

In AC3 Remastered on Stadia: The speech volumes of the main character vs every NPC are totally different. Every NPC is about half the volume.
It's making the game unplayable.
Example: https://stadia.google.com/capture/6010052f-6e43-4d03-9830-94c7bb7ac1fc: (https://stadia.google.com/capture/6010052f-6e43-4d03-9830-94c7bb7ac1fc)
Throwing my hat in the ring too. Just hit the same bug on Stadia. Also was sent flying hundreds of feet in the air while walking and teleport 10 feet or so constantly.
These games really need an extra year in development at least. Origins had the same level of glitchiness. Odyssey didn't have nearly as much though.