

Hello everyone!
Today's update brings a rework of the global look and feel of the menu of Trackmania and 130 new blocks and items. This changelog won't be exhaustive because a lot have changed, but here is a glimpse of it:
* Menu rework! We started to rework the global look and feel of the menu. The architecture stays almost the same. Not everything has been done yet, it will get updated, piece by piece, over the next months (new campaign and room display, new track browser, new profile, etc.).
* New club widget in the top right of the menu: if you have a club pinned, it will be displayed in this widget and accessible at all time. If you don't have the Club Access or any club pinned, then it will rotate between the top 3 clubs at the moment.
* New club activity feature: you can now feature one activity in a club, it will be displayed with a star in your club and it will be shown in the club widget when your club is displayed. Use it as a way to advertise your newest activity to your members!
* New favorite track feature: You can now add tracks as favorite from the pause menu ingame and find them directly in your favorite folder in the track browser.
* You can access profiles in track and campaign rankings in the campaign display.
* Add news display from Ubisoft Connect in the main menu. They will be clickable in an upcoming update.
* Creating a local server will not create a temp matchsettings anymore. You can clean up and remove all temp match settings.
* Fix some water physic bugs (forces weren't apply at the accurate place).
* Fix car and camera shaking when spawning on water.
* Boost messages aren't display multiple time any more if you trigger the same boost.
* Can now pick Macroblocks with Ctrl and delete them as a whole.
* Added 130 new blocks and items (see the list below).
Stay tuned for new updates in the upcoming months!
For club administrators: please note that there will be small changes to the overlay in the club page soon. We are currently changing the round corners of most of our buttons, as a result, the shape of the new activity button will differ a little from before. Also, the club logo will disappear in order to use only the club icon.
Complete block and item list:
* IceRoadWithWall
○ Specials
○ Racing (start, finish, checkpoint)
* IceRoadDiags (all WithWall)
○ complete RoadDiag kit
○ Specials
○ Racing (start, finish, checkpoint)
* DecoPlatform (3 penalty surfaces)
○ Slope2
○ Slope
○ BaseWithHole
○ BaseDiags
○ ToDecoWall
* PlatformHillsShort (4 platform gameplay surfaces)
○ Slopes from Platform to DecoPlatform
* Water (Road and Platform)
○ All Specials
○ Racing (start, finish, checkpoint)
* GateSpecials Oriented (work like road specials):
○ Turbos
○ Boosts
* ItemGateRacing
○ L Shaped (slalom gates)
○ Checkpoint Left and Right
○ Finish
○ can connect with SupportTubes' magnets
* ItemGateSpecials
○ same as big rings gates but without the ring and a lot smaller
○ all specials
○ available in 4m 8m 16m
○ can connect with SupportTubes magnets
* Item Fogger
○ creates smoke particles and real fog volumes in the map
* Added visual effect on Gates triggers to help visualize their volume
* Removed GateSpecialBoost (Up), replaced by oriented version (see above)
* Removed PlatformDecals from PlatformSpecials
* Added icons for ItemsScreens 16x9 & 2x3
Cheers!
Darrek
Hello Trackmania fans
I hope you are enjoying the Spring 2022 season as much as we do! Good luck on getting all medals!
Today's update will concentrate on fixing bugs that were introduced with the last major update of April.
Full changelog:
* Fix input issues with DS4 tools that was causing lag spikes
* Fix multiple block issues (boost icon reversed, boosts in water, road ice snapping, wrong colors on checkpoint and finish items)
* Fix showing specials indicator to other players online
* Fix particles in track editor
* Fix particles through walls in veryfast preset
* Fix ghosts car invisible under water
* Fix not spawning and double car in an online server (ranked and all online desync issues should be fixed)
* Fix fog in mediatracker
* Fix macroblock highlights when picking or deleting them
* Add campaign rankings when visiting another player's profile
* Fix BigMessage script and conflicts
* Fix news display gap and add possibility to click on the rounds to change news
* Fix an issue where you wouldn't see the changes directly when editing a campaign
Have fun !
