

Hello everyone!
Today's update brings a rework of the global look and feel of the menu of Trackmania and 130 new blocks and items. This changelog won't be exhaustive because a lot have changed, but here is a glimpse of it:
* Menu rework! We started to rework the global look and feel of the menu. The architecture stays almost the same. Not everything has been done yet, it will get updated, piece by piece, over the next months (new campaign and room display, new track browser, new profile, etc.).
* New club widget in the top right of the menu: if you have a club pinned, it will be displayed in this widget and accessible at all time. If you don't have the Club Access or any club pinned, then it will rotate between the top 3 clubs at the moment.
* New club activity feature: you can now feature one activity in a club, it will be displayed with a star in your club and it will be shown in the club widget when your club is displayed. Use it as a way to advertise your newest activity to your members!
* New favorite track feature: You can now add tracks as favorite from the pause menu ingame and find them directly in your favorite folder in the track browser.
* You can access profiles in track and campaign rankings in the campaign display.
* Add news display from Ubisoft Connect in the main menu. They will be clickable in an upcoming update.
* Creating a local server will not create a temp matchsettings anymore. You can clean up and remove all temp match settings.
* Fix some water physic bugs (forces weren't apply at the accurate place).
* Fix car and camera shaking when spawning on water.
* Boost messages aren't display multiple time any more if you trigger the same boost.
* Can now pick Macroblocks with Ctrl and delete them as a whole.
* Added 130 new blocks and items (see the list below).
Stay tuned for new updates in the upcoming months!
For club administrators: please note that there will be small changes to the overlay in the club page soon. We are currently changing the round corners of most of our buttons, as a result, the shape of the new activity button will differ a little from before. Also, the club logo will disappear in order to use only the club icon.
Complete block and item list:
* IceRoadWithWall
○ Specials
○ Racing (start, finish, checkpoint)
* IceRoadDiags (all WithWall)
○ complete RoadDiag kit
○ Specials
○ Racing (start, finish, checkpoint)
* DecoPlatform (3 penalty surfaces)
○ Slope2
○ Slope
○ BaseWithHole
○ BaseDiags
○ ToDecoWall
* PlatformHillsShort (4 platform gameplay surfaces)
○ Slopes from Platform to DecoPlatform
* Water (Road and Platform)
○ All Specials
○ Racing (start, finish, checkpoint)
* GateSpecials Oriented (work like road specials):
○ Turbos
○ Boosts
* ItemGateRacing
○ L Shaped (slalom gates)
○ Checkpoint Left and Right
○ Finish
○ can connect with SupportTubes' magnets
* ItemGateSpecials
○ same as big rings gates but without the ring and a lot smaller
○ all specials
○ available in 4m 8m 16m
○ can connect with SupportTubes magnets
* Item Fogger
○ creates smoke particles and real fog volumes in the map
* Added visual effect on Gates triggers to help visualize their volume
* Removed GateSpecialBoost (Up), replaced by oriented version (see above)
* Removed PlatformDecals from PlatformSpecials
* Added icons for ItemsScreens 16x9 & 2x3
Cheers!
Darrek
Hello everyone!
We are very please to welcome this huge update to prepare the Winter 2023 season and kick of the new year!
In this update, we added 291 new blocks and items with the new theme "Show" (more info here: https://www.trackmania.com/news/7276), the BETA of the voice chat in squads in Ranked and Royal game modes, the new pilot design (country and regional skin are in BETA state), the new unlockable evolutive prestige skins (more info here: https://www.trackmania.com/news/7267) and a lot of fixes, new UI designs and quality of life improvements.
* New unlockable prestige skins! See https://www.trackmania.com/news/7267 for more info.
* Welcome the new pilot design! The new pilot now has a country skin! The pilot skins are still in BETA state. If you have the Club Access, you can force the use of the default skin of the pilot in the settings, under the profile section (known issue: to make it work, you will need to go play ingame).
* Voice chat BETA is now available in Ranked and Royal game mode.
* Voice chat BETA is only available with the players of your premade squad. We will add the support of random squad members later on.
* Voice chat BETA is only available for Standard and Club access player (same as the text chat).
* You can mute a player from the scorestable or you can mute all players in the pause menu under "Advanced options".
* New Home background!
* New Garage UI to select your favorite car skins.
* Improve scorestable UI in classic game modes, solo, Ranked and Royal. In Royal mode, you can now click on a team to see the players inside it.
* Update event page and pop up designs.
* Add access to players' profile in the event pop up.
* Fix an issue with double dates in Track of the Day pop up.
* Fix "back" gamepad button not working in Ranked and Royal pages.
* Fix a z-index issue in the campaign creation with the leaving popup.
* New podium screen in Ranked mode.
* Add the podium sequence in the menu of track validation.
* Add "Online services status" under "Settings>System>Network" to know the current status of our online services. And we added a warning in the start page when an online service has an issue or a maintenance is planned.
* Add a setting to automatically skip the screens displayed at launch (logo, epilepsy warning, etc.).
* "Activate a key" UI has been removed from the top bar and added to the new settings.
Accessibility
* Improve Text To Speech.
* Add a colorblind setting. This setting will change the colors of the boosters to make them more distinguishable one from another. More will probably come with this setting.
Gamepad Track editor
* Improved UI for all levels.
* Expert level is back for gamepad, with almost all blocks (more to come soon), a new block filter system, Air mapping mode, decoration categories, and more.
* Added "difficulty" editor setting in track editor quick start settings.
* Some missing blocks have been added to intermediate gamepad track editor set of blocks.
* Everything should now be useable with kb & mouse in addition to gamepad.
* Loading performance has been improved.
* Button icons now adapt to the device you're using.
* Multiple bugfixes.
* Fix an issue in the creation of room where you could use tracks with a mismatch between maptype and game mode.
