When I first got the game, I loved the heck out of it. No issues beyond some performance and that has slowly gone up since launch. Then came the patches... and I've since stopped playing until the game is in a more stable state. However, desperately trying to remain positive, here is some constructive feedback to improve the experience.
> More interaction with Synin: Odyssey and Origins had a nice level of interaction with your bird companions that gave the impression of a closer bond. You could stroke/feed Ikaros and Senu and have them more frequently land on your arm. Synin only lands on Eivor's shoulder after standing still for some minutes, with an admittedly nice music to accompany it. Beyond that there's not much going on, and I don't feel the same connection. Perhaps this is intentional, with Synin being a Raven, slightly more wild and independent than a tamed hunting bird. However, it would improve the character of both if it returned to how it was in the previous titles.
> Peasant Life Cycle: In Origins and Odyssey, we would see people working in the fields by day, and sitting around campfires at night, drinking and wrestling, having fun. In Valhalla this behaviour in farmland seems broken at present. You will regularly see people standing around in their fields at night bolt upright like Jeepers Creepers. I thought I had stumbled into a cursed area when I first saw it. It needs addressing to make the world seem more alive.
> More Skalds: Unlocking a new song, story etc. with each zone and member of the crew is certainly a nice touch. It feels like you are progressing as a hero. However, a choice of some more ambient tunes and such when you are sailing about would be nice. Bragi and Eivor will often complain of hearing a story too often; so surely we would grow tired of hearing the same skald over and over again as we travel? Some different stringed tunes would be nice to get a different vibe now and then, though the music of the game has been its strongpoint time and again.
> Hair and Beard Styles: Speaks for itself. Currently the selection is very limited, and it is annoying to see NPC's with interesting (and more world appropriate) styles that Eivor themselves cannot wear. Opening them up to the player would really allow the player to make Eivor their own, rather than a template of someone elses. Also, please fix the Red hair. It was changed in the Yule patch and currently looks broken. It doesn't respond to the lighting engine correctly as it stands. I have addressed this in another thread.
> Armour Selection: Odyssey had a fantastic array of armour to collect. You could go full mythical hero, or common misthios. In Valhalla we see NPC's like Dag, Sigurd etc. wearing time appropriate mail shirts and even sections of what looks like lamellar. Eivor by comparison looks like a God, if you upgrade everything. We need more grounded sets for the player that values variety and an immersive experience. Odyssey let me feel like a Greek mercenary, so why does Valhalla make me feel like I don't belong?
> Mounted Combat: It's never been perfect, but at least it was there. In Valhalla, Eivor can only kick or back-hand people from the saddle. It's a strange addition, and I get that they were going for more of a brawl approach to the combat this time. Grounded and visceral. Vikings were not known for being horsemen. However, we've seen the history stretched before, and it was fun to swing heavy weapons, spears, swords from the saddle in previous games. They had a satisfying crunch that is gone. Currently I only use the mounted kick to break iron ore nodes. This feels hindering, and is removing player choice, rather than enhancing it.
That's it for now. Will add more as I think of them. Feel free to post your own.