

@thegrimreeferzz
Yeah this game is lagging in Stealth abilities. They took out harder to detect skills, double assassin take down and other things. The game is good, but it does focus more on combat then stealth. I hope they make a patch and fix this problem.
Is it just me or are the assassination kills slow. Is it possible to turn off the slow motion kill sequence or that's just how it is. I hope Ubisoft makes an option available in the future to speed up stealth kills. I want to stealth kills to go make to the speed that they had in Syndicate. Evie and Jacob would take down targets super quick and they had double take down abilities.
This is for the programmers and the team that worked on this fine AC game. I just want to say how much fun this game has been and how much I've been enjoying it. I do realize there have been many flaws and bugs in this game. Mine issue is with stealth and how long it takes for the assassination takedown, but I'm sure that in time these problems will be corrected. I just want to say keep up the good work, and just keep improving the game where the improvements are needed. Don't be like Mass Effect Andromeda and stop working on improving it, and bringing out extra content just because people are complaining about some of the problems.
So far the game has been awesome. Love the graphics, story, Cinemax, and I really like the improvement to the combat. My dislike is the lack of stealth assassination techniques. For example, in AC Syndicate and previous AC titles you were able to do a double hidden blade assassination when the enemy's were next to each other. This game and Origins disregarded that technique. I hope that you can bring that back especially when the multi-takedown kill still inconsistent, and you can't do a double take down when they are right next to each other. Developers, programmers, and those who do all the important work; bringing back the double hidden blade assassination would make game play for those who like stealth a lot better. The multi-axe throwing assassination is great, but not being able to take down the enemy right next to the one you just killed is just sad. Bring back some oldies if possible.
I always get detected when I use this. Even when the enemies back is turned.
This is for the programmers and the team that worked on this fine AC game. I just want to say how much fun this game has been and how much I've been enjoying it. I do realize there have been many flaws and bugs in this game. Mine issue is with stealth and how long it takes for the assassination takedown, but I'm sure that in time these problems will be corrected. I just want to say keep up the good work, and just keep improving the game where the improvements are needed. Don't be like Mass Effect Andromeda and stop working on improving it, and bringing out extra content just because people are complaining about some of the problems.
@jamois1014
I had this issue too and reported it, but for some reason everything went back to normal after awhile. I would say just give it time. My started to happen when I was in Lunden.
@dahmzor
I agree. I've done it before, but the reaction time after an assassination's is slow. I like slow motion take downs for some, but not every time. I just like the way Syndicate did their assassinations. They were quick, you could do double takedowns, and it always wasn't in slow motion.
I see no point of using this ability. The description says, "Use stamina to move undetected. Aborts on enemy contact." I'm not sure if the description fits the ability. every time I use it I get caught after the first assassination. The way this ability is portrayed, you move super fast and no NPC should detect you while this ability is active. I'm always testing it out, but every time I assassinate one NPC they another one detects me right off the bat. Even when the NPC is far away or when his back it turned. Is anyone else having this problem
@souldrinkerlp
Yeah, I agree it was absent from these two, but in Syndicate they had double take downs with only one hidden blade. I hope they bring this function back.
Blinding Rush is not working the way that it is described. Effect: Use stamina to move undetected. Ends upon enemy contact. For some reason when I use this ability I get caught by NPCs. I even get caught when they are far away or when their back is turned. Please fix this issue if possible. I think the stealth detection is off. That's my guess but I could be wrong. Thank you for your help.
Sorry in advance if anyone else has brought this issue up. I believe there are some bugs in the stealth play. I'm getting noticed by people from far away and while their back is turned, I'm seen while hiding in some bush, and getting caught while there is no one around. I also notice that my stealth field goes in and out. I hope these bugs can be fixed. Thank you for your help. I'm really enjoying the game even though there are many bugs the need to be worked on. Keep up the great work!
@darkred00
Having the same issue. Also, some items that that are highlighted are not there.
@thegrimreeferzz
Yeah this game is lagging in Stealth abilities. They took out harder to detect skills, double assassin take down and other things. The game is good, but it does focus more on combat then stealth. I hope they make a patch and fix this problem.