* Fix an issue with the ghost viewing in the world record widget where ghosts would not be synced for the same player.
* Fix sound issue with navigation in solo menu.
* Fix tooltips not displayed in the create club page.
* Add back the "quick start" label for the track editor.
* Fix ghost transparency in splitscreen mode.
* Fix cut off message in the credits.
* Fix hotseat winner message when everyone DNF.
* Fix translations missing for continent when changing zones.
* Fix car disappearing from menu when joining a game.
* Fix wrong player skin display in the player profile.
* For developers, please note that we strongly recommend to use User.WebServicesUserId instead of User.Login when you can.
* Dirt blocks have been optimized for the upcoming console release and they might not have the exact same feeling as old dirt blocks on the bumps (but they are really really close). Old tracks will still use the old dirt blocks.
* 159 new blocks and 132 new items (see full list below) containing this:
Blocks:
* 5 Stands
* 11 Stages
* 11 Stage Structures
* 11 Stage Supports
* 16 Platform Curves
Items:
* 18 LightTubesSmall (small skinnable neons)
* 18 LightTubeBig (big skinnable neons)
* 2 RaceScreens
* 2 Stadium big screens
* 5 ItemsCompositions
* 3 Lights
* 5 Speakers
* 4 Foggers
* 23 Rigs
* 2 Sparklers
* 30 LightShapes (skinnable)
* 10 Macroblocks structures
Skins:
* 4 Skins Flags
* 4 Skins animated themed Show
Thank you everyone and have fun! Please remember to report all the bugs and issues on this forum!
Darrek
Full blocks and items list
Blocks:
-RoadBumpTiltCurve1Out
-RoadBumpTiltCurve2Out
-RoadBumpTiltCurve3Out
-RoadBumpTiltCurve4Out
-RoadDirtTiltCurve1Out
-RoadDirtTiltCurve2Out
-RoadDirtTiltCurve3Out
-RoadDirtTiltCurve4Out
-RoadTechTiltCurve1Out
-RoadTechTiltCurve2Out
-RoadTechTiltCurve3Out
-RoadTechTiltCurve4Out
-PlatformTechCurve1
-PlatformTechCurve2
-PlatformTechCurve3
-PlatformTechSlopeBaseCurve1Out
-PlatformTechSlopeBaseCurve1OutFull
-PlatformTechSlopeBaseCurve1In
-PlatformTechSlopeBaseCurve1InFull
-PlatformTechSlope2BaseCurve1Out
-PlatformTechSlope2BaseCurve1OutFull
-PlatformTechSlope2BaseCurve1In
-PlatformTechSlope2BaseCurve1InFull
-PlatformTechCurve2In
-PlatformTechCurve2Out
-PlatformTechCurve3In
-PlatformTechCurve3Out
-PlatformDirtCurve1
-PlatformDirtCurve2
-PlatformDirtCurve3
-PlatformDirtSlopeBaseCurve1Out
-PlatformDirtSlopeBaseCurve1OutFull
-PlatformDirtSlopeBaseCurve1In
-PlatformDirtSlopeBaseCurve1InFull
-PlatformDirtSlope2BaseCurve1Out
-PlatformDirtSlope2BaseCurve1OutFull
-PlatformDirtSlope2BaseCurve1In
-PlatformDirtSlope2BaseCurve1InFull
-PlatformDirtCurve2In
-PlatformDirtCurve2Out-PlatformDirtCurve3In
-PlatformDirtCurve3Out
-PlatformIceCurve1
-PlatformIceCurve2
-PlatformIceCurve3
-PlatformIceSlopeBaseCurve1Out
-PlatformIceSlopeBaseCurve1OutFull
-PlatformIceSlopeBaseCurve1In
-PlatformIceSlopeBaseCurve1InFull
-PlatformIceSlope2BaseCurve1Out
-PlatformIceSlope2BaseCurve1OutFull
-PlatformIceSlope2BaseCurve1In
-PlatformIceSlope2BaseCurve1InFull
-PlatformIceCurve2In
-PlatformIceCurve2Out
-PlatformIceCurve3In
-PlatformIceCurve3Out
-PlatformGrassCurve1
-PlatformGrassCurve2
-PlatformGrassCurve3
-PlatformGrassSlopeBaseCurve1Out
-PlatformGrassSlopeBaseCurve1OutFull
-PlatformGrassSlopeBaseCurve1In
-PlatformGrassSlopeBaseCurve1InFull
-PlatformGrassSlope2BaseCurve1Out
-PlatformGrassSlope2BaseCurve1OutFull
-PlatformGrassSlope2BaseCurve1In
-PlatformGrassSlope2BaseCurve1InFull
-PlatformGrassCurve2In
-PlatformGrassCurve2Out
-PlatformGrassCurve3In
-PlatformGrassCurve3Out
-PlatformPlasticCurve1
-PlatformPlasticCurve2
-PlatformPlasticCurve3
-PlatformPlasticSlopeBaseCurve1Out
-PlatformPlasticSlopeBaseCurve1OutFull
-PlatformPlasticSlopeBaseCurve1In
-PlatformPlasticSlopeBaseCurve1InFull
-PlatformPlasticSlope2BaseCurve1Out
-PlatformPlasticSlope2BaseCurve1OutFull
-PlatformPlasticSlope2BaseCurve1In
-PlatformPlasticSlope2BaseCurve1InFull
-PlatformPlasticCurve2In
-PlatformPlasticCurve2Out-PlatformPlasticCurve3In
-PlatformPlasticCurve3Out
-DecoPlatformSlope2BaseCurve1OutFull
-DecoPlatformSlope2BaseCurve1InFull
-DecoPlatformDirtSlope2BaseCurve1OutFull
-DecoPlatformDirtSlope2BaseCurve1InFull
-DecoPlatformIceSlope2BaseCurve1OutFull
-DecoPlatformIceSlope2BaseCurve1InFull
Blocks Show:
-StandStraight
-StandCornerIn
-StandCornerOut
