

@ubi-thrupney In my experience this was everywhere in the open world but most prevalent in the restricted areas. Even wild animals respawn the same way by the way. I haven't played the game in weeks now because of this issue so hopefully other people still playing the game on this thread will pin point the exact areas where this issue is worst.
@sleezure Their priority right now is dlcs. My question to them is why would I buy the season pass if I cannot even play the base game? FC6 sales are already down 50% compared to FC5 thus the recent 40% sale discount on the game recently, so if they want to sink even lower let them continue disregarding our concerns.
@szentistvan11 Am one of those people that just gave up. It's been over a month since release and we still don't have any official acknowledgment from support if this is a bug. Lesson learnt though, I was going to buy riders republic but after my experience with this I decided to hold off for a second hand copy some time next year. I'll do this for all ubisoft games going forward.
A month after launch and we are still here discussing enemy spawns?! This is just embarrassing. Not even a simple official acknowledgment that this is a bug or it's indeed working as intended so people can move on. Shame.
@ubi-thrupney I understand making yara feel "alive and dangerous" but I shouldn't stealthily kill a sniper in a base and turn around only to see a red heat icon on my mini map indicating the same sniper has miraculously resurrected. Let's take for example a game like division 2 where the open world is indeed deadly if you are not careful, the game is alive because enemies are constantly transporting resources from one base to the next, patrolling, gathering resources etc but these enemies have specified respawn spots like buildings or manholes. They don't just respawn out of thin air like in FC6. Honestly if this was a feature for an all guns blazing playstyle I'd be ok with it because that doesn't affect stealth gameplay.
@ubi-gizmo Before people send anymore videos, can we get an update on all those other videos we shared on your social threads like reddit, twitter etc. The reason people are frustrated is because in the last two months we feel like we are being taken for a ride. We send videos and we get zero updates. I feel like we are in a constant loop and getting nowhere fast. Since the game launched the devs have fixed TWO small sections of the map despite the many videos that have been shared by the community. A simple google search on your end will confirm this.
@sleezure Their priority right now is dlcs. My question to them is why would I buy the season pass if I cannot even play the base game? FC6 sales are already down 50% compared to FC5 thus the recent 40% sale discount on the game recently, so if they want to sink even lower let them continue disregarding our concerns.
@ubi-gizmo Before people send anymore videos, can we get an update on all those other videos we shared on your social threads like reddit, twitter etc. The reason people are frustrated is because in the last two months we feel like we are being taken for a ride. We send videos and we get zero updates. I feel like we are in a constant loop and getting nowhere fast. Since the game launched the devs have fixed TWO small sections of the map despite the many videos that have been shared by the community. A simple google search on your end will confirm this.
@ubi-thrupney In my experience this was everywhere in the open world but most prevalent in the restricted areas. Even wild animals respawn the same way by the way. I haven't played the game in weeks now because of this issue so hopefully other people still playing the game on this thread will pin point the exact areas where this issue is worst.
@ubi-thrupney I understand making yara feel "alive and dangerous" but I shouldn't stealthily kill a sniper in a base and turn around only to see a red heat icon on my mini map indicating the same sniper has miraculously resurrected. Let's take for example a game like division 2 where the open world is indeed deadly if you are not careful, the game is alive because enemies are constantly transporting resources from one base to the next, patrolling, gathering resources etc but these enemies have specified respawn spots like buildings or manholes. They don't just respawn out of thin air like in FC6. Honestly if this was a feature for an all guns blazing playstyle I'd be ok with it because that doesn't affect stealth gameplay.
@szentistvan11 Am one of those people that just gave up. It's been over a month since release and we still don't have any official acknowledgment from support if this is a bug. Lesson learnt though, I was going to buy riders republic but after my experience with this I decided to hold off for a second hand copy some time next year. I'll do this for all ubisoft games going forward.
@Jakeo10 Am sure they know how to fix it. They are just buying time by saying they are "investigating" so they can work on the dlcs that will bring them more money. Most likely it has been marked as non priority. They fix bugs very slowly.
A month after launch and we are still here discussing enemy spawns?! This is just embarrassing. Not even a simple official acknowledgment that this is a bug or it's indeed working as intended so people can move on. Shame.
I have just realized it's now three weeks since i bought this game and not been able to play because of this bug and all I see from the support team is the same response to everyone enquiring on this matter(provide video clips). It's like they are copy pasting this answer for everyone. What is going on here, this is simply unacceptable. At the very least provide us with a timeline when you expect to patch this and I am 100% sure the devs know what the issue here is because you only have to play this game not more than an hour(like I did) to realize there's something very wrong with the respawns.