Posts made by Lake-Echo
@teh_greg I coudln't agree more. I think the whole 'repeating' everything only belongs in the VAAS dlc because of the whole 'insanity' thing. Not Pagan or Joseph though. It's nothing more than a blatant disrepect of the player's time whilst trying to squeeze out as much as they can with as little as possible.
This 3rd dlc is definitely the worst.
So there I was playing the 3rd DLC. I had spent all yesterday levelling up, obtaining weapons etc and eventually escaped Joseph's mind on Level 1 with some great weapons and temporary perks. Today I attempted to escape Joseph's mind on Level 5. Half way through, my game crashed. The main game has never crashed for me, none of the other DLC have crashed either.
Because of this stupid design decision to remove all items if someone dies, I just lost everything that I had spent an entire day obtaining because of a crash to dashboard on my Xbox. The Vaas dlc..... I can understand the repetitiveness with his token 'Insanity' speech but not the other 2. Dam whoimever signed off on this.
I agree. It is a good example of increasing playability.
One thing that has always frustrated me with FC 4 onwards is that it uses a single save file. Because of that, I’m not starting over from scratch. Maybe when all DLC has released and I have 100% but until then, I’ll play other games.
I would be happy to start a new game with my original save file safely in a different slot - a master save so to speak.
Multiple save files, New Game +, matchmade coop missions, arcade mode……..these are all things that would increase the game’s playability.
Far Cry 4 has Coop for the campaign and also multiplayer stuff - even though it's nearly dead in 2021.
Far Cry 5 has Coop for the campaign and the Arcade mode - quiet in 2021 but people still have open lobbies.
Far Cry New Dawn had campaign Coop plus the expeditions.
Far Cry 3
Does anyone remember (or still play) the matchmade coop missions from Far Cry 3? I still play them every now and then. They haven't aged well but they're still fun enough. I was hoping to see something similar with Far Cry 6 but obviously no luck there. Those Far Cry 3 coop missions were great because people worked together to complete the goal but at the same time, competed with each other. The end of each mission showed individual player stats etc.
Does anyone know if matchmade coop missions will ever happen again in Far Cry?
I agree. I think they're trying to use FOMO (Fear Of Missing Out) to try and increase the chance that players will log in and play more often.
Far Cry 4 and 5 didn't have time limited weapons and this game doesn't need them either. It's nothing more than a marketing tactic and has nothing at all to do with keeping things 'fresh'. It's about keeping people playing.
The thing is though, I like the game. I don't need some dumb a$%e time limited loot to get me to play. If I wanted that, I'd go play Destiny 2 or something similar.
What is going on with the helicopter controls?! Far Cry 5 and New Dawn had very smooth helicopter controls - everything just felt right. However, whenever I'm flying a helicopter in Far Cry 6, the up and down controls are jagged, very far from smooth. Even the buzzers in Far Cry 4 were smoother.
I hope there is a patch for it eventually. I just can't believe that anyone would accept the current controls. I've increased the sensitivity to 1000 but it doesn't fix the problem. I've seen similar reports online. I'm playing on an Xbox Series S. The game is great - I can look beyond the minimal things I dislike but not this.
Anyone else find the helicopter controls (up and down) to be jagged?