-StandDiagIn
-StandDiagOut
-StageStraight
-StageCornerIn
-StageCornerOut
-StageCross
-StageTShaped
-StageDiagIn
-StageDiagOut
-StageCurve1In
-StageCurve1Out
-StageCurve2In
-StageCurve2Out
-StageCurve3In
-StageCurve3Out
-StageDoubleCurve1
-StageDoubleCurve2
-StageDoubleCurve3
-StageRampLeft
-StageRampRight
-StageSlopeStraightLeft
-StageSlopeStraightLeftInStageStraight
-StageSlopeStraightRight
-StageSlopeStraightRightInStageStraight
-StageStructureStraight
-StageStructureCornerIn
-StageStructureCornerOut
-StageStructureCross-StageStructureTShaped
-StageStructureDiagIn
-StageStructureDiagOut
-StageStructureCurve1In
-StageStructureCurve1Out
-StageStructureCurve2In
-StageStructureCurve2Out
-StageStructureCurve3In
-StageStructureCurve3Out
-StageSupportStraight
-StageSupportCornerIn
-StageSupportCornerOut
-StageSupportCross
-StageSupportTShaped
-StageSupportDiagIn
-StageSupportDiagOut
-StageSupportCurve1In
-StageSupportCurve1Out
-StageSupportCurve2In
-StageSupportCurve2Out
-StageSupportCurve3In
-StageSupportCurve3Out
-CanopyCenterFlatBase
-CanopyCenterFlatCurveIn
-CanopyCenterFlatCurveOut
-CanopyEndFlatCurveIn
-CanopyEndFlatCurveInFull
-CanopyEndFlatCurveOut
-CanopyEndFlatCurveOutFull
-CanopyEndFlatStraight
-CanopyEndFlatSlopeBaseCurveIn
-CanopyEndFlatSlopeBaseCurveInFull
-CanopyEndFlatSlopeBaseCurveOut
-CanopyEndFlatSlopeBaseCurveOutFull
-CanopyEndFlatSlopeBaseStraight
Items:
-SpringPalmTree
-PalmTreeSmall
-SummerPalmTree
-PalmTreeDirtSmall
-WinterFrozenTree-FrozenTreeTall
-FrozenTreeBig
-FrozenTreeMedium
-FrozenTreeSmall
-FrozenTreeVerySmall
-RaceScreen6x1Small
-RaceScreen6x1
-Screen16x9VeryBig
-Screen2x9VeryBig
Items Show:
-LightTubeSmall4m
-LightTubeSmall8m
-LightTubeSmall16m
-LightTubeSmall32
-LightTubeSmall4mDiagSquare
-LightTubeSmall8mDiagSquare
-LightTubeSmall16mDiagSquare
-LightTubeSmall32mDiagSquare
-LightTubeSmall4mDiagCube
-LightTubeSmall8mDiagCube
-LightTubeSmall16mDiagCube
-LightTubeSmall32mDiagCube
-LightTubeSmall4mCurve
-LightTubeSmall8mCurve
-LightTubeSmall16mCurve
-LightTubeSmall32mCurve
-LightTubeSmall64mCurve
-LightTubeSmall96mCurve
-LightTubeBig4m
-LightTubeBig8m
-LightTubeBig16m
-LightTubeBig32
-LightTubeBig4mDiagSquare
-LightTubeBig8mDiagSquare
-LightTubeBig16mDiagSquare
-LightTubeBig32mDiagSquare
-LightTubeBig4mDiagCube
-LightTubeBig8mDiagCube
-LightTubeBig16mDiagCube
-LightTubeBig32mDiagCube
-LightTubeBig4mCurve
-LightTubeBig8mCurve-LightTubeBig16mCurve
-LightTubeBig32mCurve
-LightTubeBig64mCurve
-LightTubeBig96mCurve
-LightCube2m
-LightCube4m
-LightCube8m
-LightCube2mX2
-LightCube4mX2
-LightCube8mX2
-LightCubeSlope2m
-LightCubeSlope4m
-LightCubeSlope8m
-LightCubeSlope2mX2
-LightCubeSlope4mX2
-LightCubeSlope8mX2
-LightCubeSlopeCornerOut2m
-LightCubeSlopeCornerOut4m
-LightCubeSlopeCornerOut8m
-LightCubeSlopeCornerOut2mX2
-LightCubeSlopeCornerOut4mX2
-LightCubeSlopeCornerOut8mX2
-LightCubeSlopeDiag2m
-LightCubeSlopeDiag4m
-LightCubeSlopeDiag8m
-LightCubeSlopeDiag2mX2
-LightCubeSlopeDiag4mX2
-LightCubeSlopeDiag8mX2
-LightSphere2m
-LightSphere4m
-LightSphere8m
-LightSphereDemi2m
-LightSphereDemi4m
-LightSphereDemi8m
-LightSphereQuarter2m
-LightSphereQuarter4m
-LightSphereQuarter8m
-LightCylinder2m
-LightCylinder4m
-LightCylinder8m
-LightCylinderQuarter2m
-LightCylinderQuarter4m
-LightCylinderQuarter8m
-LightCone2mX2
-LightCone4mX2
-LightCone8mX2
-LightCubeArch2m-LightCubeArch4m
-LightCubeArch8m
-Show
-ShowLights
-ShowSpeakers
-ShowScreen
-ShowRace
-ShowLightRamp4m
-ShowLightRamp8m
-ShowSpeaker
-ShowSpeakerB
-ShowSpeaker1X4
-ShowSpeakerRamp8m
-ShowSpeakerRamp8mB
-Sparkler8m
-Sparkler16m
-ShowRigStraight32m
-ShowRigStraight16m
-ShowRigStraight8m
-ShowRigStraight2m
-ShowRigVertical8m
-ShowRigSupportCurve1In
-ShowRigSupportCurve1InBack
-ShowRigSupportCurve1InFront
-ShowRigSupportCurve2In
-ShowRigSupportCurve2InBack
-ShowRigSupportCurve2InFront
-ShowRigSupportCurve3In
-ShowRigSupportCurve3InBack
-ShowRigSupportCurve3InFront
-ShowRigSupportCurve1Out
-ShowRigSupportCurve1OutBack
-ShowRigSupportCurve1OutFront
-ShowRigSupportCurve2Out
-ShowRigSupportCurve2OutBack
-ShowRigSupportCurve2OutFront
-ShowRigSupportCurve3Out
-ShowRigSupportCurve3OutBack
-ShowRigSupportCurve3OutFront
Hello Trackmania fans
I hope you are enjoying the Spring 2022 season as much as we do! Good luck on getting all medals!
