Hi, I didn't saw this on known issues list, nor through search, so I'm going to ask about it:
In contrast to how it looked in Odyssey and Origins, most of conversations has no locked camera on characters, it still moves and characters seem not to prepare for it (sometimes they face original directions they stood once conversation started and they talk to the tree instead of Eivor.
I hope this is bug, not deliberate change in the engine, as it really looks bad