Best posts made by LaMOi
I have to say I’ve always felt the same, with this series. I’ve never liked the modern day sections.
I honestly don’t know why people like the modern day animus sections.....
As soon as the game gets to those bits — I’m like right, how do I get this crap over with as quickly as possible and get back to the good stuff....
I personally HATE ALL ANIMUS BS....
I mean I know it’s enshrined in the lore of the game and everything, but I honestly feel that the game and the series as a whole would lose nothing just being about assassins throughout history.
I mean if they were to totally rip out all the animus stuff I think the game will lose absolutely nothing, and actually might be better for it.…
It’s always been my least favourite part of the game and I’m always trying to get that part over with as quickly as possible
I mean on paper it should be the best one. I definitely like the inclusion of social stealth.
But I have to say, Stealth is the worst aspect of this game.
There is very few stealth items or features that can be used to distract enemies or lure enemies away from their position. You have the whistle and that’s about it.
The AI is just rotten. They seem dumber than the previous two games, they get stuck on the scenery, and clearly struggle to keep track of the player when they’re alerted etc.
There was one enemy outpost With what seemed to be a higher rank enemy had on him some kind of wealth item. He would walk round in the middle of the outpost where there was civilians and other enemies middling about. It was quite clear from the layout that they wanted you to figure out a social stealth way of blending in at certain points, a bench, a table etc, before striking.
But as I was observing this situation, it honestly felt like the old Assassins Creed games, but not in a good way, the whole concept just felt dated, and it played out in a clunky way.
Stealth as a whole — theres just countless little niggles that really undermine the experience when you’re playing stealthily.
And I have to say, I never had this feeling when playing Odyssey. Odyssey’s stealth and AI felt at the very least functional, whilst not being anything particularly impressive.
Assassins Creed is about stealth right? So why is AI not seen as a priority??
It got me thinking — how sad is it that my only hope these days for games that includes stealth, is that the AI doesn’t completely suck!!
It’s like my expectations are SO low, that I never hope that the AI is actually good!
I honestly want this to change with this new generation.
Because I don’t understand how games 20 years ago had better AI than a lot of games today?
I mean I’m not unreasonable, I do understand that with these large open worlds comes a whole myriad of challenges with regards to pathfinding etc and coding AI.
But even still, I do hope we start to get better AI in games…
Do you know they really should include an option for this.
I loved it in the old FARCRY games, having to skin animals and have the animation for that. I found it really immersive...
personally I would like to see at least the option to include this animation back in the new FARCRY games.
But I thought it would be nice to include it in this game and future AC games.
I would like to see this series lean more into the kind of immersive detail is found in games like Red Dead Redemption 2.
The combat feels slightly clunky. And also unresponsive at times I have to really hammer the heavy attack (right trigger) to get it to work. Often having to start with a light attack to get it to work.
also Ubisoft — you really need to tone down the rag doll physics. My killing blow is sending guys flying! It doesn’t look or feel weighty. Like enemies weigh nothing.
Im still trying to get used to these damn awkward controls — wish I could revert back to Odyssey controls.
But if you change things around a lot of changes then seem to conflict with other actions ! So I gave up!
Im playing on hard. I like how Enemies are not damage sponges. But seems a tad easy.
I’ve really enjoyed these new generation of assassins Creed games, largely because of the sandbox type gameplay. What I didn’t like about the old games was how linear that they could be. Being desynchronised for running too far away from the objective, and a myriad of other restrictive limitations on gameplay and player freedom to approach things as they wish.
therefore these new games have been much better gameplay wise I feel.
so I’ve been really excited about Valhalla because it seem to be all the things that they have learnt from AC origins and AC Odyssey combined with some new ideas, and it seems heavy emphasis on actually greater respect for the players intelligence. You know you now have to do some detective work and figure out what to do. they seem to have done away with endless icons and objective markers constantly telling you which way to go.
Heres a solid review —
I only just said in another post.
If this game were purely about assassins throughout history, without any of the animals stuff, I honestly feel the game would lose absolutely nothing. And still be as popular as it ever was.
The animus stuff is always been the worst part about these games.
assassins Creed main draw has always been the historical settings.
Ubisoft — just unhitch the series from this total rubbish.
Latest posts made by LaMOi
I do hate this forum! I had to take a couple of minutes to work out how to reply to this thread!
so yeah happy to give more details. I was about to fight some bandits in the open world who were fighting a group of wolves. I forget how exactly how it happening I think I climbed on a rock to avoid a wolf or it attacked me — and I shot up into the air, into the sky and then was stuck but shooting across the world, like stuck in the sky. I think I had to reset the console.
it was quite literally the worst bug I’ve seen since Skyrim.
This game on PS4 PRO, certainly seems in worse shape since I last played months ago. Performance I’d say it’s running in the 20s. And there so much that clunky. Just feels unfinished. Like I described above.
im close to uninstalling actually. Don’t know whether I’m prepared to invest.
it’s a shame because there is some good amongst the jank….
it’s just the jank keeps punching you in the face……
theres so much about this game that’s clunky.
the combat, the stiff animations across the board from awkward stealth animations to cutscenes, stiff movement, bad lip syncing …
you name it. And then there’s the bugs.
it’s a real shame as this is in my view still got a lot going for it.
but when you come off ghost of Tsushima where everything is so polished so smooth and you come to this game it’s just…. urrrrrghhhh.
Haven’t played this game in awhile and wow, it seems even more buggy than when I last played it. Playing on PlayStation pro.
There is no doubt that this game, watchdogs Legion, they released primarily due to their financial year ending or something to that nature, because these games are so clearly unfinished. I’m in assassins Creed Valhalla is probably the buggy is game in the franchise since unity
i’ll tell you another place where this game really faulters with regards to stealth, compared with previous Assassins Creed games, if the enemy spot you, it’s a breeze to completely ditch them, they hardly chase you at all.
I mean if you look back on the old Assassins Creed games — blimey being chased was one of the core pillars of the central gameplay Loop!!
Having enemies chasing you through the streets onto rooftops, and you using your agility / parkour to out run them....
Seriously even Odyssey, the AI would at least give a little bit of a chase, so being spotted especially in an enemy FORT/ Castle had a little bit of consequence…
You get spotted in Valhalla, and it’s like meh... no big deal !!
people are idiots.... 5mins attention spans !!
it’s like waaaaah gotta pick items like candy, like I’m picking up coins in super Mario!!
for me personally it really breaks immersion. I hated in FC5 when they took all that out.
Like I said I would love this game to be way more like red dead redemption, at least in the little immersive details but that game had.
At least give those who want it the option, it would be nice.
Yeah I think so. Not that the bar was high. I mean in Odyssey it just felt like you were taking off tiny minuscule little chunks of health off what were boring damage sponge enemies. So it became a war of attrition and endurance rather than skill.
where is this game is combat I just feel is a little bit more involved, there is a little bit more skill to it.
But just to be clear I’m not necessarily saying the combat system in this game is amazing, I mean compared to games like ghost of Tsushima its pretty bad. But compared to origins and Odyssey, I’d say it’s the most involved and the most fun out of the 3.
it’s still clunky mind.