Today's update will concentrate on fixing bugs that were introduced with the last major update of April.
Full changelog:
* Fix input issues with DS4 tools that was causing lag spikes
* Fix multiple block issues (boost icon reversed, boosts in water, road ice snapping, wrong colors on checkpoint and finish items)
* Fix showing specials indicator to other players online
* Fix particles in track editor
* Fix particles through walls in veryfast preset
* Fix ghosts car invisible under water
* Fix not spawning and double car in an online server (ranked and all online desync issues should be fixed)
* Fix fog in mediatracker
* Fix macroblock highlights when picking or deleting them
* Add campaign rankings when visiting another player's profile
* Fix BigMessage script and conflicts
* Fix news display gap and add possibility to click on the rounds to change news
* Fix an issue where you wouldn't see the changes directly when editing a campaign
Have fun !
Darrek/Augu
Hello everyone,
Small update today to prepare for the Trackmania Grand League coming up this weekend! There will be another update tomorrow solely for TMGL, but we wanted to release the speed boost on ice fix as soon as possible, hence we're sorry for the inconvenience to have to download again.
Changelog:
* Fix animated obstacles not animated in replays
* Fix speed boost when hitting a wall from behind while driving on ice
* You can now navigate within the scoretable with the gamepad or the keyboard if you display it through the pause menu
* Fix an issue with the display of other players stats in their profile
Have fun!
Darrek
Hello everyone!
We hope you're having a great beginning of 2022! In this update we improved the performance for our dear mappers and we improved the performance in multilap among other fixes.
Be sure to check out the TMGL MSI happening this week end!
Maniascript & Game Modes
Hello everyone!
We are please to be back with an update! This update brings some rework of the global look of the menus and new blocks such as the ice loopings!
I hope you are ready for the new Fall 2022 season coming and that you will all be watching the Ubisoft Forward this weekend!
Have fun and see you soon
Full changelog
New menu designs
* New design for the Arcade channel and program pop-up.
* New design for the local multiplayer pages.
* New Track of the Day live & solo pop-up designs.
* New Track review page design.
* New zone selection page design (prompted at first start or through the profile).
* New club items page design.
* New club campaigns library page design.
* New settings page design! You can access it in the home page or in the pause menu ingame. The old setting page is still available in the top bar.
* Removed the store button on the home page. To see your current access and the remaining time, please go to your profile page and click on "My access".
General
* Added a Royal folder in official tracks in the track browser containing the Royal of the Day.
* Added day number on the tracks in Track of the Day and Royal folders of the track browser.
* Added keyboards icons for buttons (unknown keyboard key will appear with "...").
* Added an Ubisoft Connect button in the pause menus.
* Fixed an issue to display many skins in the club skins activity.
* race time displayed on checkpoint and finish in replay.
* Fixed soft lock and game freeze when finishing a race while hiding the UI and pressing escape.
* Fix a permission check for local server where starter access users couldn't join a local server.
* Add a button to leave when spectating a replay in game.
Clubs
* Updated Club page design! The Club pages including the Club administration and the Club members pages have been redesigned. As we stated in an earlier update, the logo media is not used anymore, please use the icon media in your club instead.
* Club members with the "Content creator" role can now create activities.
* Added club campaigns, rooms, skins and items in tabs directly in the Clubs page.
* Added a "+" button at the top of the Clubs page to create a new club more easily.
* Updated the "create room" pop up design in the club.
* Updated the "create campaign" pop up design in the club.
* Removed the logo of the club in the club creation.
* Fixed background images not uploading when creating a club.
* Fixed ratio of images in club activities, before that they might have appeared as cropped.
* Fixed a crash with custom images in the clubs. Please note that when you're using a DDS file, you need to generate the mipmaps when creating it. Also both sizes of your image need to be a multiple of 2^n (n>2, e.g. multiple of 4, 8, 16, 32, etc. so for example 1920*1080 is good, but 1853*1080 is not). If you don't follow those recommandations, the image might appear red ingame.
Maniascript
* Manialink v3 consolidation of Z order rules (especially when changing the z dynamically). If you use or develop manialinks, be sure to verify that everything is working fine.
* You can now directly include a script into a manialink with #Include.
* Added a function GetCustomPoints() in ScoresTable_Server
Rendering optimisations
* Small renderer optimisations.
* Improved Ambient Occlusion.
* Better vegetation distance shading.
* More efficient memory usage in some cases.
* Simpler batch lightmap computing (use "/computeallshadows=FolderName /LmQuality=Ultra" in the launching arguments).
* Bug fixes with some combinations of fog and transparent objects.
New blocks
* Added Checkpoint Centered Gates items
* Added Finish Centered Gates items
* Added RoadIceDiagLoops blocks
* Added RoadIceDiagToRoadIceDiagWithWall transitions blocks
* Added trigger visual effect to finish gate block
Known issue
* "Quick start is enabled" does not appear anymore.
