Posts made by pengepako1998
I heard the dev team have already been working on some community requested features so I would like to give some of my ideas.
Separate input for hood and cloak that can be accessible from the inventory menu just like you guys did in Origins with the hair, beard and hood.
- Hood input (icon) : hood always stays on (visual aready changes in inventory menu), cloak functions default
- Cloak input (icon) : cloak always stays on (stays in over shoulder stance/animation, like interractions with npc-s while cloak on), hood functions default
- Default option: when the player disables both (icons)
Both can be activated separately and at the same time. (so hood and cloak stays on or just one of them at the time)
With this (i think) social stealth still can function the same animation and input wise from the quick wheel menu without worrying about the correct indicators of making the player aware of its environments.
In short, some of us would like an option to keep the cloak on during combat too, not just the hood.
Thank you for listening, hope it can reach someone from the dev theam.