Two combat-based mysteries in Glowcestrescire are not initiating the combat after pressing the dialogue options.
Bottom-right of Glowecestrescire, beside the Standing Stone mystery. Breaking into the house is fine, but when the Homeowner appears, no combat initiates from either option.
Bottom-left of Glowecestrescire, beside Nymdesfelda, I can talk to the singing woman and the house opens up and allows me inside to be poisoned. I’m able to escape, and when I do Eivor says something along the lines of “i should kill you for that, what say you in your defence” but no further dialogue or combat is initiated.
hope for a fix soon