For the changes to the NadeoImporter, please refer to https://doc.trackmania.com/nadeo-importer/01-download-and-install/: (https://doc.trackmania.com/nadeo-importer/01-download-and-install)
Hello everyone,
Today, we pushed a small update to fix the behavior of the cruise control block effect among other changes. If you see any other issue with the block, do not hesitate to report it on the forums.
Have fun on the tracks!
Full changelog:
* Fixed the cruise control block effect
* Added pad rumbles
* Fixed an issue where the list of members in a club wouldn't load completely
* Fixed an issue where the campaign ranking would not be displayed if the player haven't done a record yet
Hello everyone!
We continue to rework, piece by piece, the general UI of the game. On today's update, the track browser and the campaign and room pop ups have been redesigned. We hope you will like them!
Full changelog:
Have fun!
Darrek
Hello everyone!
With today's update, we are bringing back an old friend: the podium! It has been completely reworked with sparklers that match your favorite color and a big screen where we will display informations about the winners. You can find it in the item section in the track editor.
Before giving you the full changelog of today's update, please note those 2 following changes that will happen with the next update releasing on Saturday 1st of October at 5pm CEST when the season starts:
Full changelog
New dedicated server: https://nadeo-download.cdn.ubi.com/trackmania/TrackmaniaServer_2022-09-21.zip
Have fun!
Hello everyone !
With this update, we are changing the number of medals needed to earn Season Prestige skins. It is now easier for low level to earn them, but it stays a progressive challenge for high skill players!
Have fun!
Darrek
Full changelog:
* Winter 2023 Prestige Skin now has 4 different evolutive skins to differentiate Bronze, Silver, Gold and Author.
* Prestige skins medals requirements to unlock them have changed. Please see the updated article https://www.trackmania.com/news/7267: (https://trackmania.com/news/7267) for more info. It is retroactive, but you need to earn a new medal.
* (Almost)Fix medal count in garage for the prestige skins. You may need to switch tab or mode/season to update it.
* The display of the gain of Prestige skin in Royal mode is longer.
* The Voice Chat Beta now works with the team and not only with the premade squad in Ranked and Royal.
* Known issue: Voice chat loopback setting is currently not working.
* Dutch language has been added.
* New stats have been added to your profile through Ubisoft Connect. Playtime is shown in minutes instead of hours, we'll fix it with a future update.
* Add a new UI for the Royal podium.
* Some selected pilot country skins have been updated.
* Add a blur behind home screen for wide screens.
* Fix collision issue with the new stage blocks.
* Fix club campaign creation when adding tracks.
* Fix an issue with the scroll in the menus starting on the second row.
* Add possibility to access the profile page from the World Record widget with a keyboard/gamepad.
* Add the possibility to access the ranking in Cup of The Day Time Attack through the pause menu with a keyboard/gamepad and see a player's profile.
* Fix navigation issues in the new garage.
* Add possibility to color blocks in the beginner and advanced gamepad track editor.
* Add a setting in game modes to use an image in the loading screen.
* Fix car disappearing in Home page when joining a server from there.
* Add color around your login in the chat when you're in a clan, especially in Royal and Ranked.
* Require restart has been removed when changing the language's system because soon it won't be necessary, but for now, a restart is still required.
Hello everyone!
We pushed a small update to prepare the release on Steam happening this Thursday 2nd of February!
Changelog:
* Fix friend invitations between Steam and Ubisoft Connect versions.
* Fix tire illuminations for custom skins.
* Fix inverted rim in Winter 2023 prestige skin.
Have fun!
@cll0verr Hello !
The devs could not reproduce the crash by saving your map. Do you still have those crashes?
If so, could you provide the second map that crashes the game when you save it?
And maybe the name of one of its suspicious items that contain those "custom materials"?
Hello everyone !
With this update, we are changing the number of medals needed to earn Season Prestige skins. It is now easier for low level to earn them, but it stays a progressive challenge for high skill players!
Have fun!
Darrek
Full changelog:
* Winter 2023 Prestige Skin now has 4 different evolutive skins to differentiate Bronze, Silver, Gold and Author.
* Prestige skins medals requirements to unlock them have changed. Please see the updated article https://www.trackmania.com/news/7267: (https://trackmania.com/news/7267) for more info. It is retroactive, but you need to earn a new medal.
* (Almost)Fix medal count in garage for the prestige skins. You may need to switch tab or mode/season to update it.
* The display of the gain of Prestige skin in Royal mode is longer.
* The Voice Chat Beta now works with the team and not only with the premade squad in Ranked and Royal.
* Known issue: Voice chat loopback setting is currently not working.
* Dutch language has been added.
* New stats have been added to your profile through Ubisoft Connect. Playtime is shown in minutes instead of hours, we'll fix it with a future update.
* Add a new UI for the Royal podium.
* Some selected pilot country skins have been updated.
* Add a blur behind home screen for wide screens.
* Fix collision issue with the new stage blocks.
* Fix club campaign creation when adding tracks.
* Fix an issue with the scroll in the menus starting on the second row.
* Add possibility to access the profile page from the World Record widget with a keyboard/gamepad.
* Add the possibility to access the ranking in Cup of The Day Time Attack through the pause menu with a keyboard/gamepad and see a player's profile.
* Fix navigation issues in the new garage.
* Add possibility to color blocks in the beginner and advanced gamepad track editor.
* Add a setting in game modes to use an image in the loading screen.
* Fix car disappearing in Home page when joining a server from there.
* Add color around your login in the chat when you're in a clan, especially in Royal and Ranked.
* Require restart has been removed when changing the language's system because soon it won't be necessary, but for now, a restart is still required.
Hello @cll0verr!
Could you send us the map that crashes regularly containing the faulty items? We will try to reproduce the issue.
Thanks!
