

@ubi-keo
Heyho
here is the video as wished. It don't show the missing random music in free roam, because that would be a 30 min video just running around and hearing nothing
Hi everyone,
just wanted to post my experience with musical and sound bugs.
I played for 156 hrs now. It must has happend after around 130/140 hrs, when I realized that there is know ambience music. The nature sounds are totaly fine.
Summarized:
It occure to me as these bugs happened after patch 1.1.1, but cant say it for sure. Uninstalled de game completly, which dindnt help. Maybe it got something to do with the savegame files?
Thank you an I hope this helpes
Hey everyone, I recorded some footage with the problems I experience. Cut it to save some time, but everything was recorded on PC at the same day and with equal settings. After patch 1.2.0.
@ubi-raziel
Like I said in my post below, I tested a n old savefile (19 hrs playtime) and a complete new one. Both work perfectly fine regarding missing sounds and ambience music. On the same spots, enemy encounters and restricted areas, there is no music anymore, when I load an 150 hrs savefile. Was imposible to reproduce this bug. I dont know anything about the Anvil engine, but it seems to be related to the savefiles.
Got no problems regarding voiceover or missing music in main mission, so cant say anything about that.
Hope this helps
@ubi-woofer
Hello,
I will upload a Video, if I find the Time to do so. But nothing changed since the last patches, so this video is still up to date.
@mikez19999 this was my guess, since this thread was opened tried it with my 190h save file and a brand new one. Uploaded a video to prove 1 year ago or so
@ubi-keo
Heyho
here is the video as wished. It don't show the missing random music in free roam, because that would be a 30 min video just running around and hearing nothing
@ubi-woofer
Hello,
I will upload a Video, if I find the Time to do so. But nothing changed since the last patches, so this video is still up to date.
@ubikobold Hello,
on PC it is also still missing. I am just wondering. There was nothing to found in the patch notes about music, just missing sfx. Is music treated as sfx? Maybe the fix just wasnt deplayed yet?
Hello there,
for everyone wondering, patch 1.3.0 did not fixed the missing music bug. To be fair, the patchnotes said: "Various issues with missing SFX", which does not include music, as I know now.
Hey everyone, I recorded some footage with the problems I experience. Cut it to save some time, but everything was recorded on PC at the same day and with equal settings. After patch 1.2.0.
@ubi-raziel
Like I said in my post below, I tested a n old savefile (19 hrs playtime) and a complete new one. Both work perfectly fine regarding missing sounds and ambience music. On the same spots, enemy encounters and restricted areas, there is no music anymore, when I load an 150 hrs savefile. Was imposible to reproduce this bug. I dont know anything about the Anvil engine, but it seems to be related to the savefiles.
Got no problems regarding voiceover or missing music in main mission, so cant say anything about that.
Hope this helps
@thannorubi
exctly same here
@Yesin069
The music frequenzy is very low, but I guess it fits the more settled tone of the game. In the end it is a question of taste.
I also had problems with loud sounds in battle.
I started a new game. Strangely everything works fine in the starting area. I wasnt in Englaland yet, but it would be interesting to know, if verything works fine with this new safefile. I will test this out.
I am playing on PC btw