Best posts made by raptoos
Latest posts made by raptoos
Any chance for combat finishers and executions to be polished so the models won't glitch with each other? For example - axe finisher on animals (observed on wolves) - to be honest, all hits don't connect with wolf's model.
I'm posting it, as you did not mentioned this in known bugs.
Hi, I didn't saw this on known issues list, nor through search, so I'm going to ask about it:
In contrast to how it looked in Odyssey and Origins, most of conversations has no locked camera on characters, it still moves and characters seem not to prepare for it (sometimes they face original directions they stood once conversation started and they talk to the tree instead of Eivor.
I hope this is bug, not deliberate change in the engine, as it really looks bad