

This seems to be affecting people who played the event last year (not me, I'm new to the game)
Another way to look at this is it's affecting the people who bought the game when it was a new relase (or close to) . So it's affecting Ubi's/AC's most loyal fans/customers, the people who trusted their product would work, and didn't hold off on buying it, and if the fix is delayed much longer...well that speaks volumes about how they feel about those fans/customers.
@aorus2017
Why should they have to "check out Twitter"?!
This is the ACV forum, This is where info should be posted.
Hi
(TLDR)
As the title says give us the option to choose what level of an ability we want to use (like in Odyssey). Also give us the option to disable skills that we neither want or need.
There are abilities that in my opinion are better as a level 1 skill instead of a level 2. One that springs to mind is Thorn of Slumber. While level 1 gives you an arrow that will knock out one enemy when struck, level 2 creates a cloud that will knock out all within range. I much prefer to have level 1 as I see level 2 as cheesy and not to my playstyle.
Dive of the Valkyries level 1 just hits the target you aim for with a jumping attack, while level 2 will hit all enemies within range with a shockwave. To me, this seems more like a magical attack than just a weapon strike and is again, something that doesn't fit my play style.
If I'd have picked up these abilities without knowing I would have lost access to the level one that I prefer. Yes, I could just reload my save at that point but what if I don't use many saves (like some people) and hadn't noticed how the ability had changed, I would be stuck with it. I could leave the Book of Knowledge untouched on the map but for completionists that would suck and seems against the games idea of 'collect all the gold shineys on the map'.
If we had the chance to choose which level we wanted (as we could in Odyssey) I think it would make for a better choice and for other people could add more variety to their gameplay.
Moving on to the topic of skills I think it would be a better idea to allow us to disable skills in the skill tree.
There are some skills that I really don't want added to my game.
Stealth Recon is a skill that will highlight all enemies within range when you crouch. Sometimes when I'm playing I limit my Odin's Sight use, and I don't see any way around this because to be able to stealth you need to crouch. I don't always want Odin's Sight when I'm playing.
Adrenaline Fiend (more damage when you have more adrenaline), Parry Damage, and Perfect Parry (do more damage when you parry) are all obnoxious (in my personal taste lol). I don't like having varible damage as these skills would add to my character, (though I have no problem with Critical hits). And I also don't want to be doing damage simply by blocking/parrying an attack. These skills add too much power to my play style and so far, in my playthrough I haven't added them yet.
Intense Rage/Cold Rage/Eye of the North (your character won't stop their animation when attacking/aiming with a bow if they get hit, has a very short cooldown) are the worst offenders (lol) because IMO they reward poor fighting style. This game already seems to be more Button-bashy than any other Assassin's Creed game (you have to hit enemies to give you more stamina to be able to hit enemies etc). If I miss time a strike while fighting I want there to be consequences, I don't want to be able to just button bash/mash my way through encounters (BTW I'm not even a min/maxer, I don't play on the highest difficulty)
Some might argue "well don't buy them then" but doing that would force me (and other people) to carefully select my skills, to have to dance around the skill tree trying to avoid them. But worse than that is the games difficulty scaling. Sometimes when I've been playing in an area that is a few levels above me the enemies seem to hit with so much more force than the few missing levels would suggest, yet when I add those 2 or 3 points (that have been sitting there, unused) into the skill tree the enemies start to do the same amount of damage that other level scaled areas do. (I'm not talking 10 or 20 points here, it's as if the game thinks "you are under leveled = massive damage from low level mobs and you do a lot less damage". So, if I avoid 'buying' these skills then there will come a point later in the game where I have a near fully maxed out skill tree minus the selection of skills I haven't bought and because of that the difficulty will be ramped up. At that point it seems the choice would be either deal with the uneven damage scaling or bite the bullet and 'buy' these awful skills.
The things I've mentioned might only be to my taste, but if they added the option of disabling skills and also selecting the level of an ability we want this wouldn't negatively affect anyone and would only add to the game.
@thenorfolkian
In some ways it might be worse for you as you've seen, first hand over all this time how they've not pulled their fingers out to fix these day one bugs.
For me, It really sours the experience. I'm enjoying the game, but I really don't want to advance the quests because I'm dreading getting to a game-breaking bug. A game that is meant to be fun has me feeling (minor) anxiety that all the effort I'm putting into it could be stopped dead through no fault of my own. For these quests there may be work-arounds to stop or limit the bug(s) with a certain mission, but what am I meant to do? Go read one of these work-around solutions while getting spoilers? Play the mission and pray it doesn't bug, then when it does, use the work-around and have to do the mission all over again? And that's only for the ones where there is a way to 'fix' it.
By not fixing these bugs this is what Ubisoft is subjecting its fans/customers to!
But they make sure they still sell items and DLC's.
There's also still the issue with AC Blackflag. For most if not all people some of the DLC is not on peoples accounts and cannot be played, even though they have paid for it. They fixed the issue for Steam users (probably because Steam would have took some type of action, taking it down, refunds or something like that). This issue has been going on for over a year with not a fix in sight.
With the issues stated here (all the long term bugs with ACV, the scummy issue with ACBF), the bugs with using a VPN, and how Ubisoft see's NFT's, I will never trust Ubisoft again.
I really would like a long nighttime as the OP suggests because surely that is the best and easiest time to be sneaking around.
In fact I agree with all of what the OP said especially the Hidden Kills.
I would also like more Kill Animations.
