Best posts made by TheSmio
So, a couple of days ago, u/PalpitationTop611 posted a reddit post in r/assassinscreed (hub for his posts can be found here) about a ciphered text that can be found in the tower of Saint Denis church in the Siege of Paris DLC. Things gained traction and not long after, a nearby crypt has been found. This crypt contains a second ciphered text along with AC Unity easter egg (you can see the AC Unity: Dead Kings temple through some bars). If you use Odin sense here, then a mysterious ISU text appears and you earn 2 skill points.
Antoine Henry (the guy behind the "Collector's edition" secret that was hiding the Noden's arc bow) indicated, that there is more stuff to do to solve this mystery. Unfortunately, things seem to have cooled down a bit too much on reddit, so I decided to post this here as well to find more help in solving this. To show everything, I will use pictures from a post created by u/gui_heinen (here)
Access the Animus also made a video about this (here) so if you want to look into this secret a bit more, feel free to check out the video. It includes the deciphered versions of the texts found within the DLC and they also translated these texts into English (the text itself is in Latin). I'll be using some translations made by them here as well (along with translations from u/yesrushgenesis2112, who offers a really good level of Latin).
Summary of what we know so far:
The first cipher:
- The first part of the first cipher talks about a spot between Suessionum, Compendium and Paris (which leads to the crypt next to St. Denis) - already solved
- The second part of the first cipher is a bit unclear, as it seems to be talking about some keys ("The first, the second, the third and the last one") - not clear what it actually means
- The text ends with "Octavus" - could be name, but more likely looks like a hint towards... something
The second cipher
- The second cipher talks about the life of Dionysius (also known as Saint Denis), about his execution and about a device he used to manipulate minds - clearly a reference to the Head of Saint Denis found in AC Unity
- A part of the cipher suggests, that someone decided the artifact, but it was messing with his mind and in the end, he "didn't know where to go left" or "which part he is supposed to move left" - this one is a bit unclear, but Antoine Henry used it as a response to someone asking for a bit of help on Twitter, so it's likely important ( ), he even corrected one of redditors that he in fact meant left and not improper/evil, which is another possible translation of the word sinistrum
- The second cipher again ends with a latin text, now it's "Secundus post tertium, quartum post quintus" which translates to "The second after the third, the fourth after the fifth" - we don't know what it means
ISU text in the crypt:
- It seems to translate to something like "Once seen, it is done" or "One sees, they do" - the theory is that we have to activate the Odin sense here (otherwise we can't even see the message) and this act does... something, we don't know what, it's quite possible this part of the secret is a dead-end meant to end up as an Easter egg, hence the "Once seen, it is done" option of translation
- The second part of the ISU text contains number in HEX format and they can be translated to 782, 3962, 37, 3101 - the purpose of these numbers is unknown
I'll be really happy for everyone who wants to become a part of this joint effort to find out the secret behind the ciphers and the ISU text. If anyone has any ideas, feel free to join the conversation, you are more than welcome. Also, if you have any questions about the stuff that has already been found, feel free to ask here, I'll try to answer as best as I can.
@cap-cla This just can't happen in a game like Assassin's Creed. Or rather it can't happen with the RPG "your odyssey" formula. Romances right now don't really have any significance on the story of the character, so they can easily implement them into the game. However, if they introduced the ability to make a family with whoever you wish, then they could never address these characters again in the future because your choice of family would heavily impact their story.
What I mean by that is that everyone knows who Ezio was, how his life went and who his love interests were. This mean you can easily reference this in other games and they could even say something like "Ezio also had a child with Cristina, but nobody knew" as a retcon. It could [censored] people off, but the writers could do that.
In the current formula, it's different. Imagine if you play as lesbian Eivor and then the next AC game comes and they say that Eivor had a male partner and a child. That would go against the story many people experienced. This is the reason why they can't really give you the choice in major decisions, because the overall narrative of the series would get lost.
The only way to do this is to give you a pre-set storyline which makes the character have a family and a child. I don't really mind this option, but Odyssey already showed how easily this can [censored] people off because it breaks the promise of giving you the choice.
In short, Assassin's Creed is still stuck somewhere between "It's your odyssey" and a pre-set narrative that keeps it all together. This limits the options of the writers a lot.
Huge breakthrough everyone! u/cerulliber managed to persuade someone to visit Saint Denis Basilica in real life, they found a QR code that links to a video on the official AC website
Assassin's Creed Valhalla
Click on the link, you'll get moved to the Ubi website and shortly after, a video should start playing - it contains more ISU text!
Huge thanks to u/RichardYing as well, he was the one who found the QR code
@michaldk I can't wait to find out the meaning of the ISU text and realize that it means "Saint Denis Basilica, you have to visit that place" to once again end up with another clue that leeds there, lol
Alright, this is quite funny. The text in the video says "Family prepares for greatness" and some people already started making jokes that this means that Dom Torretto from Fast and Furious will be in the next DLC and that his Dodge Charger will be a new mount for Eivor, lol
@cap-cla "At the end he's only the guy that gives us the temporary contracts and products from the Helix store to buy through the opals"
I mean, yeah, I don't think he'll be related to this particular mystery, but I think we might definitely learn more about him in one of the DLCs. After all, there is something strange about this young kid being in both Origins and Valhalla while there is pretty much 900 years between these two games. Also, for a young kid, it's interesting that he controls a large group/syndicate/whatever in Valhalla and also that he is everywhere you go - in England, Ireland and even Frankia.
He might be related to the Hermes stuff, he might not be. Either way, he is either an ISU himself, or he has an ISU artifact that allows him to do what he does.
