List from newest to oldest:
character blocking view in cutscene, last thing (talk) in Lincolnscire: (spoiler: my eldorman is Aelfgar - if this info change something in cutscene)can't use laser, no interact with object - Anomaly in Norway, restart or reload save didn't help: steps sound is muted after switching back from Senu (click V button), need to do other "sound" like crouch or jump to unmute default steps: cannot use "smash"(?) on lying opponent when he is in the hay or next to it and the main character detects hiding in it: holding SPACE in climbing just make me jump when character cannot find straight way, but maybe it's my fault, idk: problem with the light in building? same dialogue repeated, first when we ride and second when we come there (I only record last minute): Basim didn't detect the object and got stuck despite the open side: Weather changed too fast before cutscene: Opponents respawned in area and attack NPC: Weird clouds: Fly, fly my little one: Haystacks: "Horse" who follow me and staying in cutscene: (spoiler: mission to bring two old men to the mountain) After climbing on stairs character is stacked between crouch and run: Man flying into boat: (spoiler: mission in Asgard on the solo small island) Cannot attack a wolf in Asgard: (spoiler: mission with "go to well") Can use ESC before touch the ground to nullify fall damage: Can use "close gate" in Asgard before main story: i have only this video about place And the BIGGEST Valhalla problem is side quests what you can't do (but you can in some way) before main story, but they are still visible and you can do something what destroying for later making this quests. You should hide this quests and block buildings if we need main story! SPOILER: like here in Asgard: I let cow run away before main story and side quest didn't end, I've come there later when cow wasn't there and quest ends after destroying wooden gates (Asgard has all side quest like this, cannot do them without main story, but they are visible)SPOILER: in mission "The Demon Odour at the Tithe" you need to destroy/move out the jars and move shelves, I've did it before main story because building was open and shelves are stacked now in air and can't move it
Maybe some are my fault, but it's worth posting to be sure.
As a technical issue I want to talk about it will be optimization and image capture to the program. The game looks nice, but for such settings and appearance, it should not squeeze so much from the PC. In addition, this image capture consists in incorrectly switching on the game on the first monitor, which means that I am forced to indicate which program is to be captured and image is lagging even game works smooth, and the game does not want to be detected automatically in OBS. Also, the constant changes to the screen settings from mine "full screen" to "without frame" are weird.
At the end sorry for my bad English. :')