Hello everyone,
Welcome this small update to fix the Prestige skins for Starter and Standard Access players!
Please note those following known issues for the upcoming prestige skins:
Changelog:
* Fix permission to use the prestige skins. Starter and Standard Access players can now use them.
* Fix Tracks of the Day not displayed in the track browser when going into "Play a track".
Happy new year!
We hope you had a wonderful end of the year, 2023 will be a huge year for Trackmania! Let's start off with the new Prestige skins and the new Winter 2023 campaign!
Please note those following known issues for the upcoming prestige skins:
First changelog of the year!
* New Winter 2023 campaign!
* Prestige skins are now unlockable! (more info here: https://www.trackmania.com/news/7267)
* Fix superposition of messages in the records widget when you have the starter access.
Hello everyone,
Following last week's update, we are pushing a new patch today before the holiday season.
Also, please note those following known issues for the upcoming prestige skins:
Changelog:
* More pilot country skins have been added: ARG, AUT, GRE, URU, USA
* Add a ticker to mediatracker "Can trigger before start"
* Fix crash with tracks containing invisible items.
* Fix a crash with the macroblocks save.
* Fix an issue with binding the menu button on a gamepad.
* Fix crashes with voice chat.
* Fix crashes with GPU with low RAM.
* Fix 3D markers flickering at start.
* Fix macroblocks thumbnails in gamepad editor.
Hello everyone!
We are very please to welcome this huge update to prepare the Winter 2023 season and kick of the new year!
In this update, we added 291 new blocks and items with the new theme "Show" (more info here: https://www.trackmania.com/news/7276), the BETA of the voice chat in squads in Ranked and Royal game modes, the new pilot design (country and regional skin are in BETA state), the new unlockable evolutive prestige skins (more info here: https://www.trackmania.com/news/7267) and a lot of fixes, new UI designs and quality of life improvements.
* New unlockable prestige skins! See https://www.trackmania.com/news/7267 for more info.
* Welcome the new pilot design! The new pilot now has a country skin! The pilot skins are still in BETA state. If you have the Club Access, you can force the use of the default skin of the pilot in the settings, under the profile section (known issue: to make it work, you will need to go play ingame).
* Voice chat BETA is now available in Ranked and Royal game mode.
* Voice chat BETA is only available with the players of your premade squad. We will add the support of random squad members later on.
* Voice chat BETA is only available for Standard and Club access player (same as the text chat).
* You can mute a player from the scorestable or you can mute all players in the pause menu under "Advanced options".
* New Home background!
* New Garage UI to select your favorite car skins.
* Improve scorestable UI in classic game modes, solo, Ranked and Royal. In Royal mode, you can now click on a team to see the players inside it.
* Update event page and pop up designs.
* Add access to players' profile in the event pop up.
* Fix an issue with double dates in Track of the Day pop up.
* Fix "back" gamepad button not working in Ranked and Royal pages.
* Fix a z-index issue in the campaign creation with the leaving popup.
* New podium screen in Ranked mode.
* Add the podium sequence in the menu of track validation.
* Add "Online services status" under "Settings>System>Network" to know the current status of our online services. And we added a warning in the start page when an online service has an issue or a maintenance is planned.
* Add a setting to automatically skip the screens displayed at launch (logo, epilepsy warning, etc.).
* "Activate a key" UI has been removed from the top bar and added to the new settings.
Accessibility
* Improve Text To Speech.
* Add a colorblind setting. This setting will change the colors of the boosters to make them more distinguishable one from another. More will probably come with this setting.
Gamepad Track editor
* Improved UI for all levels.
* Expert level is back for gamepad, with almost all blocks (more to come soon), a new block filter system, Air mapping mode, decoration categories, and more.
* Added "difficulty" editor setting in track editor quick start settings.
* Some missing blocks have been added to intermediate gamepad track editor set of blocks.
* Everything should now be useable with kb & mouse in addition to gamepad.
* Loading performance has been improved.
* Button icons now adapt to the device you're using.
* Multiple bugfixes.
* Fix an issue in the creation of room where you could use tracks with a mismatch between maptype and game mode.
* Fix an issue with the ghost viewing in the world record widget where ghosts would not be synced for the same player.
* Fix sound issue with navigation in solo menu.
* Fix tooltips not displayed in the create club page.
* Add back the "quick start" label for the track editor.
* Fix ghost transparency in splitscreen mode.
* Fix cut off message in the credits.
* Fix hotseat winner message when everyone DNF.
* Fix translations missing for continent when changing zones.
* Fix car disappearing from menu when joining a game.
* Fix wrong player skin display in the player profile.
* For developers, please note that we strongly recommend to use User.WebServicesUserId instead of User.Login when you can.
* Dirt blocks have been optimized for the upcoming console release and they might not have the exact same feeling as old dirt blocks on the bumps (but they are really really close). Old tracks will still use the old dirt blocks.
* 159 new blocks and 132 new items (see full list below) containing this:
Blocks:
* 5 Stands
* 11 Stages
* 11 Stage Structures
* 11 Stage Supports
* 16 Platform Curves
Items:
* 18 LightTubesSmall (small skinnable neons)
* 18 LightTubeBig (big skinnable neons)
* 2 RaceScreens
* 2 Stadium big screens
* 5 ItemsCompositions
* 3 Lights
* 5 Speakers
* 4 Foggers
* 23 Rigs
* 2 Sparklers
* 30 LightShapes (skinnable)
* 10 Macroblocks structures
Skins:
* 4 Skins Flags
* 4 Skins animated themed Show
Thank you everyone and have fun! Please remember to report all the bugs and issues on this forum!
