Best posts made by longjohn119
Well I'm 61 and I can remember back when you bought a product it actually worked as advertised ..... I'm an EE and if my work was this shoddy I'd be sued out of existence in no time at all ..... Software needs to be held to the same standards as hardware is and until it is things are only going to get worse and worse as I predicted 15 years ago when people started repeating the falsehood that "all software/games are buggy at release and we shouldn't expect them not to be"
We need to hold their feet to the fire otherwise they have ZERO incentive to do better ...... I predicted this over 15 years ago ..... The younger generations are too forgiving and that's how we got here ... If you and they had put your foot down 15 years ago things wouldn't be this bad today with nearly every single new release broken and buggy as a New York City crack house
It doesn't seem to do anything at all and I've tried it in all 4 modes Partial, Full, Light and Off ...... There is absolutely zero difference and you waste most of your arrows for nothing and you can't even craft more .....
Odyssey did it way better ..... Switching bows is clunky as hell, you have no way of knowing how many arrows you actually have unless you equip the bow and pull the right trigger and after 18 1/2 hours of gameplay I still haven't gotten any cloth for upgrade nor even a hint of how and where to find it .....
Other problems I've had was trying to take down a monastery on my own and of course running out of arrow in a matter of a couple of minutes because you can't lock on to anything making it almost impossible to hit anything moving I had to blow my horn 6 damn times before I could get any assistance, 5 times after I had killed everyone with the help of prisoners I released .... My guys were no where in sight and I wasted a lot of time because you can't loot anything without assistance and the prisoners you free just run off and are no help .... the ungrateful bastards ...... I kept having to blow the horn until they finally showed up .....
If the Management of CDPR actually gave a monkey's behind they would have delayed the release on consoles ..... It is completely and utterly broken and unplayable on the PS4 and Xbox One and they lied to console games just 2 weeks before release that it ran remarkably well on consoles .... They lied to you .... They intentionally deceived you in a way I've never seen from a publisher ..... Not even EA has stooped as low as to tell a bald faced lie like that
They are no different than the average Swamp Creature Politician that knows they can lie and BS and their Cult will still forgive and praise them ..... Don't be a Simp for CDPR
@yesin069 I played both Origins and Odyssey with a sword as my melee weapon and used the secondary melee weapon for it's engraving boosts only .... About the only time I ever used anything other that a sword for melee was the occasional weekly ori quests where they wanted you to kill 'x' number of solder with a spear or heavy blunt .... In Origins I got the Deluxe version and pretty much used the poisoned sword that came with it through the entire game and it also had a poisoned heavy blunt which I like to use on the Phylakes by ambushing them from behind and whacking them with it to start out, ride past turn and shoot a few arrows at them to stun them and then whack them again with it ..... I only used a shield against a couple of the bosses where it was a necessity ..... A good sword and a good bow and I'm set
@donjuan2000 A lot of people agree with you including myself Odyssey is a better more engaging, more rewarding game than Valhalla is and that is backed up by Google user ratings
Google User Rating for Valhalla is 3.6
Google User Rating for Odyssey is 4.3
Google User Rating for Origins is 4.6
In fact the Google User Rating for every AC game since 2 falls between 4.3 and 4.8 (Black Flag) with Valhalla the only one to have a user rating below 4.3
I'm sure some people like Valhalla more but obviously the majority do not feel the same way
That's exactly what I've been trying to get across to people for the last month .... The problem is NOT CPU or GPU utilization, the problem is the clock speeds (and likely CPU voltages) are getting locked in a power savings mode .... My guess is someone set a compiler switch wrong and the game EXE is telling the CPU to go into power savings mode ..... What you are doing basically overrides the instruction to go into power savings mode
This illustrates a problem in that many programmers don't really understand how the hardware actually works
@mutin1981and a couple of others taking on Merc that were ..... I even have a video where I took at ..... I have a series of videos where I take out every one of the Artemis Legendary beasts in 10 - 30 seconds ..... I would destroy forts and never take any damage ..... I have one video where I took out except two guys way in the back from the front gate without even stepping into the fort
If you've ever seen any of the videos I posted on the Odyssey forums or on my YouTube channel you'd know I was a Master with a bow and have videos of me taking on a level
Now I feel like I'm playing as if I never used a bow before ...... And to make matters worse is the limited arrows and no crafting .... It forces you to brawl rather than use a little planning and finesse
Latest posts made by longjohn119
Hey everybody! I've heard back from the Game team and they were able to reproduce this issue with options: Partial, Light, and Off. So please know that this is under investigation. However, the Full Aim option worked normally. If any of you are experiencing issues with the Full Aim Assist, please provide a video from your gameplay that shows your Aim Assist settings and any difficulties you experience with Full Aim Assist activated. For a video, just post it to YouTube as unlisted and then post the link here.
Also, thank you mpmblackmail for confirming this is continuing to occur on 1.2.1!
I warned you about this problem the day after the game launched and it took until now to finally get around to verifying the problem? Sorry but I removed this game from my drive months ago and it's not going to be installed until you get this problem, the crash and low FPS problems and the getting stuck in quest problems none of which are even remotely close to being resolved
Besides I'm booked solid for the next couple of months playing a highly modded version The Witcher 3 which hasn't crashed even once on me so far nor have I seen any other bugs
OK, i tried to push a bit more my 3090 and realized the game seems to crash as soon as the gpu pass 2100 mhz.
With +100 on core it remains > 2100 and no crashes.