Darrek/Augu
Hello everyone,
Small update today to prepare for the Trackmania Grand League coming up this weekend! There will be another update tomorrow solely for TMGL, but we wanted to release the speed boost on ice fix as soon as possible, hence we're sorry for the inconvenience to have to download again.
Changelog:
* Fix animated obstacles not animated in replays
* Fix speed boost when hitting a wall from behind while driving on ice
* You can now navigate within the scoretable with the gamepad or the keyboard if you display it through the pause menu
* Fix an issue with the display of other players stats in their profile
Have fun!
Darrek
Hello everyone!
We hope you're having a great beginning of 2022! In this update we improved the performance for our dear mappers and we improved the performance in multilap among other fixes.
Be sure to check out the TMGL MSI happening this week end!
Maniascript & Game Modes
Hello everyone,
Today, we pushed a small update to fix the behavior of the cruise control block effect among other changes. If you see any other issue with the block, do not hesitate to report it on the forums.
Have fun on the tracks!
Full changelog:
* Fixed the cruise control block effect
* Added pad rumbles
* Fixed an issue where the list of members in a club wouldn't load completely
* Fixed an issue where the campaign ranking would not be displayed if the player haven't done a record yet
Hello everyone!
We continue to rework, piece by piece, the general UI of the game. On today's update, the track browser and the campaign and room pop ups have been redesigned. We hope you will like them!
Full changelog:
Have fun!
Darrek
Hello everyone,
Two changes in this new update preparing for the start of the TMGL Spring 2022:
Have fun!
Darrek
Hello everyone
This is not an April fools! The new campaign Spring 2022 is available at 5pm CEST (3pm UTC)!
Alongside the campaign, we pushed some fixes and the new design of the player's profile!
Full changelog:
* New Spring 2022 campaign with 25 new maps!
* New profile UI design
* Fix friends list not displayed in Ranked and Royal game modes
* Fix Cup of The Day timer
* Fix impossibility to edit a map with a custom map type
* Fix spawn on the newly added checkpoint items
* Fix a script crash in the matchsettings
* Fix inversion of images in mediatracker
Have fun with the new campaign!
Darrek
Hello everyone!
Today's update brings a fresh air to the list of Clubs and the Arcade (online rooms) pages. We're also adding a new feature to the mediatracker: video makers are now able to display any image or video they want in the panels of the stadium!
For club administrators, please not that the club logo will be completely removed in the upcoming weeks. Please use the club icon instead!
Full changelog:
General
Track editor
Nadeo Importer
Mediatracker
Have fun on the tracks!
MrDarrek
Hello,
Thank you for letting us know the issue. It should be resolved now. Have fun in Royal mode!
Cheers,
Darrek
Hello and happy new year Trackmania fans!
Cheers to the first update of 2022! This update adds the new Winter 2022 campaign to the offline mode. We hope you are enjoying this new campaign!
Changelog:
Have fun!
Darrek
Hello everyone,
Today's update is a small update to adjust some UI for the Trackmania Grand League. Along this, there is a fix for multiple script crashes happening while spectating or playing online.
Have fun!
Darrek
Hello everyone,
Small update today! Here's the changelog:
* Optimize sound when there are a lot of items
* Optimize fog
* Optimize undo in track editor
* Macroblocks save their skin in their metadata
Have fun!
Darrek
Hello everyone!
Here is today's update changelog:
* Fix block clip bug with PlatformWaterRampBase
* Fix fog interaction with other particles and surfaces
* Fix keyboard button icons displayed in the menus while using a mouse or gamepad
* Fix trophy UI stuck on the screen after the COTD qualifications
* Fix a bug that prevented a club admin from moving an activity to another position in the list
* An error message is now displayed when deleting a club activity fails
* Playtime tracking in Ubisoft Connect stats should be more precise
Have fun!
Darrek
Hello !
This update is a follow up of yesterday's update in order to fix some unintended behaviors with the new UI.
Full changelog:
Have fun!
Darrek
Small hotfix:
Hello everyone,
We are deploying a small update today to improve the user experience with skinned items in the track editor.
Changelog:
Have fun!
Darrek