While that's not the case in Valhalla, it's due to everyone having all skills, not b/c playing assassins is easy in general. Personally I think it's much easier to play as a warrior type. *shrug*
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in General Discussion by kreutzgang
@brucehillracing doesn't bother me either. However, the fact they put so much effort in that and hardly any in fixing the game etc is .... annoying. Plus it's bad practice to keep selling people stuff with rune slots they've officially stated will get nerfed.
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in General Discussion by kreutzgang
@patricia81994 what's even worse is they advertise the game with the male and then say the female is canon. Then advertise it with the female too.
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in General Discussion by kreutzgang
The worst thing about Odyssey is the lack of cats.
I think it's funny someone would single out Odyssey for trying to do its own thing, when it clearly built on Origins, while Valhalla acts like Odyssey never existed and suffers for it. -
in General Discussion by kreutzgang
@b00msie Either I don't know what grinding is, or some people on this forum have not finished Valhalla.
How is Odyssey grindy in comparison to Valhalla?- Valhalla has a metric ton of "collect random crap from culling entire species" goals, when this includes fishing, the grind level is literally peak.
- On a similar note, the stuff you have to collect in the vision sequences
- Reda's quests consist of a max of 5 goals you have to repeat over and over, only getting marginally less repetitive if you switch the quest givers.
- The sheer number of locked doors for every crap chest/curses and so on get super repetitive, i.e. grindy.
- Collecting all the rubbish to upgrade everything (armour, weapons, rations, quiver, settlement)
- Collecting the Roman artefacts
- Collecting random stuff that in some cases doesn't even serve a purpose beyond collecting it (e.g. Rigsogaur or whatever it's called)
- Running out of arrows/rations
- Weekly challenges
- Not to mention people scouring the entire map for Odin's Runes etc, as there are allegedly "mysteries" to be found ...
These are off the top of my head. That's literally MMO-level grind. The only non-grindy thing is the lack of gear and the fact you know where to pick it all up as it shows up on the map.
So what's grindy in Odyssey? Picking up crafting materials? - considerably less boring than any type of collecting stuff done in Valhalla, except when it comes to dismantling/selling, which can get tedious. IDK about the weekly challenges as I never noticed them in Odyssey. Recurring "go and kill x bandit" quests can easily be ignored.
As for godlike powers, no fall damage is a QoL feature. Just don't jump off stuff and walk/ride around it if it's such a big deal. In Valhalla otoh everyone is a god once they hit 400 power level (and to avoid it you'd have to stop investing in the skill tree at 300 at the latest), except for the fall damage, and it's annoying as hell when you teleport to a sync point and then end up breaking your neck because it points you in the opposite direction from the haystack, or you're trying to follow a tattoo paper (oh wait, another grind I forgot to mention, and oh yeah, the treasure maps), and have to turn the camera up to keep it in view so cannot see where you are going and - ofc - break your neck again.
And finally, the puzzles etc are fine at the beginning, and I doubt anyone would have an issue with them if there weren't so freaking many of them. -
in General Discussion by kreutzgang
@viem Also hopefully with more variety than the 4 Reda has
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in General Discussion by kreutzgang
@wildhunt that's exactly how it seems to me. It's like Odyssey never happened.
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in General Discussion by kreutzgang
@asgardian02 that desync system is terrible since the AI causes the civilians to walk into battles like lemmings. Now if the AI was decent and we actually had to go out of our way to kill them, alright, but the Odyssey system with the wanted meter and civilians actually attacking you rather than acting completely dumb was a lot more immersive than some stupid desync.
Latest posts made by kreutzgang
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in General Discussion by kreutzgang
@amarth9284 Valhalla is definitely *not* a reskin of Odyssey. It's more like a sequel to Origins, as if Odyssey never even existed. And while there's lots of stuff in the Helix store, it's easy to ignore it. I've never been tempted by the Helix store in any game. Also, Valhalla manages to be grindy without pushing you to buy xp packs, as xp is the reward you get for everything. Basically, everything besides the main plot can be called grindy.
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in General Discussion by kreutzgang
@asgardian02 Exactly. Examples of free content in single player games, if we must imagine it exists, would be Diablo 3 - because it's still getting content after years, or Grim Dawn, which also added a lot of stuff over the years, in addition to the paid DLC's, which as far as I recall were not listed in the original game description. However, ultimately there's no such thing as free content in any game, even free to play games - it's just in them only some people pay - and in single player games, it will be calculated into the price of the base game and/or paid DLC's.
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in General Discussion by kreutzgang
@kormac67 when I tried it, the enemies just kept respawning, same as they do if you do something other than what the game tells you to during the sieges.
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in General Discussion by kreutzgang
@olmergrey Are you suggesting that companies using misleading marketing is okay because other companies outright lie? You are never going to experience improvement in products if you use the worst examples as comparisons. The game is sold with the promise of updates to come, hence said updates are not free, you have to buy the game (and ergo said drip-released updates) and it's not cheap - nor is Ubisoft a charity.
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in General Discussion by kreutzgang
@asgardian02 what video link?
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in General Discussion by kreutzgang
@asgardian02 No content in games like this is "free". We pay for it, and they just release it later. Marketing paid content as "free" is just deceptive.
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in General Discussion by kreutzgang
@mitsunari3 It would be okay if you only got that warning if you go out of your way to kill them, but they rush into the middle of battle making it friendly fire. Most of the time when I got the desyc warning, I didn't even know I'd hit a civilian. Personally I preferred the system in Odyssey, where they attacked you and if you wanted to avoid killing them, you'd have to run away, and if you did kill them, more and more would come and you'd end up with a massive bounty.
That said, Valhalla is very linear in its design anyway and would have been better off without an open world. You cannot infiltrate storyline forts, and when attacking them during quests, you have to do it in the way the game tells you to. -
in General Discussion by kreutzgang
@bendon001 *sigh* It was bad enough before. Why they had to introduce such a tedious mechanic in the first place, is beyond me. It's not Fishing Creed xD
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in General Discussion by kreutzgang
@show_stoppa All you can think of as a reply to this rather unspecific post is get in a gratuitous dig towards people who think Odyssey is the better game?
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in General Discussion by kreutzgang
@paddy234 alright, you'd rather just be evasive and blame it on me for not getting what you are on about by osmosis. Is killing entire settlements of women "woke"? Or tons of peasants of either gender who caught you stealing? Is tossing children off a cliff because the oracle told you to woke? I could go on. But since I'm supposed to make assumptions rather than you actually explaining what you mean, I'm going to assume you want pagan cultures to be portrayed as extremely brutal, and not to have gay people even if they did.
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