Seems the game is very sensitive to Mhz
This game engine has always been sensitive to overclocks ,,,,, IMO it's just not worth risking stability to gain a lousy 1-2 FPS with an overclock
@braudrist Open up Task Manager, click Options and check "always on top". That way, your task manager will always take priority over other windows.
CTRL+SHIFT+ESC is also a quicker shortcut to open it.
The problem with that is the CTRL SHIFT and ESC keys are all used by the game and often will call up a function in the game instead of the OS ..... However the WIN key is never used by games and so it nearly always works to bring up the task bar if you are in Full Screen Windowed Borderless Mode (AC games since at least Odyssey have Full Screen Optimization mode enabled by default which forces Full Screen Windowed Borderless Mode in Windows 8.1 and above) .....
@longjohn119 Yep my recent autosave is exact time the crash happens and the launcher log shows the same stuff I posted below and has 4 new disconnects with said new timestamps. So this autosave system is accessing something it should not?
It may be accessing corrupted data, a part of VRAM it shouldn't or something in the TCP/IP stack in the game/Connect App is crashing and then in turn crashing the Graphics Driver
nvlddmkm.sys crashing may be just the symptom but not the cause of the problem. Something borked in the save code is likely the cause and as I have been saying for months now a problem in the save code that has been there since Day One is also responsible for most of the Bugs in the Known Issues list where you can't complete Quests/Events because it's not properly writing these event completion flags to the save files ..... A save file is really just a database of started events, completed events, inventory, armor sets and perks, etc. and if any of that data isn't written to the save file or gets corrupted then you have problems .... The way AC games are set up is they almost always do an autosave whenever you complete a milestone/event but if it crashes or the event completion doesn't get written to the Save File then you get stuck in a Quest
That's the worst kind of crash because it can potentially bork the data on your drive and your OS install .... CTD while annoying are the least likely to cause problems, BSOD isn't good but the main purpose is the OS goes to Blue Screen to save data and lessen the chances of messing up data and the OS install but a lockup that caused you to force a shutdown can easily corrupt data and in the case of a hard drive can cause the heads to crash into the platters before it has a chance to "park" itself
One thing you can do is put the game in Full Screen Windowed Mode which many times will allow you to hit the Win key which brings up your Task Bar and place a link to the Task Manager on the Task Bar ..... Then when you get a lock you may be able to hit the Win key and mouse over to the Task Manager link and bring it up and shut down the game that way .... It doesn't always work but many times it does and lessens the chance of data on your drive getting corrupted. It's something I use a lot when adding Mods to games because there is always a risk of messing up
Also anytime and every time you have a Hard Crash like that you need to run SFC (System File Checker) to check your OS files for corruption and then verify the game files with the Connect App to make sure none of them got corrupted
@longjohn119 Here is a CVE I missed and explains some of how this can work quite well
"Another high-severity bug, CVE-2021-1075, rates 7.3 on the CVSS scale. NVIDIA Windows GPU Display Driver for Windows, all versions, contains a vulnerability in the kernel mode layer (nvlddmkm.sys) handler for DxgkDdiEscape where the program dereferences a pointer that contains a location for memory that is no longer valid, which may lead to code execution, denial of service, or escalation of privileges."
@the_devils_son Next time this happens check your autosave timestamps and see if they line up to this event .... This could be happening when it tries to do an autosave to the cloud which I have suspected is the case for several months now and part of the reason for the broken saves issues I listed above
@the_devils_son The display driver is crashing because of a VRAM memory leak, illegal memory access or other memory access problem ..... It basically works the same as the the Windows Kernel when it experiences a memory leak or memory problem it pukes to a blue screen or just shuts down ...... nvlddmkm.sys is basically the Nvidia GPU's version of a Kernel but it is not a problem with the GPU or nvlddmkm.sys but the way a program is trying to use it ..... It shuts down on purpose because memory leaks and buffer overflows (a part of the memory controller) is the number one way a hacker can exploit a system and get Root access ... In fact Nvidia just released new drivers a couple of week ago that fixed 8 CVEs and and most of them were potential buffer overflow exploits ... There were also two CVEs that were directly related to nvlddmkm.sys " where improper access control may lead to denial of service, information disclosure, or data corruption."
This is a big part of the reason I loath bugs in any kind of software because Bugs are the number one security risk because they allow exploits that shouldn't happen and this game is essentially always online when you are playing it ..... Also note that improper access control may lead to data corruption ..... Like broken saves that don't properly show that a milestone/event has been completed which causes the "unable to proceed ... " "unable to progress ..." and "unable to interact ..." bugs in the Known Problems list of which there are at least 3 dozens listings
The saves in this game have been broken since it was released .... Go look at the 5/7/2021 Known Issues list and anytime you see
Unable to progress ....
Unable to proceed .....
Unable to interect .....
Then you know there is a broken save .... All those problems are essentially the same save file bug causing saves to not properly mark events/milestones as completed and 9 times out of 10 even if the bug gets fixed you have to start again from fresh because you have dozens of hours of new data written to the save making it impossible to recover
A save file is basically a database of events, gear you own, resources you have collected and other information that is then loaded into the game when you start it up ..... If it is missing information then you have problems
@yesin069 From my limited understanding, the patch schedule has something to do with the fact that Stadia wants every change submitted weeks before release so they can test it themselves.
While this is based on some offhand comments in various forums, it's backed up by the fact that every game I've played that also appears on Stadia has also lengthened their patch schedule, so I believe it.
I wouldn't be surprised if Sony was doing the same thing after getting burned by Cyberpunk .....