@thenorfolkian The outcome of the next mystery will be "Did you know that Reda is in both Valhalla and Origins?"
@enkidu98 Want to know something else that's quite [censored] from Ubisoft? If you buy AC Valhalla, you get 300 Helix Credits (I know this used to be the case, not sure whether it still is) yet the most useful stuff - the maps - cost 350 Helix Credits. The intention to trick you into spending money to get one of those maps it's quite clear.
Now imagine how surprised I was when I noticed the current sale, so I checked out the current price of the maps - it's 310 Helix Credits. And once again, the reason is simple, Ubisoft tries their hardest to trick and force the players into opening their wallets. There is no need to do that. There is no need for their microtransaction approach to be this predatory. I absolutely agree with you.
@michaldk Yeah, I think we're missing something like that. I already tried to look at the crosses, but I came up with nothing, perhaps you'll be luckier.
Also, I don't know if you've noticed, but the description of the Durendal swords says "Said to be indestructible and capable of cutting through boulders." and considering the fact Noden's arc was hidden in a boulder and Excalibur had a similar description, I think Durendal could be important in solving this mystery.
Edit: Okay, something even more interesting. Durendal in legend also contained a few relics of saints. The fun part? Among other relics, t supposedly contained a hair of Saint Denis. Interesting coincidence.
@thenorfolkian I tried it in some places, but I really don't have the time to do that across the whole Francia. That's why I made this post as well, there is clearly a secret to be solved and I would love to see it revealed (just like the people who helped during the first few posts on reddit), but it's a long and difficult effort, just like the Noden's arc secret. And there is no guarantee this is the solution either, it could be something else entirely, which is why I created this post here for anyone who might be interested in joining. So far, nothing I thought of lead anywhere, but somebody is bound to discover the true way to solve it and the more people join the effort, the sooner it could be.
Latest posts made by TheSmio
I never really noticed anything strange with the audio. Yes, it never felt great, but I didn't see that as an issue. However, I have finished Red Dead Redemption 2 recently and I noticed that there is a challenge in Valhalla, so I started the game up (I play on PC) and holy [censored], the audio sounds so bad in comparison to RDR that it's genuinely laughable a company like Ubisoft released this. I have been a huge AC fan ever since the first game, but seriously what the hell is this [censored]? It's like listening to a low-quality compressed MP3 via an old MP3 player, it's crazy. I can imagine that the devs did a lot of good work at recording audio, but the way the audio works in this game is just ridiculous.
I guess I never really noticed it because I never actually played much Valhalla with headphones and now that I did just that, I don't think I can continue playing. The fact this won't get fixed makes me even more angry, it's a massive issue. If anyone wants to reproduce this, then just play something like RDR2 with headphones and then switch to Valhalla. Night and day difference.
@ubi-mark Right, so it's been a few months and I still have the same issue (I haven't played much Valhalla lately and just came back to it). For some reason, I have an insane number of the same basic hairstyle in my hair menu and I would kinda like to clear it up. Has there been no development with this bug/glitch? I understand not many people probably have this glitch, but still.
@shovelator At this point, it seems pretty much guaranteed that the Odin runes are related to Odin eye (the artifact you get during mastery challenges). So, as of right now, we are waiting for the mastery challenge quests to continue.
Dear Ubisoft and any of your employees that read this (think of it as an open letter),
I think you should rethink the current reward system in the Ubisoft Plus subscription. It's understandable that you want to hook people in with the "reward tiers" depending on how many months in a row you are subscribed and that's fine.
However, the whole system is just flawed because it discourages players from buying your games. I know that for many people, it's probably a good service because they don't have many Ubisoft games and for 15 Euros a month, they can play such games and get some rewards on top.
The people who buy a lot of your games and even pre-order them are missing out on these rewards though and I think that should be addressed. Aside from Far Cry 5, Ghost Recon Breakpoint and Immortals, I own pretty much all of the major Ubisoft games in my Ubisoft Connect account (all AC games ever released along with the spin-offs, all three Watch Dogs games , Steep, The Crew, Rainbow Six Siege and some others on top).
For people like me, it doesn't make sense to spend 15 Euros a month to get an access to a library that mostly consists of games that I already own. Sure, I don't own Far Cry 5, Ghost Recon Breakpoint and Immortals, but for the yearly price of the Ubisoft Plus (180 Euros), I could probably buy all of these games on sale and I'd still have a lot of money left.
And yet, I would like to be able to get those exclusive Ubisoft Plus rewards. Maybe I would have even been an active subscriber if the subscription was cheaper, if there was a more affordable yearly subscription or if I didn't support your company by buying your games (some of them as pre-orders).
That's why I hope this gets brought up in the internal meetings. I am not asking for free subscription or anything like that, but please think about your loyal customers who buy your games and who are being left out of the exclusive Ubisoft Rewards system.
One of the suggestions I'd mention to make this situation better is to release those rewards to everyone, but non-subscribers would have to use some of their Ubisoft points (say, 20-30 points per reward).
Another option that's probably even more fair would be giving an access to the Ubisoft Plus rewards to non-subscribers depending on the player level of said Ubisoft account. Maybe something like level 20 players getting one reward, level 30 players getting two rewards etc. This would reward your loyal player who keep buying your games and therefore have a high enough level. After all, those rewards aren't anything THAT special, but when it comes to exclusive items (like the shield for AC Valhalla), it's just a bit frustrating that as someone who pre-ordered the most expensive version of the game via your own game launcher, I am being left out of these rewards while someone who hasn't spent a dime and decided to only buy one month of your subscription to play the game has access to it.