Posts made by mistergeek
Ubi has been inserting more template programmed events versus handcrafted design element in newer games it seems. For example in Valhalla the endless "hidden keys" and "locked chests" are maddening, stalling fun action and stealing away compelling game play. making things feel downright boring. BUT the advantage for the developer is these things extend play without having to create actual enjoyable, compelling content...period! For me these tactics to save money has ruined Valhalla and now doing the same in Far Cry 6.
I say this because aside from unacceptable respawning enemies that simply bog down meaningful strategic game play, they are also using gimmicky hard to access Caches that take time to get to. It's that same "Oh wait, I need to get these caches before moving on..." and then spend 30-minutes on how to get to it! All but removes the fun that fuels compelling game play, for me at least. Some of this type of mechanic can be fun, but when it is spammed at players with the obvious objective to extend game play without creative, compelling game play, then it's time to move on to something else.
Another change in FC6 is no true manual save, only "auto-saves" that prevent you from saving before or during challenging events. That was always a great feature in past games, now again to artificially at time to game play you must replay entire sections if you die. It all just is so obvious and again sad and I expect this will diminish future sales as people realize and communicate about these things. There is a way to manually save but that reverts to the auto-save checkpoint most times...so definitely not the same freedom we had before.
Lastly, my favorite games have come from Ubisoft but this new trend of filling games with time sucking, uninteresting "stuff" is really sad to see.
Yep, over 300 hours in game, after latest patch 1.3.1 the game has been almost unplayable since you lose so much progress. Crash type is always during action/combat, graphics freeze, audio continues then CTD in about 2 seconds every time. I have never had a problems with Valhalla, Origins or Odyssey, so something is very wrong. I also tried OFFLINE mode, made no difference, same CTDs occurring.
With over 2105 hours in Odyssey (no joke, love that game) and about 6-hours into Valhalla I am pretty disappointed so far. I have been looking forward to Valhalla since I heard about it. I really am bummed, big time. The game world looks nice enough but it just feels so dead as you take off to explore....explore...explore and find a couple chests of loot and maybe a small outpost or two with nothing else to do. Very hard to level without doing main story missions since that's pretty much all there is to do. They nixed side missions completely, replacing them with some World missions that are few and far between and so far they have been very basic, not very interesting. It just feels like they decided on a path of least effort and saved a ton of money with Valhalla cashing in on the success of Odyssey. It's also obvious that the game will be much shorter than Odyssey since there just isn't nearly the same level of activities to do.
Lastly the whole Raid thing makes taking enemy locations boring, since the challenge is all but gone for the player. No strategy for working your way through tough locations, stealth means nothing anymore since you have this big squad of fighters on steroids that do the fighting for you or get in your way. So not a big fan, really lobotomized the "base takeover" mechanic down to an easy, boring, repetitive event. That's my impression so far. Valhalla feels