Postprocess effects (water, odin sight, highlighted enemies etc) look incredibly blurry in comparison to the rest of the game, as if rendered at a different quality - see images below
As far as I am aware, this is not tied to settings. My render resolution is at 100%, and while I am running on medium settings, I have experimented with turning settings to max, and this issue still persists. The only way I've been able to remove the blurry effect is by running the game at 200% render resolution, however this obviously has a significant affect on performance, and it's clear that this is a bug, not a design choice, as it appears not everyone has this issue.
I'd be grateful if anyone would be able to help out and offer a solution here.
Specs: GTX 1070, i7 4790K, 16GB RAM, running at 1080p