I hate the way Eivor will use enemies weapons to finish them as when this happens Eivor's weapons magically appear back in his/her 'holster' (even when using the Finisher Axe) Instead of that I would have prefered to see Eivor using their Hidden Blade.
TBH I've getting really sick of seeing the same animations over and over again, so much so in fact that I'll sometimes finish enemies off with the bow instead.
@thenorfolkian
Wish I could upvote more than once lol.
I know what you mean, I finish a Reda quest and I like things to settle in my game before I save (I won't just save right after a battle, or stop running and save immediately, knowing a tiny bit about scripts in Skyrim got me into that habit) but while I'm waiting to save I'm on tenterhooks, knowing it could crash at any point. I dont even save on the way to the mission objective because your save doesn't record that you have the mission.
Where I feel it the worst is on River Raids. My first proper RR (after the tutorial) I only pillaged 3 places and got St. Georges Bracers, I knew the game had a habit of crashing so straight away I made a bee-line straight for my boat to end it, and.... I got stuck under the ground by just walking over a wall. So now when I do RR's and I get something good, I don't jump over anything, climb anything or walk on anything that isn't solid mud (ground) lol and I head straight back to the boat to finish it. Is Ubi ok with people feeling like this while playing their game. Getting back to the boat filling me with a sense of pride and accomplishment? No! it pisses me off, wears thin, and makes me feel a whole lot less trusting of Ubi to the point where it's costing them (a tiny bit of) money. Why should I support you (by buying your upcoming DLC) when you don't support your own game by fixing the game breaking bugs?
I haven't had the flying bug yet, but I do let out an audible gasp every time Eivor skips/glitches forward 10 foot lol :s
I'll start at the beginning, I was born a long time ago on a farm, out in the wild... okay that might be going back too far... While using patch 1.5.0 I was getting frequent crashes sometimes every 5 to 15 minutes (some days, and then some days none) and lately I've only had one crash in probably close to 25 hours of play. Now I admit that I have also updated to 1.5.1 so that could have stopped my crashes but I started using these 'techniques' a few days before I updated to 1.5.1 (and I didn't crash then) so I'll still put this info up just in case it helps someone else. (Anything in brackets () means this is just editional info and can be skipped)
I've always done most of the above (I started using these after having some painful times on a modded Skyrim) but the ones I've added to my routine lately (because of the frequent crashing) was number 1 and 2. I'm not saying these are a magic fix-all and yeah, it simply could have been patch 1.5.1 that fixed my crashing but some people are still having the frequent crashing on 1.5.1 and mine has stopped... so maybe something else is working, either way the things noted above are good things to use in any open world game (IMO).
@longjohn119
I don;t think I could go back to consoles now, because I love the flexibility of mods and how they can change games into more of what I like.
@dragonflybytes
They fly now?
They fly now!
Not seen the patch notes but I doubt it's been fixed.
@darkomi87
It does happen frequently for a lot of people.
I've stopped doing River raids mostly, but when I have done it I try to only do a few locations at a time, so probably under 40 minutes time limit. (That includes me doing the area in stealth, alone, before calling in my crew/vikings for the doors and chests).
Also I don't do airborne type of skills and when I'm ready to leave the mission (if I've got something good or it's been long enough) I actually only run/walk back to my ship lol, I don't drop off of walls/ledges etc, I use the stairs like a good lil viking
Also I learned from @azullFR not to use the auto-created autosave the game makes before a River raid starts. (if your game crashes and you want to jump back in ASAP).
@xbl_laberbacke
hehe *shakes fist*
@xbl_laberbacke
I went to check that myself, I was gonna post a joke comment about you stealing my joke... REPORTED etc but you had posted it first (by over 7 hours lol).
You'll have to take my word for it that I didn't 'steal' the joke off you, I honestly didn't see/read it before I made my comment.
@spirantcrayon22
Maybe it's not hair, maybe it's Tribbles
Don't feed them!!1!
(bump)
@spirantcrayon22
I done a main mission the other day in Oxfordenshire or whatever and at the end of the mission (after saving the group of Yarls? from execution) you go back to someone to report, he's heard talking about a haul his soldiers have just brought in, behind him is a cart, that looks destroyed, so this bug does seem to affect all/other carts as you've mentioned because I'm guessing that for that cart to get where it was, it'd need wheels lol.
@longjohn119
That's a good point about the .bak, easier to do too. Thanks
@azullfr
I must have made the mistake because of how the 'notifications' page works, it takes you to the latest post (last post read). So I just remembered reading about that fix and didn't realize it was this same thread until yesterday when I went to look through what I had written in my other posts (in reply to arni-gx) lol
@itz_ark_angel_x
I know this wasn't addressed to me but I'll talk about it anyway lol
It really is starting to sound like the same issues my friend had, especially with the random BSOD error codes.
The system process is responsible for the system memory and compressed memory in the NT kernel. This system process is a single thread running on each processor. It is the host of all kind of drivers (network, disk, USB). The related file name is C:\Windows\System32\ntoskrnl.exe. The system process in Windows 10 has a additional task, it is compressing old pages of memory so that you have more free memory to use.
@arni-gx
I didn't mentioned reloading I don't think.
just travel back to England and change your mount to a horse as AzullFR first talked about then drink the potion to return.
@ubi-thrupney
It was actually this thread where the solution was mentioned and it was @azullFR who brought it up so thanks should have went to him lol, my mistake (page 5, 2nd post).
Sorry @azullFR for stealing your thunder