

Audio
NPCs
Quest related
A thing I noticed with Bragi singing on a longship, is that not all songs have the same volume. Some of them are pretty quiet and are actually hard to hear through ambient sound.
The game crashed to me about 4 times now. It happens randomly, and weirdly enough, only in Suthsexe. Ubisoft Connect also doesn't ask me to send a crash report. However I found these logged errors:
[17824] 2020-11-28 15:23:03 [17468] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 9072
[13820] 2020-11-28 16:35:12 [ 5832] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 8556
[11380] 2020-11-29 09:44:14 [16808] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 9668
[11072] 2020-11-29 10:16:29 [17856] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 15492
in game_starter_log of Ubisoft Connect app. Their times fit the times, when the game crashed. Also I have the 1.0.4 patch installed.
I know it's a small issue, but beehives (can be found in Glowecestre) have no bees flying around them (like for instance around the weapon named Hag's Bite) or any buzzing noises, when you approach them. Feels like having those things could be a nice addition to the immersion of the game.
I noticed that in PC version, compared to console versions, when a new entry is added to database, the notification for it doesn't show up. I mean the notification ( on the left side of the screen), that allows me to open the new entry by holding down a button. Found on PC version with patch 1.1.1.
A thing I noticed with Bragi singing on a longship, is that not all songs have the same volume. Some of them are pretty quiet and are actually hard to hear through ambient sound.
I noticed that in PC version, compared to console versions, when a new entry is added to database, the notification for it doesn't show up. I mean the notification in the left lower corner of a screen, when I am not in a menu, that allows me open the new entry by holding down a button.
This happens inside the distrust area of Werham, in Hamtunscire. Best way to describe it is that the area has "holes" in it, in which even though compass has brown color below it, enemy NPC do not react to you in any way. Even when you are not cloaked. It happens mostly near the market and the church.
This was found on PC version of the game, after the 1.1.0 patch.
I noticed that the feast buff duration indicator above Eivor's health, doesnt show the same duration time as the one in the menu (Inventory section). It seems to reset after every loading screen, to full duration time, while in the menu, the indicator doesn't reset. So the one in the menu seems to be working just fine.
These bugs where found on 1.0.4 version of the game.
The highlighted item tells "that The Crozier had been exiled by a secret group", but the clue related to it (2nd one) says that it was Hunwald (the son) who was exiled by a secret group (which corresponds with the story). So The Crozier should be replaced with Hunwald, otherwise it doesn't really makes sense.
Another example is the guy, you can have a fist fight with, at Halfdan Ragnarrson feast, when you go meet him, after the fight with Picts at viewpoint. The guy looks like a Norse, but subtitles treat him as an Anglo-Saxon.
Also the game crashed to me about 4 times now. It happens randomly, and weirdly enough, only in Suthsexe. Ubisoft Connect also doesn't ask me to send a crash report. However I found these logged errors:
[17824] 2020-11-28 15:23:03 [17468] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 9072
[13820] 2020-11-28 16:35:12 [ 5832] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 8556
[11380] 2020-11-29 09:44:14 [16808] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 9668
[11072] 2020-11-29 10:16:29 [17856] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 15492
in game_starter_log of Ubisoft Connect app. Their times fit the times, when the game crashed.
These bugs where found on 1.0.4 version of the game.
The highlighted item tells "that The Crozier had been exiled by a secret group", but the clue related to it (2nd one) says that it was Hunwald (the son) who was exiled by a secret group (which corresponds with the story). So The Crozier should be replaced with Hunwald, otherwise it doesn't really makes sense.
Another example is the guy, you can have a fist fight with, at Halfdan Ragnarrson feast, when you go meet him, after the fight with Picts at viewpoint. The guy looks like a Norse, but subtitles treat him as an Anglo-Saxon.
The game crashed to me about 4 times now. It happens randomly, and weirdly enough, only in Suthsexe. Ubisoft Connect also doesn't ask me to send a crash report. However I found these logged errors:
[17824] 2020-11-28 15:23:03 [17468] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 9072
[13820] 2020-11-28 16:35:12 [ 5832] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 8556
[11380] 2020-11-29 09:44:14 [16808] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 9668
[11072] 2020-11-29 10:16:29 [17856] ERROR GameProcessWatcher.cpp (210) Child process abnormal exit: 15492
in game_starter_log of Ubisoft Connect app. Their times fit the times, when the game crashed. Also I have the 1.0.4 patch installed.
Posting my post here, where I listed a few audio issues:
https://discussions.ubisoft.com/topic/82114/some-bugs-i-have-found-audio-npcs-and-quest-related