Darrek
Full blocks and items list
Blocks:
-RoadBumpTiltCurve1Out
-RoadBumpTiltCurve2Out
-RoadBumpTiltCurve3Out
-RoadBumpTiltCurve4Out
-RoadDirtTiltCurve1Out
-RoadDirtTiltCurve2Out
-RoadDirtTiltCurve3Out
-RoadDirtTiltCurve4Out
-RoadTechTiltCurve1Out
-RoadTechTiltCurve2Out
-RoadTechTiltCurve3Out
-RoadTechTiltCurve4Out
-PlatformTechCurve1
-PlatformTechCurve2
-PlatformTechCurve3
-PlatformTechSlopeBaseCurve1Out
-PlatformTechSlopeBaseCurve1OutFull
-PlatformTechSlopeBaseCurve1In
-PlatformTechSlopeBaseCurve1InFull
-PlatformTechSlope2BaseCurve1Out
-PlatformTechSlope2BaseCurve1OutFull
-PlatformTechSlope2BaseCurve1In
-PlatformTechSlope2BaseCurve1InFull
-PlatformTechCurve2In
-PlatformTechCurve2Out
-PlatformTechCurve3In
-PlatformTechCurve3Out
-PlatformDirtCurve1
-PlatformDirtCurve2
-PlatformDirtCurve3
-PlatformDirtSlopeBaseCurve1Out
-PlatformDirtSlopeBaseCurve1OutFull
-PlatformDirtSlopeBaseCurve1In
-PlatformDirtSlopeBaseCurve1InFull
-PlatformDirtSlope2BaseCurve1Out
-PlatformDirtSlope2BaseCurve1OutFull
-PlatformDirtSlope2BaseCurve1In
-PlatformDirtSlope2BaseCurve1InFull
-PlatformDirtCurve2In
-PlatformDirtCurve2Out-PlatformDirtCurve3In
-PlatformDirtCurve3Out
-PlatformIceCurve1
-PlatformIceCurve2
-PlatformIceCurve3
-PlatformIceSlopeBaseCurve1Out
-PlatformIceSlopeBaseCurve1OutFull
-PlatformIceSlopeBaseCurve1In
-PlatformIceSlopeBaseCurve1InFull
-PlatformIceSlope2BaseCurve1Out
-PlatformIceSlope2BaseCurve1OutFull
-PlatformIceSlope2BaseCurve1In
-PlatformIceSlope2BaseCurve1InFull
-PlatformIceCurve2In
-PlatformIceCurve2Out
-PlatformIceCurve3In
-PlatformIceCurve3Out
-PlatformGrassCurve1
-PlatformGrassCurve2
-PlatformGrassCurve3
-PlatformGrassSlopeBaseCurve1Out
-PlatformGrassSlopeBaseCurve1OutFull
-PlatformGrassSlopeBaseCurve1In
-PlatformGrassSlopeBaseCurve1InFull
-PlatformGrassSlope2BaseCurve1Out
-PlatformGrassSlope2BaseCurve1OutFull
-PlatformGrassSlope2BaseCurve1In
-PlatformGrassSlope2BaseCurve1InFull
-PlatformGrassCurve2In
-PlatformGrassCurve2Out
-PlatformGrassCurve3In
-PlatformGrassCurve3Out
-PlatformPlasticCurve1
-PlatformPlasticCurve2
-PlatformPlasticCurve3
-PlatformPlasticSlopeBaseCurve1Out
-PlatformPlasticSlopeBaseCurve1OutFull
-PlatformPlasticSlopeBaseCurve1In
-PlatformPlasticSlopeBaseCurve1InFull
-PlatformPlasticSlope2BaseCurve1Out
-PlatformPlasticSlope2BaseCurve1OutFull
-PlatformPlasticSlope2BaseCurve1In
-PlatformPlasticSlope2BaseCurve1InFull
-PlatformPlasticCurve2In
-PlatformPlasticCurve2Out-PlatformPlasticCurve3In
-PlatformPlasticCurve3Out
-DecoPlatformSlope2BaseCurve1OutFull
-DecoPlatformSlope2BaseCurve1InFull
-DecoPlatformDirtSlope2BaseCurve1OutFull
-DecoPlatformDirtSlope2BaseCurve1InFull
-DecoPlatformIceSlope2BaseCurve1OutFull
-DecoPlatformIceSlope2BaseCurve1InFull
Blocks Show:
-StandStraight
-StandCornerIn
-StandCornerOut
-StandDiagIn
-StandDiagOut
-StageStraight
-StageCornerIn
-StageCornerOut
-StageCross
-StageTShaped
-StageDiagIn
-StageDiagOut
-StageCurve1In
-StageCurve1Out
-StageCurve2In
-StageCurve2Out
-StageCurve3In
-StageCurve3Out
-StageDoubleCurve1
-StageDoubleCurve2
-StageDoubleCurve3
-StageRampLeft
-StageRampRight
-StageSlopeStraightLeft
-StageSlopeStraightLeftInStageStraight
-StageSlopeStraightRight
-StageSlopeStraightRightInStageStraight
-StageStructureStraight
-StageStructureCornerIn
-StageStructureCornerOut
-StageStructureCross-StageStructureTShaped
-StageStructureDiagIn
-StageStructureDiagOut
-StageStructureCurve1In
-StageStructureCurve1Out
-StageStructureCurve2In
-StageStructureCurve2Out
-StageStructureCurve3In
-StageStructureCurve3Out
-StageSupportStraight
-StageSupportCornerIn
-StageSupportCornerOut
-StageSupportCross
-StageSupportTShaped
-StageSupportDiagIn
-StageSupportDiagOut
-StageSupportCurve1In
-StageSupportCurve1Out
-StageSupportCurve2In
-StageSupportCurve2Out
-StageSupportCurve3In
-StageSupportCurve3Out
-CanopyCenterFlatBase
-CanopyCenterFlatCurveIn
-CanopyCenterFlatCurveOut
-CanopyEndFlatCurveIn
