Best posts made by social-phobia
Latest posts made by social-phobia
@DMP00411 If you like to play Red and Yellow core builds get a police M4 with it's third attribute of 'Damage to targets out of cover' and the talent of 'In-Sync'
If you get lucky enough to find a god rolled Carbine with DtTOOC, then you can role in-sync or if your using tactician as your specialisation run flatline and use the linked laser pointer? But from what you've said, In-Sync with an M4 or Carbine might be good for you.
This is only a personal suggestion mind you.
@BonfyG I agree whole heartedly that aspects are the game are broken and some aspects need a re-balance (drone spammers on legendary for one), and you got to love getting two shot kill by red bar, haha.
I've not experienced flame/foam/bullets through walls but then again, I play on xbox. The PC issues should have been raised as blockers in the devs sprints during the PTS and not allowed to go live, but I don't know how their dev teams works.
If Massive can't develop a slider than they could adapt the same principle as a macro and keep the button pressed for as long as you need to for the required resource. It took over an hour to allocate my SDH points, use then, reallocate more use them etc etc. I could have been playing the game for hours, but no, I had to spam A for hours!!!
@BonfyG Do you stand in the open during a firefight or do you use cover to cover? Do you want any aspect of realism or do you want an arcade game? Do you have battlefield awareness or do you sit on one place during an encounter? No offence but this reads like a player who needs a little more in-game time.
Mini tanks I agree can be a pain but again, do you want the game to be too easy? With regards to NPC's spawing behind you, what content are you doing at the time? Missions? Lean spawn points. Open world? Be aware that NPCs can spawn randomly.
So with each level you get 1%, is this based off the weapons base damage or 1% of it's current damage? I've just upgraded my Chameleon twice (lvl 14 and lvl 15) and each upgrade only went up .4k Lvl 13 dmg: 94.6 - lvl 14 dmg: 95 then lvl 15 dmg: 95.4
Am I missing something here?
Seeing as no one has replied to my thread I found this one and having to drag this back up.
I'm on xbox not on PC so it'd be really helpful for a slider for us console players who don't use macros. Can anyone explain why this isn't a thing please?
Sorry to bump this but it'd be good to know why this isn't a think on consoles.
@blackiceball The following is a good resource for a wide variety of builds... https://docs.google.com/spreadsheets/d/1nrPBmOrtpkEW1j5fbcRT7L-AXgsGOqMqxXoVtopsiGM/edit?usp=sharing: (https://docs.google.com/spreadsheets/d/1nrPBmOrtpkEW1j5fbcRT7L-AXgsGOqMqxXoVtopsiGM/edit?usp=sharing)
As the title suggests, I'm sure this has been asked for so many times but now the cap for resources has been increased, can a slider be implemented to claim resources from the watch please? On xbox this is a huge RSI causing plain as I'm sure it is for PC players too. Thanks in advance