

I, for one, would love to be able to raid other players camps and have them raid me.
Players don't necessarily need to be online for this to work, but it would be cool if that was a possibility to be able to defend your camp.
The idea I had was, why not allow players to have their camp be "raidable" by other players?.
The game could just upload an instance of their camp somewhere in the world, if players decide to raid the camp they stand the chance of either gaining more resources and if they lose, that camp gains said resources. Player camps should be harder to raid, requiring higher power levels.
You can then go the direction of allowing players to customize their camp further by adding things like watch towers, guards etc.. so to make it harder for other players as well as building and styling your camp in your own way.
You can introduce a scoreboard system, or clan leaderboard.
Players can opt in or out of this at will.
There should be a reward for opting in and that could be Ubisoft Points as a worthy reward, Such as defending against 5 raids, 10, 15 ... as vice versa winning 5, 10, 15... raids
There is so much you can do with this, and I am sure you the devs can come up with better concepts than I.
Though, I think it will put the raiding system to good use and have people such as myself looking forward to farming resources as there is more of a purpose for that.
Also, a little competition is fun. AC Valhalla runs really well and has a good foundation for this to be a reality.
Just an idea, I hope it comes true, thought ill share that.
I will start off by saying that I enjoy the game, but it's wearing thin on me with randoms.
Let me say this, there is nothing wrong with playing with randoms in the sense of good vs bad performing players, in fact, I love it. It brings diversity to matches.
However, where the issue lies for me is the fact that players don't care even the slightest if you're on 2 HP nor if you beg them to wait, so you can find a med pack. That needs to change fast, we need time to be able to at least search for med kits, a cool down period or clear the area after finishing the objective.
At least this can give some players the time to find a med kit before heading to the next area.
I can deal with people rushing, not being stealthy, killing targets when not suppose to, but not giving players a chance to recover after said players play terribly. Something has to change there.
As an example, I have run into duo's who if you ask for them to wait, so you can find a med kit, they will ignore you and start the next area.
Forcing you to run across the map, then, just as you get there, they close the door as a joke.
You just end losing your character, needing to go back into and do a MIA mission, then heal them up for the next 3 or 4 rounds.
Add a clear area before moving on, so players can find med kits and heal up.
or
Add the fact the you get bonus xp if you clear the map at the end of your objective, that way people can choose whether or not they want the xp or to move on. Maybe that's a better idea.
@t1gerassassin Not to mention it could be buried away among all the other posts.
Especially if the issue/bug has been resolved and later crops up again.
I find that when mods merge threads, it just makes it difficult for the user/viewer to find the answer they're looking for.
The other concern is that how do they know that there is a bug or issue arising when it gets merged with an outdated thread. Almost as if they disregard the issue, I am sure they don't, though merging makes a person feel that way.
Not sure if anyone else has experienced this, but this happened to me today on numerous occasions.
Seems like duos are extracting or heading to the next zone without waiting for the last member.
As an example, I had a group leave me behind for no reason whatsoever.
I had asked to search for ammo, and got the go ahead, they waited until I was on the other side of the map, and then they started the count-down to go ahead to the next map.
I had no time to get to the room before my character went MIA, This is happening a lot on the higher level areas and has to be addressed.
Time has to be increased to prevent trolling like this. I understand that we can't wait for someone, but the game requires you to get ammo, tech and so forth. People see the potential to abuse this by trolling others, because it's not them that lose a character, or time, or exp.
Please increase the count-down timer.
An infiltration mode, where as you're doing your extraction mission, other players can infiltrate your mission.
or
Just a separate mode where 2 teams can can do pvpve?
..as an example
3 zones, and no one knows where the other team has spawned in.
They can be in the same place as your team when spawning in or 1 zone away. You just have to play carefully and listen for other players.
Hey everyone,
As the title says, does any anyone know what the Hexagon Shapes are under your profile icon?
It looks like a place to place achievements of some sort, but I can't find how to use it.
Thanks
@maxstrazze_igsc @rizz768
Yeah, I think it would be fun, I understand some got upset with me, saying this is solely pve.
I think an extra game mode won't hurt extraction.
Overall, I do enjoy extraction.
Not sure if anyone else has experienced this, but this happened to me today on numerous occasions.
Seems like duos are extracting or heading to the next zone without waiting for the last member.
As an example, I had a group leave me behind for no reason whatsoever.
I had asked to search for ammo, and got the go ahead, they waited until I was on the other side of the map, and then they started the count-down to go ahead to the next map.
I had no time to get to the room before my character went MIA, This is happening a lot on the higher level areas and has to be addressed.
Time has to be increased to prevent trolling like this. I understand that we can't wait for someone, but the game requires you to get ammo, tech and so forth. People see the potential to abuse this by trolling others, because it's not them that lose a character, or time, or exp.
Please increase the count-down timer.
A infiltration mode, whereas you're doing your extraction mission, other players can infiltrate your mission.
Or
Just a separate mode where 2 teams can can do pvpve?
example:
3 zones, and no one knows where the other team has spawned in.
They can be in the same place as your team when spawning in or 1 zone away. You just have to play carefully and listen for other players.
An infiltration mode, where as you're doing your extraction mission, other players can infiltrate your mission.
or
Just a separate mode where 2 teams can can do pvpve?
..as an example
3 zones, and no one knows where the other team has spawned in.
They can be in the same place as your team when spawning in or 1 zone away. You just have to play carefully and listen for other players.
I will start off by saying that I enjoy the game, but it's wearing thin on me with randoms.
Let me say this, there is nothing wrong with playing with randoms in the sense of good vs bad performing players, in fact, I love it. It brings diversity to matches.
However, where the issue lies for me is the fact that players don't care even the slightest if you're on 2 HP nor if you beg them to wait, so you can find a med pack. That needs to change fast, we need time to be able to at least search for med kits, a cool down period or clear the area after finishing the objective.
At least this can give some players the time to find a med kit before heading to the next area.
I can deal with people rushing, not being stealthy, killing targets when not suppose to, but not giving players a chance to recover after said players play terribly. Something has to change there.
As an example, I have run into duo's who if you ask for them to wait, so you can find a med kit, they will ignore you and start the next area.
Forcing you to run across the map, then, just as you get there, they close the door as a joke.
You just end losing your character, needing to go back into and do a MIA mission, then heal them up for the next 3 or 4 rounds.
Add a clear area before moving on, so players can find med kits and heal up.
or
Add the fact the you get bonus xp if you clear the map at the end of your objective, that way people can choose whether or not they want the xp or to move on. Maybe that's a better idea.
@star2barryn Can you end the process through your Task Manager as it might be a faulty process. In addition, you might want to try restarting your computer. I have had other apps not wanting to connect before as an example and restarting usually fixes this.
@ysidro Try a different browser
@tristermann Are you using a family member or friend's account, or perhaps a family member or friend used yours?
If not, then try signing in via a browser and see the linked accounts. If there are no linked accounts, I would suggest trying from the browser and if that fails, clear your browser cache, restart the browser and then try again.
If it still fails, take a screenshot of the message you receive and contact support. They should be able to assist you and in addition change your password.
@asthixlann_
Can you provide more information, please?
Have you tried to do this through a browser to confirm that your account is indeed unlinked.
If you have, have you tried clearing your cache?
If this is on the app, have you tried signing out and back in, Perhaps that will work?
That's really the only thing I can think of is that you maybe didn't sign out in order for the app to somehow re-sync itself. Especially if Ubisoft support has confirmed that you are unlinked.
By sign out, I don't mean just close the app, I mean sign out of your account on the app, and re-enter your credentials.