-CanopyEndFlatCurveInFull
-CanopyEndFlatCurveOut
-CanopyEndFlatCurveOutFull
-CanopyEndFlatStraight
-CanopyEndFlatSlopeBaseCurveIn
-CanopyEndFlatSlopeBaseCurveInFull
-CanopyEndFlatSlopeBaseCurveOut
-CanopyEndFlatSlopeBaseCurveOutFull
-CanopyEndFlatSlopeBaseStraight
Items:
-SpringPalmTree
-PalmTreeSmall
-SummerPalmTree
-PalmTreeDirtSmall
-WinterFrozenTree-FrozenTreeTall
-FrozenTreeBig
-FrozenTreeMedium
-FrozenTreeSmall
-FrozenTreeVerySmall
-RaceScreen6x1Small
-RaceScreen6x1
-Screen16x9VeryBig
-Screen2x9VeryBig
Items Show:
-LightTubeSmall4m
-LightTubeSmall8m
-LightTubeSmall16m
-LightTubeSmall32
-LightTubeSmall4mDiagSquare
-LightTubeSmall8mDiagSquare
-LightTubeSmall16mDiagSquare
-LightTubeSmall32mDiagSquare
-LightTubeSmall4mDiagCube
-LightTubeSmall8mDiagCube
-LightTubeSmall16mDiagCube
-LightTubeSmall32mDiagCube
-LightTubeSmall4mCurve
-LightTubeSmall8mCurve
-LightTubeSmall16mCurve
-LightTubeSmall32mCurve
-LightTubeSmall64mCurve
-LightTubeSmall96mCurve
-LightTubeBig4m
-LightTubeBig8m
-LightTubeBig16m
-LightTubeBig32
-LightTubeBig4mDiagSquare
-LightTubeBig8mDiagSquare
-LightTubeBig16mDiagSquare
-LightTubeBig32mDiagSquare
-LightTubeBig4mDiagCube
-LightTubeBig8mDiagCube
-LightTubeBig16mDiagCube
-LightTubeBig32mDiagCube
-LightTubeBig4mCurve
-LightTubeBig8mCurve-LightTubeBig16mCurve
-LightTubeBig32mCurve
-LightTubeBig64mCurve
-LightTubeBig96mCurve
-LightCube2m
-LightCube4m
-LightCube8m
-LightCube2mX2
-LightCube4mX2
-LightCube8mX2
-LightCubeSlope2m
-LightCubeSlope4m
-LightCubeSlope8m
-LightCubeSlope2mX2
-LightCubeSlope4mX2
-LightCubeSlope8mX2
-LightCubeSlopeCornerOut2m
-LightCubeSlopeCornerOut4m
-LightCubeSlopeCornerOut8m
-LightCubeSlopeCornerOut2mX2
-LightCubeSlopeCornerOut4mX2
-LightCubeSlopeCornerOut8mX2
-LightCubeSlopeDiag2m
-LightCubeSlopeDiag4m
-LightCubeSlopeDiag8m
-LightCubeSlopeDiag2mX2
-LightCubeSlopeDiag4mX2
-LightCubeSlopeDiag8mX2
-LightSphere2m
-LightSphere4m
-LightSphere8m
-LightSphereDemi2m
-LightSphereDemi4m
-LightSphereDemi8m
-LightSphereQuarter2m
-LightSphereQuarter4m
-LightSphereQuarter8m
-LightCylinder2m
-LightCylinder4m
-LightCylinder8m
-LightCylinderQuarter2m
-LightCylinderQuarter4m
-LightCylinderQuarter8m
-LightCone2mX2
-LightCone4mX2
-LightCone8mX2
-LightCubeArch2m-LightCubeArch4m
-LightCubeArch8m
-Show
-ShowLights
-ShowSpeakers
-ShowScreen
-ShowRace
-ShowLightRamp4m
-ShowLightRamp8m
-ShowSpeaker
-ShowSpeakerB
-ShowSpeaker1X4
-ShowSpeakerRamp8m
-ShowSpeakerRamp8mB
-Sparkler8m
-Sparkler16m
-ShowRigStraight32m
-ShowRigStraight16m
-ShowRigStraight8m
-ShowRigStraight2m
-ShowRigVertical8m
-ShowRigSupportCurve1In
-ShowRigSupportCurve1InBack
-ShowRigSupportCurve1InFront
-ShowRigSupportCurve2In
-ShowRigSupportCurve2InBack
-ShowRigSupportCurve2InFront
-ShowRigSupportCurve3In
-ShowRigSupportCurve3InBack
-ShowRigSupportCurve3InFront
-ShowRigSupportCurve1Out
-ShowRigSupportCurve1OutBack
-ShowRigSupportCurve1OutFront
-ShowRigSupportCurve2Out
-ShowRigSupportCurve2OutBack
-ShowRigSupportCurve2OutFront
-ShowRigSupportCurve3Out
-ShowRigSupportCurve3OutBack
-ShowRigSupportCurve3OutFront
Hello @GoldMountain2 and @mertanian!
I am from the Nadeo dev team. I'm sorry for the issues with an Intel ARC GPU.
Could you please download this executable: https://nadeo-download.cdn.ubi.com/trackmania/TrackmaniaLog_2022-10-12.zip: (https://nadeo-download.cdn.ubi.com/trackmania/TrackmaniaLog_2022-10-12.zip) and replace Trackmania.exe (usually found in "Ubisoft\Ubisoft Game Launcher\games\Trackmania") with the one in the zip? You can save the old zip to replace it later one and come back to the original.
Then starts the game, and send us all the logs and crashlogs usually found in "C:\Users[You]\Documents\TrackMania".
It would be really helpful!
Thank you!
Darrek
Hey @Alamaxia! We fixed your account and you should be able to join new games now. Could you check if it's working properly on your side since we cannot test it?
Thank you!