Best posts made by Luna3009_CN
You mean something like the free drive challenges in The Crew 1? Definitely thumbs up for that, wishing for something similar since game's release.
"Reverse existing tracks" sounds funny for some events, for example the Round 5 MT stunt event
What do you think about making mixed events from all the previous Summits available? Imho there were some I really liked and it would be nice to repeat them from time to time or use them to practice for upcoming events
When I'm on the road with the Crown Vic Cab for me it's more like playing Crazy Taxi than The Crew 2. I know it's made for free drive, but I'd like more challenging options like no damage or some dynamic in the cash reward (more when you are fast, less when you took it slow). And at least some statistics how many of them I already did or some hint that I already did the one I just picked.
And please no more hundreds of arm-waving icons for every Contractor spot. The map already is max spamed and completely useless without setting up filters ... every time again after restarting the game. You don't even need the 5 spots that already are on the map, just fast travel to some random spot and several Contractor spots will instantly show up on the mini map.
Even back in TDU2 we had these guys who wanted it as risky as possible. As much as I can imagine the "Jolt meter" you suggested for driving save, I can imagine something like a "Fun meter" for performing stunts that effects the tip you get, the more fun the passenger had on the stunt ride the more tip you get at the end Maybe even both is possible - you only have to know if you can speed up or have to play save
@adventureflama Another idea already suggested long time ago is to make the past summits available to start from the game's menu and when you manage to finish a summit above the minimum platinum score from it's first iteration you get all the rewards of this summit you didn't get in the past.
Yes this doesn't include the Motor Pass vehicles. For this I think your idea isn't that bad at all But you should make a difference between the rides everyone could get for free and those that only were available when purchasing Premium with 80k CC. Making these available for free now or just for doing some races/missions/whatever would be a punch in the face of those who bought every Premium Motor Pass since it's release (worth 640k CC until now...).
@anykeyer Strange thing is that you are the only one complaining about broken odometers of all these rides. I just checked at the rides that were added since start of MP season 3 and not one single car lost milage since I last noted it. Btw I check and write down all milage of every ride I have at least once a month and I'm sure I would have noticed if the old rides would lose milage.
Yes, we had a problem with not saved milage on all MP season 4 rides directly after start of season 4.1, but this was corrected one week later and since then every ride keeps the milage for me. Have you ever thought of Error 40 (40cm in front of the screen)? Maybe the error is in your installation...
@CREW_ITALY The Hypercars still have a good speed, there's nothing that needs to be corrected.
On New York HC nobody forces you to make cuts or drive off road. I think the huge break down for the HC when you leave the road is one of the best changes ever made. Hypercars are made for roads and not to drive through wood and fields. Now you're finally motivated enough to drive the track like it is wanted.
Only thing I agree is the traffic on the New York HC race or every other race that features traffic. As long as the traffic AI acts completely unpredictable and far away from logical it's a huge pain in the [censored] to meet them in races. In some races, especially New York HC, the traffic even seems to be scripted because you always meet traffic in the exact same places and always where you don't want to have them and mostly on your ideal racing line. In Summits every race is without traffic, so why not give us an option to turn off traffic in races? It's one thing that is wanted since game's release and I completely don't understand why we don't get it.