

I'm just here to say that this problem still exists
https://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references: (https://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references) atleast in trackmania forums shows as 2 separate texts, not a clickable link.
> shows as character ">"
making posting code examples impossible...
Screenshot of editor view:
@azullfr yep.
Also i wasn't able to edit my posting from 7mo ago. Would liked to update the map editor plugin for a posting, but that apparently not work as well.
Atleast in trackmania forums we need to write time to time code examples... it's huge feature missing as we can't write properly <code> or <pre> blocks.
Now that the links not work, it's kinda sadge that we can't reference even on external resources of game community wiki or community plugins direct from the forums.
Download script here: https://reaby.kapsi.fi/trackmania/tools/check.sh: (https://reaby.kapsi.fi/trackmania/tools/check.sh)
Then just say chmod +x check.sh to make it executable.
Run.
@ubi-theberry Thanks for reply and relaying the wish for the devs team!
@iesou Use the login name, GUID is known not to work.
The random password generator is known to make unvalid xml character, to overcome this wrap your password in a xml cdata element
Example follows:
<![CDATA[your_password]]>
snipplet from dedicated_cfg.txt:
<masterserver_account>
<login>toto</login>
<password><![CDATA[foobar]]></password>
</masterserver_account>
If this solution doens't for some reason work (random password contains xml tags <>) you're forced to change all of the unvalid xml characters to xml entities:
BTW this forums broke totally when i tried to insert xml entities as text... so check this wikipedia article for more details (if linking even works (seems to be broken))
https://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references: (https://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references)
@iesou good thing it solved for you
@azullfr yep.
Also i wasn't able to edit my posting from 7mo ago. Would liked to update the map editor plugin for a posting, but that apparently not work as well.
Atleast in trackmania forums we need to write time to time code examples... it's huge feature missing as we can't write properly <code> or <pre> blocks.
Now that the links not work, it's kinda sadge that we can't reference even on external resources of game community wiki or community plugins direct from the forums.
https://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references: (https://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references) atleast in trackmania forums shows as 2 separate texts, not a clickable link.
> shows as character ">"
making posting code examples impossible...
Screenshot of editor view:
@iesou Use the login name, GUID is known not to work.
The random password generator is known to make unvalid xml character, to overcome this wrap your password in a xml cdata element
Example follows:
<![CDATA[your_password]]>
snipplet from dedicated_cfg.txt:
<masterserver_account>
<login>toto</login>
<password><![CDATA[foobar]]></password>
</masterserver_account>
If this solution doens't for some reason work (random password contains xml tags <>) you're forced to change all of the unvalid xml characters to xml entities:
BTW this forums broke totally when i tried to insert xml entities as text... so check this wikipedia article for more details (if linking even works (seems to be broken))
https://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references: (https://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references)
@roaringmind22 Sorry late answer... took me while to figure out this...
So edit your link from:
uplay://launch/5595/0/#join=some_code_here_that_isnt_public@Trackmania
to:
maniaplanet://#join=some_code_here_that_isnt_public@Trackmania
Then go to Settings -> System -> Enter Join link, and paste the link, press enter and you're good to go.
Other solution is to import your dedicated server to club as room activity.
Use right click and save page as... to save the file locally, copy paste the link (ubisoft forums is broken to display http links)
https://reaby.kapsi.fi/trackmania/plugins/mapeditor/SelectFilter.Script.txt
@sparklingw yep i agree with this, is a good addition.
Meanwhile maybe you can try this community mapeditor plugin to overcome your frustration
A Mapeditor plugin to change current block surface or pick another variant (mirror horizontal or vertical).
Download at https://reaby.kapsi.fi/trackmania/plugins/mapeditor/QuickPick.Script.txt: (https://reaby.kapsi.fi/trackmania/plugins/mapeditor/QuickPick.Script.txt)
I see some odd numbers around ubiconnect store right now.
Also Trackmania says in the starter screen it's an Ubisoft Original, but it's not featured as one in the store, nor it's listed for the discounts.... but only when you search for Trackmania, you find it's at discounts and so on.
Why my favourite Ubisoft Original, perhaps the only non-violent one, is not featured or recognised better ?
Screenshot of the odd numbers:
@tomtombo8 https://wiki.trackmania.io/en/content-creation/text-styling: (https://wiki.trackmania.io/en/content-creation/text-styling)
@ubi-wheelyduck Seems to be somewhat random.I Tried to triage it little bit more. 2nd time the ingame assets were still in place, but not new assets were able to load (or then they're just slow)
As I don't have tools to debug http traffic (ingame or othervice) its hard to say what's happening, so dunno better.